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https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-03-17 20:58:13 +02:00
don't let self be selected when performing actions from gui
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f42eafa072
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@ -17,6 +17,9 @@ local function admin_only_message(str)
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end
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local function jail(player, source_player)
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if player.name == source_player.name then
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return player.print("You can't select yourself!", {r = 1, g = 0.5, b = 0.1})
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end
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local is_jailed = Jailed.try_ul_data(player.name, true, source_player.name)
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if is_jailed then
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admin_only_message(player.name .. ' was jailed by ' .. source_player.name)
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@ -24,6 +27,9 @@ local function jail(player, source_player)
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end
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local function free(player, source_player)
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if player.name == source_player.name then
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return player.print("You can't select yourself!", {r = 1, g = 0.5, b = 0.1})
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end
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local is_free = Jailed.try_ul_data(player.name, false, source_player.name)
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if is_free then
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admin_only_message(source_player.name .. ' set ' .. player.name .. ' free from jail')
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@ -37,6 +43,9 @@ local bring_player_messages = {
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}
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local function bring_player(player, source_player)
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if player.name == source_player.name then
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return player.print("You can't select yourself!", {r = 1, g = 0.5, b = 0.1})
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end
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if player.driving == true then
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source_player.print('Target player is in a vehicle, teleport not available.', {r = 0.88, g = 0.88, b = 0.88})
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return
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@ -58,6 +67,9 @@ local go_to_player_messages = {
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'What are you up to?'
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}
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local function go_to_player(player, source_player)
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if player.name == source_player.name then
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return player.print("You can't select yourself!", {r = 1, g = 0.5, b = 0.1})
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end
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local pos = player.surface.find_non_colliding_position('character', player.position, 50, 1)
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if pos then
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source_player.teleport(pos, player.surface)
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@ -70,6 +82,9 @@ local function go_to_player(player, source_player)
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end
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local function spank(player, source_player)
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if player.name == source_player.name then
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return player.print("You can't select yourself!", {r = 1, g = 0.5, b = 0.1})
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end
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if player.character then
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if player.character.health > 1 then
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player.character.damage(1, 'player')
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@ -85,6 +100,9 @@ local damage_messages = {
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' recieved a strange package from '
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}
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local function damage(player, source_player)
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if player.name == source_player.name then
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return player.print("You can't select yourself!", {r = 1, g = 0.5, b = 0.1})
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end
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if player.character then
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if player.character.health > 1 then
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player.character.damage(1, 'player')
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@ -106,6 +124,9 @@ local kill_messages = {
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' was struck by lightning.'
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}
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local function kill(player, source_player)
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if player.name == source_player.name then
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return player.print("You can't select yourself!", {r = 1, g = 0.5, b = 0.1})
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end
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if player.character then
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player.character.die('player')
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game.print(player.name .. kill_messages[math.random(1, #kill_messages)], {r = 0.98, g = 0.66, b = 0.22})
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@ -118,6 +139,9 @@ local enemy_messages = {
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'Wanted dead or alive!'
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}
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local function enemy(player, source_player)
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if player.name == source_player.name then
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return player.print("You can't select yourself!", {r = 1, g = 0.5, b = 0.1})
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end
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if not game.forces.enemy_players then
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game.create_force('enemy_players')
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end
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@ -130,6 +154,9 @@ local function enemy(player, source_player)
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end
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local function ally(player, source_player)
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if player.name == source_player.name then
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return player.print("You can't select yourself!", {r = 1, g = 0.5, b = 0.1})
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end
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player.force = game.forces.player
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game.print(player.name .. ' is our ally again!', {r = 0.98, g = 0.66, b = 0.22})
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admin_only_message(source_player.name .. ' made ' .. player.name .. ' our ally')
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@ -215,7 +242,8 @@ local function draw_events(data)
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['Friendly Fire History'] = antigrief.friendly_fire_history,
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['Mining History'] = antigrief.mining_history,
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['Landfill History'] = antigrief.landfill_history,
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['Corpse Looting History'] = antigrief.corpse_history
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['Corpse Looting History'] = antigrief.corpse_history,
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['Cancel Crafting History'] = antigrief.cancel_crafting_history
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}
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local scroll_pane
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@ -445,6 +473,9 @@ local create_admin_panel = (function(player, frame)
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if antigrief.corpse_history then
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table.insert(histories, 'Corpse Looting History')
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end
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if antigrief.cancel_crafting_history then
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table.insert(histories, 'Cancel Crafting History')
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end
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if #histories == 0 then
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return
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