mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2024-12-30 23:17:53 +02:00
fixes
This commit is contained in:
parent
75ed42bfc0
commit
bd55ede971
@ -1867,7 +1867,7 @@ function Public.get_items()
|
||||
stack = 1,
|
||||
value = 'coin',
|
||||
price = 128,
|
||||
tooltip = ({'item-name.loader'}),
|
||||
tooltip = ({'entity-name.loader'}),
|
||||
upgrade = false,
|
||||
static = true
|
||||
}
|
||||
@ -1877,7 +1877,7 @@ function Public.get_items()
|
||||
stack = 1,
|
||||
value = 'coin',
|
||||
price = 256,
|
||||
tooltip = ({'item-name.fast-loader'}),
|
||||
tooltip = ({'entity-name.fast-loader'}),
|
||||
upgrade = false,
|
||||
static = true
|
||||
}
|
||||
@ -1887,7 +1887,7 @@ function Public.get_items()
|
||||
stack = 1,
|
||||
value = 'coin',
|
||||
price = 512,
|
||||
tooltip = ({'item-name.express-loader'}),
|
||||
tooltip = ({'entity-name.express-loader'}),
|
||||
upgrade = false,
|
||||
static = true
|
||||
}
|
||||
|
@ -265,12 +265,6 @@ function Public.reset_map()
|
||||
local this = WPT.get()
|
||||
local wave_defense_table = WD.get_table()
|
||||
|
||||
for _, player in pairs(game.players) do
|
||||
if player.controller_type == defines.controllers.editor then
|
||||
player.toggle_map_editor()
|
||||
end
|
||||
end
|
||||
|
||||
this.active_surface_index = CS.create_surface()
|
||||
|
||||
Autostash.insert_into_furnace(true)
|
||||
@ -390,10 +384,9 @@ local on_player_changed_position = function(event)
|
||||
local position = player.position
|
||||
local surface = game.surfaces[this.active_surface_index]
|
||||
|
||||
if not player.character then
|
||||
return
|
||||
end
|
||||
if not player.character.valid then
|
||||
if player.connected and not player.character or not player.character.valid then
|
||||
player.set_controller({type = defines.controllers.god})
|
||||
player.create_character()
|
||||
return
|
||||
end
|
||||
|
||||
@ -434,7 +427,6 @@ local on_player_joined_game = function(event)
|
||||
local this = WPT.get()
|
||||
local player = game.players[event.player_index]
|
||||
local surface = game.surfaces[this.active_surface_index]
|
||||
local comfy = '[color=blue]Comfylatron:[/color] \n'
|
||||
|
||||
set_difficulty()
|
||||
|
||||
@ -510,7 +502,6 @@ local remove_offline_players = function()
|
||||
local offline_players = WPT.get('offline_players')
|
||||
local active_surface_index = WPT.get('active_surface_index')
|
||||
local surface = game.surfaces[active_surface_index]
|
||||
local keeper = '[color=blue]Cleaner:[/color] \n'
|
||||
local player_inv = {}
|
||||
local items = {}
|
||||
if #offline_players > 0 then
|
||||
|
Loading…
Reference in New Issue
Block a user