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mtn v3 - fix for rpg
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@ -74,6 +74,7 @@ local Public = {}
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local raise_event = script.raise_event
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local floor = math.floor
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local remove = table.remove
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RPG.disable_cooldowns_on_spells()
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local collapse_kill = {
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entities = {
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@ -178,7 +179,6 @@ function Public.reset_map()
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RPG.enable_aoe_punch_globally(false)
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RPG.enable_range_buffs(true)
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RPG.enable_auto_allocate(true)
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RPG.disable_cooldowns_on_spells()
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RPG.enable_explosive_bullets_globally(true)
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RPG.enable_explosive_bullets(false)
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RPG_Progression.toggle_module(false)
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