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Post join team messages to discord
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@ -1,4 +1,5 @@
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local Public = {}
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local Server = require 'utils.server'
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local bb_config = require "maps.biter_battles_v2.config"
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local event = require 'utils.event'
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@ -309,7 +310,9 @@ function join_team(player, force_name, forced_join)
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if not forced_join then
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local c = player.force.name
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if global.tm_custom_name[player.force.name] then c = global.tm_custom_name[player.force.name] end
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game.print(player.name .. " has joined team " .. c .. "!", {r = 0.98, g = 0.66, b = 0.22})
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local message = player.name .. " has joined team " .. c .. "!"
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game.print(message, {r = 0.98, g = 0.66, b = 0.22})
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Server.to_discord(message)
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end
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local i = player.get_inventory(defines.inventory.character_main)
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i.clear()
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