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https://github.com/ComfyFactory/ComfyFactorio.git
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linter cleanups
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@ -1718,6 +1718,10 @@ function Public.pick_random_price(tier, scale, tech_tier)
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end
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local item_stacks = LootRaffle.roll(math.floor(scale * (tier ^ 2 + 10 * tier)), 20, Public.get_item_blacklist(tech_tier))
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if not item_stacks then
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return
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end
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local price = {}
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for _, item_stack in pairs(item_stacks) do
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price[#price + 1] = {name = item_stack.name, amount = item_stack.count}
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@ -260,7 +260,7 @@ function Public.join_spectators(player, crewid)
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-- end
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Common.send_important_items_from_player_to_crew(player, true)
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char.die(memory.force_name)
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player.set_controller{type = defines.controllers.spectator}
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@ -517,7 +517,7 @@ function Public.leave_crew(player, to_lobby, quiet)
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if Common.autodisband_ticks and not exists_disband_tick then
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memory.crew_disband_tick = game.tick + Common.autodisband_ticks
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end
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-- if _DEBUG then memory.crew_disband_tick = game.tick + 30*60*60 end
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end
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end
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@ -531,6 +531,8 @@ function Public.process_etaframe_update(player, flow1, bools)
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if bools.cost_bool or bools.atsea_loading_bool or bools.atsea_waiting_bool or bools.eta_bool or bools.retreating_bool or bools.leave_anytime_bool then
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flow1.visible = true
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---@type string|table
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local tooltip = ''
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flow2 = flow1.etaframe_piratebutton_flow_2
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@ -830,6 +832,7 @@ function Public.process_siloframe_and_questframe_updates(flowsilo, flowquest, bo
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if quest_type then
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---@type string|table
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local tooltip = ''
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if quest_complete and quest_reward then
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@ -527,7 +527,7 @@ function Public.full_update(player)
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local crewid
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if bool1 then
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crewid = tonumber((flow.ongoing_runs.body.ongoing_runs_listbox.get_item(flow.ongoing_runs.body.ongoing_runs_listbox.selected_index))[2])
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selected_joinable_bool = bool1 and crewid and (global_memory.crew_memories[crewid].crewstatus == Crew.enum.ADVENTURING)
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selected_joinable_bool = bool1 and crewid ~= nil and global_memory.crew_memories[crewid] ~= nil and (global_memory.crew_memories[crewid].crewstatus == Crew.enum.ADVENTURING)
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end
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flow.ongoing_runs.body.helpful_tip.visible = not (playercrew_status.leaving or playercrew_status.adventuring or playercrew_status.spectating)
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@ -17,7 +17,7 @@ function Public.show_welcome_window(player)
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title_flow.style.horizontal_align = 'center'
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title_flow.style.top_margin = 10
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title_flow.style.width = 220
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local colors = {
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{r=1, g=0.5, b=0.5},
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{r=1, g=0.7, b=0.5},
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@ -26,7 +26,7 @@ function Public.show_welcome_window(player)
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{r=0.5, g=0.7, b=1},
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{r=0.7, g=0.5, b=1}
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}
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-- Todo: Localize
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local welcome = {'W', 'E', 'L', 'C', 'O', 'M', 'E', '!'}
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@ -44,7 +44,7 @@ function Public.show_welcome_window(player)
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message.style.width = 220
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message.style.rich_text_setting = defines.rich_text_setting.enabled
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local message = frame.add{type = 'label', caption = {'pirates.welcome_main_2'}}
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message = frame.add{type = 'label', caption = {'pirates.welcome_main_2'}}
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message.style.font = 'default'
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message.style.horizontal_align = 'center'
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message.style.single_line = false
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