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tweak
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@ -277,8 +277,7 @@ local function on_init()
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map_gen_settings.autoplace_controls["trees"].richness = 0.05
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map_gen_settings.cliff_settings = {cliff_elevation_interval = 32, cliff_elevation_0 = 32}
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map_gen_settings.water = math.random(15, 30) * 0.01
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map_gen_settings.terrain_segmentation = math.random(100, 200) * 0.1
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map_gen_settings.terrain_segmentation = math.random(50, 100) * 0.1
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end
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game.create_surface(quarter, map_gen_settings)
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end
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