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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-30 04:40:54 +02:00

fps drop fix

This commit is contained in:
MewMew 2020-12-21 16:29:50 +01:00
parent 2403df846e
commit d512004c70

View File

@ -12,9 +12,11 @@ local function on_chunk_generated(event)
local set_tiles = surface.set_tiles
local get_tile = surface.get_tile
for _, e in pairs(surface.find_entities_filtered({type = {"simple-entity", "tree", "fish"}, area = event.area})) do
local entities = surface.find_entities_filtered({type = {"simple-entity", "tree", "fish"}, area = event.area})
if #entities > 1 then table.shuffle_table(entities) end
for k, e in pairs(entities) do
add_light(e)
if k > 7 then break end
end
rendering.draw_sprite({sprite = "tile/lab-white", x_scale = 32, y_scale = 32, target = event.area.left_top, surface = surface, tint = {r = 0.6, g = 0.6, b = 0.6, a = 0.6}, render_layer = "ground"})
@ -22,7 +24,7 @@ end
local function on_init()
local surface = game.surfaces.nauvis
surface.daytime = 0.45
surface.daytime = 0.43
surface.freeze_daytime = true
end