1
0
mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-04 00:15:45 +02:00

cave_miner > 0.17 compatibility

This commit is contained in:
MewMew 2019-03-08 02:33:43 +01:00
parent 37adad634a
commit eae675dac9
2 changed files with 7 additions and 8 deletions

View File

@ -35,9 +35,9 @@ require "on_tick_schedule"
---- enable maps here ----
--require "maps.biter_battles"
--require "maps.cave_miner"
require "maps.cave_miner"
--require "maps.labyrinth"
require "maps.junkyard"
--require "maps.junkyard"
--require "maps.spooky_forest"
--require "maps.nightfall"
--require "maps.atoll"

View File

@ -9,8 +9,7 @@ require "maps.modules.spawners_contain_biters"
require "maps.modules.teleporting_worms"
--require "maps.modules.splice_double"
--require "maps.modules.spitters_spit_biters"
require "maps.modules.biters_double_hp"
require "maps.modules.biters_double_damage"
--require "maps.modules.biters_double_damage"
local enable_fishbank_terminal = false
local simplex_noise = require 'utils.simplex_noise'
@ -118,7 +117,7 @@ end
local function create_cave_miner_button(player)
if player.gui.top["caver_miner_stats_toggle_button"] then player.gui.top["caver_miner_stats_toggle_button"].destroy() end
local b = player.gui.top.add({ type = "sprite-button", name = "caver_miner_stats_toggle_button", sprite = "item/iron-axe" })
local b = player.gui.top.add({ type = "sprite-button", name = "caver_miner_stats_toggle_button", sprite = "item/dummy-steel-axe" })
b.style.minimal_height = 38
b.style.minimal_width = 38
b.style.top_padding = 2
@ -133,7 +132,7 @@ local function create_cave_miner_info(player)
local tt = t.add {type = "table", column_count = 3}
local l = tt.add {type = "label", caption = " --Cave Miner-- "}
l.style.font = "default-frame"
l.style.font = "default-game"
l.style.font_color = {r=0.6, g=0.3, b=0.99}
l.style.top_padding = 6
l.style.bottom_padding = 6
@ -249,7 +248,7 @@ local function treasure_chest(position, distance_to_center)
local chest_raffle = {}
local chest_loot = {
{{name = "steel-axe", count = math_random(1,3)}, weight = 2, evolution_min = 0.0, evolution_max = 0.5},
--{{name = "steel-axe", count = math_random(1,3)}, weight = 2, evolution_min = 0.0, evolution_max = 0.5},
{{name = "submachine-gun", count = math_random(1,3)}, weight = 3, evolution_min = 0.0, evolution_max = 0.1},
{{name = "slowdown-capsule", count = math_random(16,32)}, weight = 1, evolution_min = 0.3, evolution_max = 0.7},
{{name = "poison-capsule", count = math_random(16,32)}, weight = 3, evolution_min = 0.3, evolution_max = 1},
@ -923,7 +922,7 @@ Darkness is a hazard in the mines, stay near your lamps..
player.insert {name = 'pistol', count = 1}
--player.insert {name = 'raw-fish', count = 1}
player.insert {name = 'firearm-magazine', count = 16}
player.insert {name = 'iron-axe', count = 1}
--player.insert {name = 'iron-axe', count = 1}
end
create_cave_miner_button(player)
create_cave_miner_stats_gui(player)