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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-02-03 13:12:11 +02:00

Rebalance loot more

This commit is contained in:
blubFisch 2022-10-11 21:39:28 +01:00
parent c134566b10
commit 8985ecf7d1
2 changed files with 43 additions and 52 deletions

View File

@ -57,66 +57,60 @@ local scrap_containers_index = table.size(scrap_containers)
-- loot chances and amounts for scrap containers
local container_loot_chance = {
{name = 'advanced-circuit', chance = 5},
{name = 'artillery-shell', chance = 1},
{name = 'cannon-shell', chance = 2},
{name = 'cliff-explosives', chance = 5},
{name = 'advanced-circuit', chance = 15},
--{name = "artillery-shell", chance = 1},
{name = 'battery', chance = 15},
{name = 'cannon-shell', chance = 4},
--{name = "cluster-grenade", chance = 2},
{name = 'coin', chance = 1},
{name = 'construction-robot', chance = 1},
{name = 'copper-cable', chance = 250},
{name = 'copper-plate', chance = 500},
{name = 'copper-plate', chance = 250},
{name = 'crude-oil-barrel', chance = 30},
{name = 'defender-capsule', chance = 5},
{name = 'destroyer-capsule', chance = 1},
{name = 'distractor-capsule', chance = 2},
{name = 'electric-engine-unit', chance = 2},
{name = 'electronic-circuit', chance = 200},
{name = 'electronic-circuit', chance = 150},
{name = 'empty-barrel', chance = 10},
{name = 'engine-unit', chance = 7},
{name = 'engine-unit', chance = 5},
{name = 'explosive-cannon-shell', chance = 2},
--{name = "explosive-rocket", chance = 3},
{name = 'explosive-uranium-cannon-shell', chance = 1},
--{name = "explosive-uranium-cannon-shell", chance = 1},
{name = 'explosives', chance = 5},
{name = 'green-wire', chance = 10},
{name = 'grenade', chance = 10},
{name = 'heat-pipe', chance = 1},
{name = 'heavy-oil-barrel', chance = 15},
{name = 'heavy-oil-barrel', chance = 20},
{name = 'iron-gear-wheel', chance = 500},
{name = 'iron-plate', chance = 750},
{name = 'iron-plate', chance = 500},
{name = 'iron-stick', chance = 50},
{name = 'land-mine', chance = 3},
{name = 'light-oil-barrel', chance = 15},
{name = 'light-oil-barrel', chance = 20},
{name = 'logistic-robot', chance = 1},
{name = 'low-density-structure', chance = 1},
{name = 'lubricant-barrel', chance = 20},
{name = 'nuclear-fuel', chance = 1},
{name = 'petroleum-gas-barrel', chance = 15},
{name = "nuclear-fuel", chance = 1},
{name = 'petroleum-gas-barrel', chance = 30},
{name = 'pipe', chance = 100},
{name = 'pipe-to-ground', chance = 10},
{name = 'plastic-bar', chance = 5},
{name = 'processing-unit', chance = 2},
{name = 'red-wire', chance = 10},
--{name = "rocket", chance = 3}, {name = "battery", chance = 20},
{name = 'rocket-control-unit', chance = 1},
{name = 'rocket-fuel', chance = 3},
--{name = "rocket", chance = 3},
--{name = "rocket-control-unit", chance = 1},
--{name = "rocket-fuel", chance = 3},
{name = 'solid-fuel', chance = 100},
{name = 'steel-plate', chance = 150},
{name = 'sulfuric-acid-barrel', chance = 15},
{name = 'uranium-cannon-shell', chance = 1},
{name = 'uranium-fuel-cell', chance = 1},
{name = 'used-up-uranium-fuel-cell', chance = 1},
--{name = "uranium-cannon-shell", chance = 1},
{name = "uranium-fuel-cell", chance = 1},
--{name = "used-up-uranium-fuel-cell", chance = 1},
{name = 'water-barrel', chance = 10}
}
local container_loot_amounts = {
['advanced-circuit'] = 2,
['artillery-shell'] = 0.3,
['advanced-circuit'] = 6,
--["artillery-shell"] = 0.3,
['battery'] = 2,
['cannon-shell'] = 2,
['cliff-explosives'] = 2,
['cannon-shell'] = 4,
--["cluster-grenade"] = 0.3,
['coin'] = 2,
['construction-robot'] = 0.3,
['copper-cable'] = 24,
['copper-plate'] = 16,
@ -130,37 +124,37 @@ local container_loot_amounts = {
['engine-unit'] = 2,
['explosive-cannon-shell'] = 2,
--["explosive-rocket"] = 2,
['explosive-uranium-cannon-shell'] = 2,
--["explosive-uranium-cannon-shell"] = 2,
['explosives'] = 4,
['green-wire'] = 8,
['grenade'] = 2,
['grenade'] = 6,
['heat-pipe'] = 1,
['heavy-oil-barrel'] = 3,
['iron-gear-wheel'] = 8,
['iron-plate'] = 16,
['iron-stick'] = 16,
['land-mine'] = 1,
['land-mine'] = 6,
['light-oil-barrel'] = 3,
['logistic-robot'] = 0.3,
['low-density-structure'] = 0.3,
['lubricant-barrel'] = 3,
['nuclear-fuel'] = 0.1,
["nuclear-fuel"] = 0.1,
['petroleum-gas-barrel'] = 3,
['pipe'] = 8,
['pipe-to-ground'] = 1,
['plastic-bar'] = 4,
['processing-unit'] = 1,
['processing-unit'] = 2,
['red-wire'] = 8,
--["rocket"] = 2,
['rocket-control-unit'] = 0.3,
['rocket-fuel'] = 0.3,
--["rocket-control-unit"] = 0.3,
--["rocket-fuel"] = 0.3,
['solid-fuel'] = 4,
['steel-plate'] = 4,
['sulfuric-acid-barrel'] = 3,
['uranium-cannon-shell'] = 2,
['uranium-fuel-cell'] = 0.3,
['used-up-uranium-fuel-cell'] = 1,
['water-barrel'] = 3
--["uranium-cannon-shell"] = 2,
["uranium-fuel-cell"] = 0.3,
--["used-up-uranium-fuel-cell"] = 1,
['water-barrel'] = 3,
}
local scrap_raffle = {}

View File

@ -13,7 +13,7 @@ local entity_loot_chance = {
--{name = "cluster-grenade", chance = 2},
{name = 'construction-robot', chance = 1},
{name = 'copper-cable', chance = 250},
{name = 'copper-plate', chance = 500},
{name = 'copper-plate', chance = 250},
{name = 'crude-oil-barrel', chance = 30},
{name = 'defender-capsule', chance = 5},
{name = 'destroyer-capsule', chance = 1},
@ -26,25 +26,22 @@ local entity_loot_chance = {
--{name = "explosive-rocket", chance = 3},
--{name = "explosive-uranium-cannon-shell", chance = 1},
{name = 'explosives', chance = 5},
{name = 'green-wire', chance = 10},
{name = 'grenade', chance = 10},
{name = 'heat-pipe', chance = 1},
{name = 'heavy-oil-barrel', chance = 15},
{name = 'heavy-oil-barrel', chance = 20},
{name = 'iron-gear-wheel', chance = 500},
{name = 'iron-plate', chance = 750},
{name = 'iron-plate', chance = 500},
{name = 'iron-stick', chance = 50},
{name = 'land-mine', chance = 3},
{name = 'light-oil-barrel', chance = 15},
{name = 'light-oil-barrel', chance = 20},
{name = 'logistic-robot', chance = 1},
{name = 'low-density-structure', chance = 1},
{name = 'lubricant-barrel', chance = 20},
--{name = "nuclear-fuel", chance = 1},
{name = "nuclear-fuel", chance = 1},
{name = 'petroleum-gas-barrel', chance = 30},
{name = 'pipe', chance = 100},
{name = 'pipe-to-ground', chance = 10},
{name = 'plastic-bar', chance = 5},
{name = 'processing-unit', chance = 2},
{name = 'red-wire', chance = 10},
--{name = "rocket", chance = 3},
--{name = "rocket-control-unit", chance = 1},
--{name = "rocket-fuel", chance = 3},
@ -52,11 +49,11 @@ local entity_loot_chance = {
{name = 'steel-plate', chance = 150},
{name = 'sulfuric-acid-barrel', chance = 15},
--{name = "uranium-cannon-shell", chance = 1},
--{name = "uranium-fuel-cell", chance = 1},
{name = "uranium-fuel-cell", chance = 1},
--{name = "used-up-uranium-fuel-cell", chance = 1},
{name = 'water-barrel', chance = 10},
{name = 'tank', chance = 10},
{name = 'car', chance = 20}
{name = 'tank', chance = 15},
{name = 'car', chance = 30}
}
-- positive numbers can scale, 0 is disabled, and negative numbers are fixed absolute values
@ -93,7 +90,7 @@ local entity_loot_amounts = {
['logistic-robot'] = 0.3,
['low-density-structure'] = 0.3,
['lubricant-barrel'] = 3,
--["nuclear-fuel"] = 0.1,
["nuclear-fuel"] = 0.1,
['petroleum-gas-barrel'] = 3,
['pipe'] = 8,
['pipe-to-ground'] = 1,
@ -107,7 +104,7 @@ local entity_loot_amounts = {
['steel-plate'] = 4,
['sulfuric-acid-barrel'] = 3,
--["uranium-cannon-shell"] = 2,
--["uranium-fuel-cell"] = 0.3,
["uranium-fuel-cell"] = 0.3,
--["used-up-uranium-fuel-cell"] = 1,
['water-barrel'] = 3,
['tank'] = -1,