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minor balancing things

This commit is contained in:
MewMew 2018-11-18 14:46:15 +01:00
parent 246520dfce
commit 839df05820
2 changed files with 2 additions and 2 deletions

View File

@ -1187,7 +1187,7 @@ local function on_entity_damaged(event)
if event.cause.fluidbox[i] then
if event.cause.fluidbox[i].amount > 0.1 then
local fluid_name = event.cause.fluidbox[i].name
local new_amount = event.cause.fluidbox[i].amount - 0.30
local new_amount = event.cause.fluidbox[i].amount - 0.25
if new_amount < 0 then new_amount = 0 end
event.cause.fluidbox[i] = {name = fluid_name, amount = new_amount}
end

View File

@ -535,7 +535,7 @@ local function treasure_chest(position, surface)
{{name = "explosives", count = math_random(25,50)}, weight = 1, evolution_min = 0.2, evolution_max = 0.6},
{{name = "lubricant-barrel", count = math_random(4,10)}, weight = 1, evolution_min = 0.3, evolution_max = 0.5},
{{name = "rocket-fuel", count = math_random(4,10)}, weight = 2, evolution_min = 0.3, evolution_max = 0.7},
{{name = "computer", count = 1}, weight = 2, evolution_min = 0, evolution_max = 1},
{{name = "computer", count = 1}, weight = 1, evolution_min = 0.2, evolution_max = 1},
{{name = "steel-plate", count = math_random(50,100)}, weight = 2, evolution_min = 0.1, evolution_max = 0.3},
{{name = "nuclear-fuel", count = 1}, weight = 2, evolution_min = 0.7, evolution_max = 1},