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v1.1.5.3
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@ -5,8 +5,8 @@ local _inspect = require 'utils.inspect'.inspect
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local Public = {}
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local Public = {}
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Public.scenario_id_name = 'pirates'
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Public.scenario_id_name = 'pirates'
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Public.version_string = '1.1.1.5.2'
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Public.version_string = '1.1.1.5.3'
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Public.version_float = 1.1152
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Public.version_float = 1.1153
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Public.blueprint_library_allowed = true
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Public.blueprint_library_allowed = true
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Public.blueprint_importing_allowed = true
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Public.blueprint_importing_allowed = true
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@ -167,7 +167,7 @@ Public.maze_defended_camp = {
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name = 'land-mine',
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name = 'land-mine',
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force = 'ancient-hostile',
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force = 'ancient-hostile',
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offset = {x = 0, y = 0},
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offset = {x = 0, y = 0},
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count = 30,
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count = 20,
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large_r = 10,
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large_r = 10,
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small_r = 7,
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small_r = 7,
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},
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},
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@ -219,7 +219,7 @@ Public.maze_mines = {
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name = 'land-mine',
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name = 'land-mine',
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force = 'ancient-hostile',
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force = 'ancient-hostile',
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offset = {x = 0, y = 0},
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offset = {x = 0, y = 0},
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count = 20,
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count = 10,
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r = 12,
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r = 12,
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},
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},
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},
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},
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