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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-22 03:38:48 +02:00

chatbot.lua

Removed so when an admin trusts a player, [ADMIN] isn't shown to the user who ran the command.
This commit is contained in:
Gerkiz 2019-06-25 08:57:16 +02:00
parent a14e85ee41
commit de679e5109

View File

@ -49,8 +49,8 @@ commands.add_command(
global.trusted_players[target_player.name] = true
game.print(target_player.name .. " is now a trusted player.", {r=0.22, g=0.99, b=0.99})
for _, a in pairs(game.connected_players) do
if a.admin == true then
a.print("[ADMIN]: " .. a.name .. " trusted " .. target_player.name, {r = 1, g = 0.5, b = 0.1})
if a.admin == true and a.name ~= player.name then
a.print("[ADMIN]: " .. player.name .. " trusted " .. target_player.name, {r = 1, g = 0.5, b = 0.1})
end
end
end
@ -80,8 +80,8 @@ commands.add_command(
global.trusted_players[target_player.name] = false
game.print(target_player.name .. " is now untrusted.", {r=0.22, g=0.99, b=0.99})
for _, a in pairs(game.connected_players) do
if a.admin == true then
a.print("[ADMIN]: " .. a.name .. " untrusted " .. target_player.name, {r = 1, g = 0.5, b = 0.1})
if a.admin == true and a.name ~= player.name then
a.print("[ADMIN]: " .. player.name .. " untrusted " .. target_player.name, {r = 1, g = 0.5, b = 0.1})
end
end
end