diff --git a/maps/mountain_fortress_v3/functions.lua b/maps/mountain_fortress_v3/functions.lua index 083b6520..9a433a50 100644 --- a/maps/mountain_fortress_v3/functions.lua +++ b/maps/mountain_fortress_v3/functions.lua @@ -929,17 +929,17 @@ function Public.set_difficulty() end if Diff.name == "I'm too young to die" then - wave_defense_table.wave_interval = 4600 - player_count * 60 + wave_defense_table.wave_interval = 3600 - player_count * 60 if wave_defense_table.wave_interval < 1800 or threat_check then wave_defense_table.wave_interval = 1800 end elseif Diff.name == 'Hurt me plenty' then - wave_defense_table.wave_interval = 3600 - player_count * 60 + wave_defense_table.wave_interval = 2600 - player_count * 60 if wave_defense_table.wave_interval < 1500 or threat_check then wave_defense_table.wave_interval = 1500 end elseif Diff.name == 'Ultra-violence' then - wave_defense_table.wave_interval = 2600 - player_count * 60 + wave_defense_table.wave_interval = 1600 - player_count * 60 if wave_defense_table.wave_interval < 1100 or threat_check then wave_defense_table.wave_interval = 1100 end @@ -1129,7 +1129,7 @@ function Public.boost_difficulty() WD.set('next_wave', game.tick + 3600 * 15) WPT.set('spidertron_unlocked_at_zone', 10) WD.set_normal_unit_current_health(1.0) - WD.set_normal_unit_current_per_wave(0.3) + WD.set_normal_unit_current_per_wave(0.2) WD.set_boss_unit_current_health(2) WD.set_boss_unit_current_per_wave(3) WPT.set('difficulty_set', true) diff --git a/maps/mountain_fortress_v3/table.lua b/maps/mountain_fortress_v3/table.lua index cda72943..0a5d2923 100644 --- a/maps/mountain_fortress_v3/table.lua +++ b/maps/mountain_fortress_v3/table.lua @@ -220,7 +220,7 @@ function Public.reset_table() this.prestige_system_enabled = false this.has_upgraded_health_pool = false this.mystical_chest_enabled = true - this.check_if_threat_below_zero = false + this.check_if_threat_below_zero = true this.mc_rewards = { current = {}, temp_boosts = {}