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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-30 04:40:54 +02:00
This commit is contained in:
danielmartin0 2024-09-09 17:40:23 +01:00
parent 02b72b108f
commit cda279a007

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@ -352,11 +352,10 @@ local function handle_damage_to_players(event)
-- if not (event.cause.name == 'small-biter') or (event.cause.name == 'small-spitter') or (event.cause.name == 'medium-biter') or (event.cause.name == 'medium-spitter') or (event.cause.name == 'big-biter') or (event.cause.name == 'big-spitter') or (event.cause.name == 'behemoth-biter') or (event.cause.name == 'behemoth-spitter') then return end
if not event.entity then return end
if not event.entity.player or not event.entity.player.valid then return end
if not (event.entity and event.entity.valid and event.entity.name and event.entity.name == 'character') then return end
if not event.entity.player or not event.entity.player.valid then return end
local player_index = event.entity.player.index
local player = game.players[player_index]