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WD - fix bugged value of normal unit health incremental
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@ -105,7 +105,7 @@ function Public.reset_wave_defense()
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this.fill_tiles_so_biter_can_path = true
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this.modified_unit_health = {
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current_value = 1.2,
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limit_value = 90,
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limit_value = 150,
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health_increase_per_boss_wave = 0.5 -- wave % 25 == 0 at wave 2k boost is at 41.2
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}
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this.modified_boss_unit_health = {
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