mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-18 03:21:36 +02:00
Fix luacheck
This commit is contained in:
parent
8e2db584f9
commit
7d81ddadf6
@ -1264,7 +1264,7 @@ function Public.create_car(event)
|
|||||||
type = ce.type
|
type = ce.type
|
||||||
}
|
}
|
||||||
|
|
||||||
local car = cars[un]
|
car = cars[un]
|
||||||
|
|
||||||
car.surface = Public.create_room_surface(un)
|
car.surface = Public.create_room_surface(un)
|
||||||
Public.create_car_room(car)
|
Public.create_car_room(car)
|
||||||
|
@ -147,18 +147,15 @@ local function draw_add_player(player, frame)
|
|||||||
left_flow.style.horizontally_stretchable = true
|
left_flow.style.horizontally_stretchable = true
|
||||||
|
|
||||||
local close_button = left_flow.add({type = 'button', name = discard_add_player_name, caption = ({'ic.discard'})})
|
local close_button = left_flow.add({type = 'button', name = discard_add_player_name, caption = ({'ic.discard'})})
|
||||||
local close_button_style = close_button.style
|
close_button.style = 'back_button' ---@class GuiButtonStyle
|
||||||
close_button_style = 'back_button' ---@class GuiButtonStyle
|
close_button.style.maximal_width = 100
|
||||||
|
|
||||||
close_button_style.maximal_width = 100
|
|
||||||
|
|
||||||
local right_flow = bottom_flow.add({type = 'flow'})
|
local right_flow = bottom_flow.add({type = 'flow'})
|
||||||
right_flow.style.horizontal_align = 'right'
|
right_flow.style.horizontal_align = 'right'
|
||||||
|
|
||||||
local save_button = right_flow.add({type = 'button', name = save_add_player_button_name, caption = ({'ic.save'})})
|
local save_button = right_flow.add({type = 'button', name = save_add_player_button_name, caption = ({'ic.save'})})
|
||||||
local save_button_style = save_button.style
|
save_button.style = 'confirm_button' ---@class GuiButtonStyle
|
||||||
save_button_style = 'confirm_button' ---@class GuiButtonStyle
|
save_button.style.maximal_width = 100
|
||||||
save_button_style.maximal_width = 100
|
|
||||||
|
|
||||||
Gui.set_data(save_button, add_player_frame)
|
Gui.set_data(save_button, add_player_frame)
|
||||||
end
|
end
|
||||||
|
Loading…
x
Reference in New Issue
Block a user