You've already forked ComfyFactorio
mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-11-25 22:32:18 +02:00
Minor fix
This commit is contained in:
@@ -2371,7 +2371,7 @@ local function on_marked_for_deconstruction(event)
|
|||||||
|
|
||||||
if player.controller_type == defines.controllers.remote then
|
if player.controller_type == defines.controllers.remote then
|
||||||
entity.cancel_deconstruction(player.force, player)
|
entity.cancel_deconstruction(player.force, player)
|
||||||
player.print("You cannot deconstruct while in remove view!", { r = 1, g = 0.5, b = 0.5 })
|
player.print("You cannot deconstruct while in remote view!", { r = 1, g = 0.5, b = 0.5 })
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -491,6 +491,7 @@ local function on_gui_click(event)
|
|||||||
end
|
end
|
||||||
if get_top_frame(player) then
|
if get_top_frame(player) then
|
||||||
local info = get_top_frame(player)
|
local info = get_top_frame(player)
|
||||||
|
local info_button = get_top_frame_custom(player, main_button_name)
|
||||||
local wd = get_top_frame_custom(player, 'wave_defense')
|
local wd = get_top_frame_custom(player, 'wave_defense')
|
||||||
local diff = get_top_frame_custom(player, Difficulty.top_button_name)
|
local diff = get_top_frame_custom(player, Difficulty.top_button_name)
|
||||||
|
|
||||||
@@ -502,6 +503,9 @@ local function on_gui_click(event)
|
|||||||
diff.visible = false
|
diff.visible = false
|
||||||
end
|
end
|
||||||
info.visible = false
|
info.visible = false
|
||||||
|
if info_button then
|
||||||
|
info_button.sprite = 'utility/expand'
|
||||||
|
end
|
||||||
return
|
return
|
||||||
elseif wd and not wd.visible then
|
elseif wd and not wd.visible then
|
||||||
for _, child in pairs(player.gui.left.children) do
|
for _, child in pairs(player.gui.left.children) do
|
||||||
@@ -525,6 +529,9 @@ local function on_gui_click(event)
|
|||||||
diff.visible = true
|
diff.visible = true
|
||||||
end
|
end
|
||||||
info.visible = true
|
info.visible = true
|
||||||
|
if info_button then
|
||||||
|
info_button.sprite = 'utility/collapse'
|
||||||
|
end
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -76,20 +76,9 @@ function is_game_modded()
|
|||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
local space_age_mods = {
|
|
||||||
['space-age'] = true,
|
|
||||||
['elevated-rails'] = true,
|
|
||||||
['quality'] = true,
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
function has_space_age()
|
function has_space_age()
|
||||||
local active_mods = script.active_mods
|
local active_mods = script.active_mods['space-age'] ~= nil
|
||||||
for mod_name, _ in pairs(active_mods) do
|
if active_mods then return true end
|
||||||
if space_age_mods[mod_name] then
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user