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Fix luacheck
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@ -42,11 +42,11 @@ local function warning()
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Alert.alert_all_players(5, 'The world is ending!', Color.white, 'warning-white', 1.0)
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end
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local function armageddon()
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if not get_victorious_force() then
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Nauvis.armageddon()
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end
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end
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-- local function armageddon()
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-- if not get_victorious_force() then
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-- Nauvis.armageddon()
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-- end
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-- end
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local function do_soft_reset()
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local this = ScenarioTable.get_table()
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