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eating below max health fix
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@ -139,7 +139,7 @@ end
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local function on_player_used_capsule(event)
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local function on_player_used_capsule(event)
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if event.item.name == "raw-fish" then
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if event.item.name == "raw-fish" then
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local player = game.players[event.player_index]
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local player = game.players[event.player_index]
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if player.character.health < 250 then return end
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if player.character.health < player.character.prototype.max_health + player.character_health_bonus + player.force.character_health_bonus then return end
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hunger_update(player, player_hunger_fish_food_value)
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hunger_update(player, player_hunger_fish_food_value)
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player.play_sound{path="utility/armor_insert", volume_modifier=0.9}
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player.play_sound{path="utility/armor_insert", volume_modifier=0.9}
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end
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end
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