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lessen landmine speed nerf
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@ -20,7 +20,8 @@ Public.kraken_spit_targeting_player_chance = 0
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Public.base_extra_character_speed = 1.44
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Public.respawn_speed_boost = 1.85
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Public.landmine_speed_nerf = 0.3
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-- Public.landmine_speed_nerf = 0.3
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Public.landmine_speed_nerf = 0.5
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Public.landmine_speed_nerf_seconds = 0.6
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-- maximum rate at which alert sound can be played when important buildings are damaged (like silo or cannons)
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@ -276,7 +276,7 @@ function Public.update_character_properties(tickinterval)
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end
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if memory.players_to_last_landmine_placement_tick and memory.players_to_last_landmine_placement_tick[player_index] and game.tick < memory.players_to_last_landmine_placement_tick[player_index] + Balance.landmine_speed_nerf_seconds * 60 then
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speed_boost = speed_boost * Balance.landmine_speed_nerf
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speed_boost = speed_boost * (1 - Balance.landmine_speed_nerf)
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end
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if class then
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