mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-10 00:43:27 +02:00
commit
dac4719269
@ -1,4 +1,98 @@
|
||||
function generate_map(radius)
|
||||
commands.add_command(
|
||||
'spaghetti',
|
||||
'Does spaghett.',
|
||||
function(cmd)
|
||||
local player = game.player
|
||||
local force = game.forces["player"]
|
||||
local p
|
||||
|
||||
if player then
|
||||
if player ~= nil then
|
||||
p = player.print
|
||||
if not player.admin then
|
||||
p("You're not admin!", {r = 1, g = 0.5, b = 0.1})
|
||||
return
|
||||
end
|
||||
else
|
||||
p = log
|
||||
end
|
||||
end
|
||||
if cmd.parameter == nil then player.print("Arguments are enable/disable", {r=0.22, g=0.99, b=0.99}) return end
|
||||
if cmd.parameter == "enable" then
|
||||
game.print("The world has been spaghettified!", {r = 1, g = 0.5, b = 0.1})
|
||||
force.technologies["logistic-system"].enabled = true
|
||||
force.technologies["construction-robotics"].enabled = true
|
||||
force.technologies["logistic-robotics"].enabled = true
|
||||
force.technologies["robotics"].enabled = true
|
||||
force.technologies["personal-roboport-equipment"].enabled = true
|
||||
force.technologies["personal-roboport-mk2-equipment"].enabled = true
|
||||
force.technologies["character-logistic-trash-slots-1"].enabled = true
|
||||
force.technologies["character-logistic-trash-slots-2"].enabled = true
|
||||
force.technologies["auto-character-logistic-trash-slots"].enabled = true
|
||||
force.technologies["worker-robots-storage-1"].enabled = true
|
||||
force.technologies["worker-robots-storage-2"].enabled = true
|
||||
force.technologies["worker-robots-storage-3"].enabled = true
|
||||
force.technologies["character-logistic-slots-1"].enabled = true
|
||||
force.technologies["character-logistic-slots-2"].enabled = true
|
||||
force.technologies["character-logistic-slots-3"].enabled = true
|
||||
force.technologies["character-logistic-slots-4"].enabled = true
|
||||
force.technologies["character-logistic-slots-5"].enabled = true
|
||||
force.technologies["character-logistic-slots-6"].enabled = true
|
||||
force.technologies["worker-robots-speed-1"].enabled = true
|
||||
force.technologies["worker-robots-speed-2"].enabled = true
|
||||
force.technologies["worker-robots-speed-3"].enabled = true
|
||||
force.technologies["worker-robots-speed-4"].enabled = true
|
||||
force.technologies["worker-robots-speed-5"].enabled = true
|
||||
force.technologies["worker-robots-speed-6"].enabled = true
|
||||
elseif cmd.parameter == "disable" then
|
||||
game.print("The world is no longer spaghett!", {r = 1, g = 0.5, b = 0.1})
|
||||
force.technologies["logistic-system"].enabled = false
|
||||
force.technologies["construction-robotics"].enabled = false
|
||||
force.technologies["logistic-robotics"].enabled = false
|
||||
force.technologies["robotics"].enabled = false
|
||||
force.technologies["personal-roboport-equipment"].enabled = false
|
||||
force.technologies["personal-roboport-mk2-equipment"].enabled = false
|
||||
force.technologies["character-logistic-trash-slots-1"].enabled = false
|
||||
force.technologies["character-logistic-trash-slots-2"].enabled = false
|
||||
force.technologies["auto-character-logistic-trash-slots"].enabled = false
|
||||
force.technologies["worker-robots-storage-1"].enabled = false
|
||||
force.technologies["worker-robots-storage-2"].enabled = false
|
||||
force.technologies["worker-robots-storage-3"].enabled = false
|
||||
force.technologies["character-logistic-slots-1"].enabled = false
|
||||
force.technologies["character-logistic-slots-2"].enabled = false
|
||||
force.technologies["character-logistic-slots-3"].enabled = false
|
||||
force.technologies["character-logistic-slots-4"].enabled = false
|
||||
force.technologies["character-logistic-slots-5"].enabled = false
|
||||
force.technologies["character-logistic-slots-6"].enabled = false
|
||||
force.technologies["worker-robots-speed-1"].enabled = false
|
||||
force.technologies["worker-robots-speed-2"].enabled = false
|
||||
force.technologies["worker-robots-speed-3"].enabled = false
|
||||
force.technologies["worker-robots-speed-4"].enabled = false
|
||||
force.technologies["worker-robots-speed-5"].enabled = false
|
||||
force.technologies["worker-robots-speed-6"].enabled = false
|
||||
end
|
||||
end)
|
||||
|
||||
commands.add_command(
|
||||
'generate_map',
|
||||
'Pregenerates map.',
|
||||
function(cmd)
|
||||
local player = game.player
|
||||
local p
|
||||
|
||||
if player then
|
||||
if player ~= nil then
|
||||
p = player.print
|
||||
if not player.admin then
|
||||
p("You're not admin!", {r = 1, g = 0.5, b = 0.1})
|
||||
return
|
||||
end
|
||||
else
|
||||
p = log
|
||||
end
|
||||
end
|
||||
if cmd.parameter == nil then player.print("Must specify radius!", {r=0.22, g=0.99, b=0.99}) return end
|
||||
local radius = cmd.parameter
|
||||
local surface = game.players[1].surface
|
||||
if surface.is_chunk_generated({radius, radius}) then
|
||||
game.print("Map generation done!", {r=0.22, g=0.99, b=0.99})
|
||||
@ -6,41 +100,31 @@ function generate_map(radius)
|
||||
end
|
||||
surface.request_to_generate_chunks({0,0}, radius)
|
||||
surface.force_generate_chunk_requests()
|
||||
for _, player in pairs(game.connected_players) do
|
||||
player.play_sound{path="utility/new_objective", volume_modifier=1}
|
||||
for _, pl in pairs(game.connected_players) do
|
||||
pl.play_sound{path="utility/new_objective", volume_modifier=1}
|
||||
end
|
||||
game.print("Map generation done!", {r=0.22, g=0.99, b=0.99})
|
||||
end
|
||||
end)
|
||||
|
||||
function spaghetti()
|
||||
game.forces["player"].technologies["logistic-system"].enabled = false
|
||||
game.forces["player"].technologies["construction-robotics"].enabled = false
|
||||
game.forces["player"].technologies["logistic-robotics"].enabled = false
|
||||
game.forces["player"].technologies["robotics"].enabled = false
|
||||
game.forces["player"].technologies["personal-roboport-equipment"].enabled = false
|
||||
game.forces["player"].technologies["personal-roboport-mk2-equipment"].enabled = false
|
||||
game.forces["player"].technologies["character-logistic-trash-slots-1"].enabled = false
|
||||
game.forces["player"].technologies["character-logistic-trash-slots-2"].enabled = false
|
||||
game.forces["player"].technologies["auto-character-logistic-trash-slots"].enabled = false
|
||||
game.forces["player"].technologies["worker-robots-storage-1"].enabled = false
|
||||
game.forces["player"].technologies["worker-robots-storage-2"].enabled = false
|
||||
game.forces["player"].technologies["worker-robots-storage-3"].enabled = false
|
||||
game.forces["player"].technologies["character-logistic-slots-1"].enabled = false
|
||||
game.forces["player"].technologies["character-logistic-slots-2"].enabled = false
|
||||
game.forces["player"].technologies["character-logistic-slots-3"].enabled = false
|
||||
game.forces["player"].technologies["character-logistic-slots-4"].enabled = false
|
||||
game.forces["player"].technologies["character-logistic-slots-5"].enabled = false
|
||||
game.forces["player"].technologies["character-logistic-slots-6"].enabled = false
|
||||
game.forces["player"].technologies["worker-robots-speed-1"].enabled = false
|
||||
game.forces["player"].technologies["worker-robots-speed-2"].enabled = false
|
||||
game.forces["player"].technologies["worker-robots-speed-3"].enabled = false
|
||||
game.forces["player"].technologies["worker-robots-speed-4"].enabled = false
|
||||
game.forces["player"].technologies["worker-robots-speed-5"].enabled = false
|
||||
game.forces["player"].technologies["worker-robots-speed-6"].enabled = false
|
||||
end
|
||||
commands.add_command(
|
||||
'dump_layout',
|
||||
'Dump the current map-layout.',
|
||||
function()
|
||||
local player = game.player
|
||||
local p
|
||||
|
||||
function dump_layout()
|
||||
local surface = game.surfaces["labyrinth"]
|
||||
if player then
|
||||
if player ~= nil then
|
||||
p = player.print
|
||||
if not player.admin then
|
||||
p("You're not admin!", {r = 1, g = 0.5, b = 0.1})
|
||||
return
|
||||
end
|
||||
else
|
||||
p = log
|
||||
end
|
||||
end
|
||||
local surface = game.players[1].surface
|
||||
game.write_file("layout.lua", "" , false)
|
||||
|
||||
local area = {
|
||||
@ -80,4 +164,60 @@ function dump_layout()
|
||||
str = str .. '"},'
|
||||
game.write_file("layout.lua", str .. '\n' , true)
|
||||
end
|
||||
end)
|
||||
|
||||
commands.add_command(
|
||||
'creative',
|
||||
'Enables creative_mode.',
|
||||
function()
|
||||
local player = game.player
|
||||
local p
|
||||
|
||||
if player then
|
||||
if player ~= nil then
|
||||
p = player.print
|
||||
if not player.admin then
|
||||
p("You're not admin!", {r = 1, g = 0.5, b = 0.1})
|
||||
return
|
||||
end
|
||||
else
|
||||
p = log
|
||||
end
|
||||
end
|
||||
local starting_items = {
|
||||
{name = 'submachine-gun', count = 1},
|
||||
{name = 'uranium-rounds-magazine', count = 200},
|
||||
{name = 'construction-robot', count = 250},
|
||||
{name = 'logistic-robot', count = 250},
|
||||
{name = 'electric-energy-interface', count = 50},
|
||||
{name = 'substation', count = 50},
|
||||
{name = 'roboport', count = 10},
|
||||
{name = 'infinity-chest', count = 10},
|
||||
{name = 'raw-fish', count = 200},
|
||||
{name = 'infinity-pipe', count = 10},
|
||||
{name = 'heat-interface', count = 10},
|
||||
{name = 'selection-tool', count = 1}
|
||||
}
|
||||
game.print(player.name .. " has activated creative-mode!", {r=0.22, g=0.99, b=0.99})
|
||||
log(player.name .. " has activated creative-mode!")
|
||||
player.cheat_mode = true
|
||||
player.insert{name="power-armor-mk2", count = 1}
|
||||
local p_armor = player.get_inventory(5)[1].grid
|
||||
p_armor.put({name = "fusion-reactor-equipment"})
|
||||
p_armor.put({name = "fusion-reactor-equipment"})
|
||||
p_armor.put({name = "fusion-reactor-equipment"})
|
||||
p_armor.put({name = "exoskeleton-equipment"})
|
||||
p_armor.put({name = "exoskeleton-equipment"})
|
||||
p_armor.put({name = "exoskeleton-equipment"})
|
||||
p_armor.put({name = "energy-shield-mk2-equipment"})
|
||||
p_armor.put({name = "energy-shield-mk2-equipment"})
|
||||
p_armor.put({name = "energy-shield-mk2-equipment"})
|
||||
p_armor.put({name = "energy-shield-mk2-equipment"})
|
||||
p_armor.put({name = "personal-roboport-mk2-equipment"})
|
||||
p_armor.put({name = "night-vision-equipment"})
|
||||
p_armor.put({name = "battery-mk2-equipment"})
|
||||
p_armor.put({name = "battery-mk2-equipment"})
|
||||
for _, item in pairs(starting_items) do
|
||||
player.insert(item)
|
||||
end
|
||||
end)
|
Loading…
Reference in New Issue
Block a user