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Artillery damage fix
Changes: - Fixed an issue where if kraken spit hit artillery-turret, it would deal damage to turret, and not to its virtual health.
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@ -263,11 +263,7 @@ end
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local function damage_to_artillery(event)
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local memory = Memory.get_crew_memory()
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if not event.cause then return end
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if not event.cause.valid then return end
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if not event.cause.name then return end
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if Utils.contains(CoreData.enemy_units, event.cause.name) then
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if event.cause and event.cause.valid and event.cause.name and Utils.contains(CoreData.enemy_units, event.cause.name) then
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if event.cause.force.name ~= memory.enemy_force_name then return end
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-- play alert sound for all crew members
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