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lock amount hours
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@ -27,7 +27,7 @@ Public.minimum_run_capacity_to_enforce_space_for = 22
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-- auto-disbanding when there are no players left in the crew:
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-- Public.autodisband_hours = nil
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Public.autodisband_hours = 24 * 5 -- should not be zero (as this messes with saving and loading a game, which boots the player for a moment.) Also note that the server may run very slowly when no-one is on it.
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Public.autodisband_hours = 24 * 2 -- should not be zero (as this messes with saving and loading a game, which boots the player for a moment.) Also note that the server may run very slowly when no-one is on it.
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Public.boat_steps_at_a_time = 1
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@ -17,8 +17,8 @@ Public.total_max_biters = 2200
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Public.lobby_surface_name = '000-000-Lobby'
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Public.private_run_lock_amount_hr = 24 -- how many hours need to pass, when crew is empty or inactive, until private run becomes public
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Public.protected_run_lock_amount_hr = 24 -- how many hours need to pass, when crew is empty or inactive, until captain protection expires
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Public.private_run_lock_amount_hr = 48 -- how many hours need to pass, when crew is empty or inactive, until private run becomes public
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Public.protected_run_lock_amount_hr = 48 -- how many hours need to pass, when crew is empty or inactive, until captain protection expires
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Public.colors = {
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coal = { r = 0.5, g = 0.5, b = 0.5 },
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