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Mtn v3 - switched zone walls force from player to neutral
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@ -347,7 +347,7 @@ local function wall(p, data)
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entities[#entities + 1] = {
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name = 'stone-wall',
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position = p,
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force = 'player',
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force = 'neutral',
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callback = stone_wall
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}
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if not alert_zone_1 and data.y >= -zone_settings.zone_depth then
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@ -402,7 +402,7 @@ local function wall(p, data)
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entities[#entities + 1] = {
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name = 'stone-wall',
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position = p,
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force = 'player',
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force = 'neutral',
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callback = stone_wall
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}
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end
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