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Mtn v3 - fix coin bug on boosted worms
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@ -9,17 +9,17 @@ local random = math.random
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local coin_yield = {
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local coin_yield = {
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['behemoth-biter'] = 5,
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['behemoth-biter'] = 5,
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['behemoth-spitter'] = 5,
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['behemoth-spitter'] = 5,
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['behemoth-worm-turret'] = 20,
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['behemoth-worm-turret'] = 10,
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['big-biter'] = 3,
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['big-biter'] = 3,
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['big-spitter'] = 3,
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['big-spitter'] = 3,
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['big-worm-turret'] = 16,
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['big-worm-turret'] = 16,
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['biter-spawner'] = 32,
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['biter-spawner'] = 32,
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['medium-biter'] = 2,
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['medium-biter'] = 2,
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['medium-spitter'] = 2,
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['medium-spitter'] = 2,
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['medium-worm-turret'] = 12,
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['medium-worm-turret'] = 4,
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['small-biter'] = 1,
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['small-biter'] = 1,
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['small-spitter'] = 1,
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['small-spitter'] = 1,
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['small-worm-turret'] = 8,
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['small-worm-turret'] = 2,
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['spitter-spawner'] = 32
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['spitter-spawner'] = 32
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}
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}
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@ -67,7 +67,7 @@ local function on_entity_died(event)
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if not entity.valid then
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if not entity.valid then
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return
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return
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end
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end
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if entity.force.index ~= 2 then
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if not Public.valid_enemy_forces[entity.force.name] then
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return
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return
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end
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end
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