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fix: all silos should die, not just one

This commit is contained in:
danielmartin0 2022-06-02 15:32:27 +01:00
parent 2b1055dfec
commit a170a05bc9

View File

@ -1626,8 +1626,13 @@ local function event_on_rocket_launched(event)
Quest.try_resolve_quest()
end
if destination.dynamic_data.rocketsilos and destination.dynamic_data.rocketsilos[1] and destination.dynamic_data.rocketsilos[1].valid then
destination.dynamic_data.rocketsilos[1].die()
if destination.dynamic_data.rocketsilos then
for i = 1, #destination.dynamic_data.rocketsilos do
local s = destination.dynamic_data.rocketsilos[i]
if s and s.valid then
s.die()
end
end
destination.dynamic_data.rocketsilos = nil
end
end