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gui update fix
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@@ -110,6 +110,7 @@ local function on_player_left_game(event)
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if not global.difficulty_player_votes[player.name] then return end
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if not global.difficulty_player_votes[player.name] then return end
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global.difficulty_player_votes[player.name] = nil
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global.difficulty_player_votes[player.name] = nil
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set_difficulty()
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set_difficulty()
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difficulty_gui()
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end
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end
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local function on_gui_click(event)
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local function on_gui_click(event)
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