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map_functions.lua; labyrinth ore spill reduction as difficulty increases; new ore generation for labyrinth; labyrinth has trash chests on southern islands; player_list fixes; poll fixes
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@ -1,5 +1,6 @@
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--labyrinth-- mewmew made this --
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require "maps.labyrinth_map_intro"
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local map_functions = require "maps.tools.map_functions"
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local simplex_noise = require 'utils.simplex_noise'
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simplex_noise = simplex_noise.d2
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local event = require 'utils.event'
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@ -31,42 +32,6 @@ local function shuffle(tbl)
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return tbl
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end
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local function create_cluster(name, pos, size, surface, spread, resource_amount)
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local p = {x = pos.x, y = pos.y}
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local math_random = math.random
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local original_pos = {x = pos.x, y = pos.y}
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local entity_has_been_placed = false
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for z = 1, size, 1 do
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entity_has_been_placed = false
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local y = 1
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if spread then y = math_random(1, spread) end
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local modifier_raffle = {{0,y*-1},{y*-1,0},{y,0},{0,y},{y*-1,y*-1},{y,y},{y,y*-1},{y*-1,y}}
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modifier_raffle = shuffle(modifier_raffle)
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for x = 1, 8, 1 do
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local m = modifier_raffle[x]
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local pos = {x = p.x + m[1], y = p.y + m[2]}
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if resource_amount then
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if surface.can_place_entity({name=name, position=pos, amount=resource_amount}) then
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surface.create_entity {name=name, position=pos, amount=resource_amount}
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p = {x = pos.x, y = pos.y}
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entity_has_been_placed = true
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break
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end
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else
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if surface.can_place_entity({name=name, position=pos}) then
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surface.create_entity {name=name, position=pos}
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p = {x = pos.x, y = pos.y}
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entity_has_been_placed = true
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break
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end
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end
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end
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if entity_has_been_placed == false then
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p = {x = original_pos.x, y = original_pos.y}
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end
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end
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end
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local function get_entity_chunk_position(entity_position)
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local chunk_position = {}
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entity_position.x = math.floor(entity_position.x, 0)
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@ -134,7 +99,7 @@ worm_raffle[7] = {"medium-worm-turret", "medium-worm-turret", "medium-worm-turre
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worm_raffle[8] = {"medium-worm-turret", "medium-worm-turret", "medium-worm-turret", "medium-worm-turret", "big-worm-turret", "big-worm-turret"}
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worm_raffle[9] = {"medium-worm-turret", "medium-worm-turret", "medium-worm-turret", "big-worm-turret", "big-worm-turret", "big-worm-turret"}
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worm_raffle[10] = {"medium-worm-turret", "medium-worm-turret", "medium-worm-turret", "big-worm-turret", "big-worm-turret", "big-worm-turret"}
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local rock_raffle = {"sand-rock-big","sand-rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-huge"}
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local rock_raffle = {"sand-rock-big","sand-rock-big","sand-rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-big","rock-huge"}
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local ore_spawn_raffle = {"iron-ore","iron-ore","iron-ore","copper-ore","copper-ore","copper-ore","coal","coal","stone","stone","uranium-ore","crude-oil"}
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local room_layouts = {"quad_rocks", "single_center_rock", "three_horizontal_rocks", "three_vertical_rocks", "tree_and_lake", "forest", "forest_fence"}
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local biter_raffle = {
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@ -169,7 +134,7 @@ local room_enemy_weights = {
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{"spawners", 7},
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{"only_worms", 5},
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{"worms_and_spawners", 5},
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{"gun_turrets", 4},
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{"gun_turrets", 3},
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{"allied_entities", 2},
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{"allied_entities_mixed", 2}
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}
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@ -250,7 +215,7 @@ local function grow_cell(chunk_position, surface)
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local enemies = room_enemies[math_random(1,#room_enemies)]
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local unique_room = true
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if global.labyrinth_size > 12 and math_random(1,40) == 1 then
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if global.labyrinth_size > 12 and math_random(1,44) == 1 then
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layout = nil
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enemies = nil
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unique_room = unique_room_raffle[math_random(1,#unique_room_raffle)]
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@ -459,8 +424,8 @@ local function grow_cell(chunk_position, surface)
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end
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for _, p in pairs(entities_to_place.worms) do
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local i = math.ceil(global.labyrinth_size / 25, 0)
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local raffle = worm_raffle[i]
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local evolution = math.ceil(game.forces.enemy.evolution_factor * 10, 0)
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local raffle = worm_raffle[evolution]
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local n = raffle[math.random(1,#raffle)]
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if surface.can_place_entity({name = n, position = p}) then surface.create_entity {name = n, position = p} end
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end
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@ -517,7 +482,7 @@ local function treasure_chest(position, surface)
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{{name = "cannon-shell", count = math_random(16,32)}, weight = 5, evolution_min = 0.4, evolution_max = 0.7},
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{{name = "explosive-uranium-cannon-shell", count = math_random(16,32)}, weight = 5, evolution_min = 0.6, evolution_max = 1},
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{{name = "explosive-cannon-shell", count = math_random(16,32)}, weight = 5, evolution_min = 0.4, evolution_max = 0.8},
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{{name = "shotgun", count = 1}, weight = 5, evolution_min = 0.0, evolution_max = 0.2},
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{{name = "shotgun", count = 1}, weight = 2, evolution_min = 0.0, evolution_max = 0.2},
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{{name = "shotgun-shell", count = math_random(16,32)}, weight = 5, evolution_min = 0.0, evolution_max = 0.2},
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{{name = "combat-shotgun", count = 1}, weight = 10, evolution_min = 0.3, evolution_max = 0.8},
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{{name = "piercing-shotgun-shell", count = math_random(16,32)}, weight = 10, evolution_min = 0.2, evolution_max = 1},
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@ -588,9 +553,9 @@ local function treasure_chest(position, surface)
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{{name = "steel-chest", count = math_random(25,50)}, weight = 3, evolution_min = 0.3, evolution_max = 1},
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{{name = "small-lamp", count = math_random(8,50)}, weight = 3, evolution_min = 0.1, evolution_max = 0.3},
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{{name = "rail", count = math_random(50,100)}, weight = 3, evolution_min = 0.1, evolution_max = 0.6},
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{{name = "assembling-machine-1", count = math_random(4,16)}, weight = 3, evolution_min = 0.0, evolution_max = 0.3},
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{{name = "assembling-machine-2", count = math_random(4,16)}, weight = 3, evolution_min = 0.2, evolution_max = 0.8},
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{{name = "assembling-machine-3", count = math_random(4,16)}, weight = 3, evolution_min = 0.5, evolution_max = 1},
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{{name = "assembling-machine-1", count = math_random(4,8)}, weight = 3, evolution_min = 0.0, evolution_max = 0.3},
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{{name = "assembling-machine-2", count = math_random(4,8)}, weight = 3, evolution_min = 0.2, evolution_max = 0.8},
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{{name = "assembling-machine-3", count = math_random(4,8)}, weight = 3, evolution_min = 0.5, evolution_max = 1},
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{{name = "accumulator", count = math_random(8,16)}, weight = 3, evolution_min = 0.4, evolution_max = 1},
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{{name = "offshore-pump", count = math_random(4,8)}, weight = 2, evolution_min = 0.0, evolution_max = 0.1},
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{{name = "beacon", count = math_random(4,8)}, weight = 3, evolution_min = 0.7, evolution_max = 1},
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@ -709,13 +674,13 @@ biter_building_inhabitants[9] = {{"medium-biter",2,3},{"big-biter",7,9}}
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biter_building_inhabitants[10] = {{"big-biter",4,8},{"behemoth-biter",3,4}}
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local entity_drop_amount = {
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['small-biter'] = {low = 1, high = 20},
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['small-spitter'] = {low = 1, high = 20},
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['medium-spitter'] = {low = 10, high = 30},
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['small-biter'] = {low = 10, high = 20},
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['small-spitter'] = {low = 10, high = 20},
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['medium-spitter'] = {low = 15, high = 30},
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['big-spitter'] = {low = 20, high = 40},
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['behemoth-spitter'] = {low = 30, high = 50},
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['biter-spawner'] = {low = 40, high = 50},
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['spitter-spawner'] = {low = 40, high = 50}
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['biter-spawner'] = {low = 50, high = 100},
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['spitter-spawner'] = {low = 50, high = 100}
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}
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local ore_spill_raffle = {"iron-ore","iron-ore","iron-ore","iron-ore","iron-ore","copper-ore","copper-ore","copper-ore","coal","coal","stone","uranium-ore", "landfill", "landfill", "landfill"}
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local ore_spawn_raffle = {"iron-ore","iron-ore","iron-ore","copper-ore","copper-ore","coal","coal","stone","uranium-ore","crude-oil","crude-oil"}
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@ -743,7 +708,10 @@ local function on_entity_died(event)
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end
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if entity_drop_amount[event.entity.name] then
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event.entity.surface.spill_item_stack(event.entity.position,{name = ore_spill_raffle[math.random(1,#ore_spill_raffle)], count = math.random(entity_drop_amount[event.entity.name].low, entity_drop_amount[event.entity.name].high)},true)
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if game.forces.enemy.evolution_factor < 0.5 then
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local amount = math.ceil(math.random(entity_drop_amount[event.entity.name].low, entity_drop_amount[event.entity.name].high) * (0.5 - game.forces.enemy.evolution_factor) * 2, 0)
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event.entity.surface.spill_item_stack(event.entity.position,{name = ore_spill_raffle[math.random(1,#ore_spill_raffle)], count = amount},true)
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end
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return
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end
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@ -754,11 +722,11 @@ local function on_entity_died(event)
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if event.entity.name == "rock-big" then treasure_chest(pos, surface) end
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if event.entity.name == "sand-rock-big" then
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local n = ore_spawn_raffle[math.random(1,#ore_spawn_raffle)]
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local amount_modifier = 1 + global.labyrinth_size / 25
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if n == "crude-oil" then
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create_cluster(n, pos, math.random(3,6), surface, 10, math.random(300000 * amount_modifier, 400000 * amount_modifier))
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local amount_modifier = 1 + ((global.labyrinth_size / labyrinth_difficulty_curve) * 10)
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if n == "crude-oil" then
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map_functions.draw_oil_circle(pos, n, surface, 10, 100000 * amount_modifier)
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else
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create_cluster(n, pos, math.random(125,175), surface, 1, math.random(math.floor(550 * amount_modifier, 0), math.floor(650 * amount_modifier, 0)))
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map_functions.draw_smoothed_out_ore_circle(pos, n, surface, 10, 750 * amount_modifier)
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end
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end
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event.entity.destroy()
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@ -829,8 +797,22 @@ local function on_chunk_generated(event)
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if pos.y >= 196 + noise * 20 then
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local noise = get_noise("island", pos)
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if noise > 0.85 then tile_to_insert = "grass-1" end
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if noise > 0.88 then
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if math_random(1,15) == 1 then surface.create_entity {name="tree-05", position=pos} end
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if noise > 0.88 then
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if math_random(1,50) == 1 then
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local a = {
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left_top = {x = pos.x - 100, y = pos.y - 100},
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right_bottom = {x = pos.x + 100, y = pos.y + 100}
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}
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if surface.count_entities_filtered{area = a, name = "infinity-chest", limit = 1} == 0 then
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local e = surface.create_entity {name="infinity-chest", position = pos, force = "player"}
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e.minable = false
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e.destructible = false
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e.operable = false
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e.remove_unfiltered_items = true
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end
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else
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if math_random(1,15) == 1 then surface.create_entity {name="tree-05", position=pos} end
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end
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end
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end
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end
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@ -895,7 +877,7 @@ local function on_player_joined_game(event)
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--game.forces["player"].set_ammo_damage_modifier("flamethrower", -0.95)
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--game.forces["player"].set_turret_attack_modifier("flamethrower-turret", -0.95)
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game.forces["player"].set_turret_attack_modifier("gun-turret", -0.25)
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--game.forces["player"].set_turret_attack_modifier("gun-turret", -0.25)
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--game.forces["player"].set_turret_attack_modifier("laser-turret", -0.75)
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if not global.labyrinth_size then global.labyrinth_size = 1 end
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@ -1061,7 +1043,7 @@ function cheat_mode()
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surface.freeze_daytime = 1
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game.player.force.research_all_technologies()
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--game.forces["enemy"].evolution_factor = 0.2
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local chart = 200
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local chart = 500
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local surface = game.surfaces["labyrinth"]
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game.forces["player"].chart(surface, {lefttop = {x = chart*-1, y = chart*-1}, rightbottom = {x = chart, y = chart}})
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end
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@ -1789,10 +1789,10 @@ local unique_rooms = {
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{position = {x = 0, y = 9}, name = "water"},
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{position = {x = 0, y = 10}, name = "water"},
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{position = {x = 0, y = 11}, name = "water"},
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{position = {x = 0, y = 12}, name = "grass-3"},
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{position = {x = 0, y = 12}, name = "dirt-5"},
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{position = {x = 0, y = 13}, name = "deepwater"},
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{position = {x = 0, y = 14}, name = "deepwater"},
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{position = {x = 0, y = 15}, name = "grass-3"},
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{position = {x = 0, y = 15}, name = "dirt-5"},
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{position = {x = 0, y = 16}, name = "water"},
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{position = {x = 0, y = 17}, name = "deepwater"},
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{position = {x = 0, y = 18}, name = "water"},
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@ -1821,10 +1821,10 @@ local unique_rooms = {
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{position = {x = 1, y = 9}, name = "water"},
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{position = {x = 1, y = 10}, name = "water"},
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{position = {x = 1, y = 11}, name = "water"},
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{position = {x = 1, y = 12}, name = "grass-3"},
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{position = {x = 1, y = 12}, name = "dirt-5"},
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{position = {x = 1, y = 13}, name = "grass-2"},
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{position = {x = 1, y = 14}, name = "grass-2"},
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{position = {x = 1, y = 15}, name = "grass-3"},
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{position = {x = 1, y = 15}, name = "dirt-5"},
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{position = {x = 1, y = 16}, name = "water"},
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{position = {x = 1, y = 17}, name = "deepwater"},
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{position = {x = 1, y = 18}, name = "water"},
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@ -1853,10 +1853,10 @@ local unique_rooms = {
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{position = {x = 2, y = 9}, name = "water"},
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{position = {x = 2, y = 10}, name = "water"},
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{position = {x = 2, y = 11}, name = "water"},
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{position = {x = 2, y = 12}, name = "grass-3"},
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{position = {x = 2, y = 12}, name = "dirt-5"},
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{position = {x = 2, y = 13}, name = "grass-2"},
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{position = {x = 2, y = 14}, name = "grass-2"},
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{position = {x = 2, y = 15}, name = "grass-3"},
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{position = {x = 2, y = 15}, name = "dirt-5"},
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{position = {x = 2, y = 16}, name = "water"},
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{position = {x = 2, y = 17}, name = "deepwater"},
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{position = {x = 2, y = 18}, name = "water"},
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@ -1885,10 +1885,10 @@ local unique_rooms = {
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{position = {x = 3, y = 9}, name = "water"},
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{position = {x = 3, y = 10}, name = "water"},
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{position = {x = 3, y = 11}, name = "water"},
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{position = {x = 3, y = 12}, name = "grass-3"},
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{position = {x = 3, y = 13}, name = "grass-3"},
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{position = {x = 3, y = 14}, name = "grass-3"},
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{position = {x = 3, y = 15}, name = "grass-3"},
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{position = {x = 3, y = 12}, name = "dirt-5"},
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{position = {x = 3, y = 13}, name = "dirt-5"},
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{position = {x = 3, y = 14}, name = "dirt-5"},
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{position = {x = 3, y = 15}, name = "dirt-5"},
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{position = {x = 3, y = 16}, name = "water"},
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{position = {x = 3, y = 17}, name = "deepwater"},
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{position = {x = 3, y = 18}, name = "water"},
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@ -1916,11 +1916,11 @@ local unique_rooms = {
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{position = {x = 4, y = 8}, name = "water"},
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{position = {x = 4, y = 9}, name = "water"},
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{position = {x = 4, y = 10}, name = "water"},
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{position = {x = 4, y = 11}, name = "grass-3"},
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{position = {x = 4, y = 11}, name = "dirt-5"},
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{position = {x = 4, y = 12}, name = "water"},
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{position = {x = 4, y = 13}, name = "water"},
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{position = {x = 4, y = 14}, name = "water"},
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{position = {x = 4, y = 15}, name = "grass-3"},
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{position = {x = 4, y = 15}, name = "dirt-5"},
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{position = {x = 4, y = 16}, name = "water"},
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{position = {x = 4, y = 17}, name = "deepwater"},
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{position = {x = 4, y = 18}, name = "water"},
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@ -1947,13 +1947,13 @@ local unique_rooms = {
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{position = {x = 5, y = 7}, name = "water"},
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{position = {x = 5, y = 8}, name = "water"},
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{position = {x = 5, y = 9}, name = "water"},
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{position = {x = 5, y = 10}, name = "grass-3"},
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{position = {x = 5, y = 11}, name = "grass-3"},
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{position = {x = 5, y = 10}, name = "dirt-5"},
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{position = {x = 5, y = 11}, name = "dirt-5"},
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{position = {x = 5, y = 12}, name = "water"},
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{position = {x = 5, y = 13}, name = "water"},
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{position = {x = 5, y = 14}, name = "water"},
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{position = {x = 5, y = 15}, name = "grass-3"},
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{position = {x = 5, y = 16}, name = "grass-3"},
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{position = {x = 5, y = 15}, name = "dirt-5"},
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{position = {x = 5, y = 16}, name = "dirt-5"},
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{position = {x = 5, y = 17}, name = "water"},
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{position = {x = 5, y = 18}, name = "deepwater"},
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{position = {x = 5, y = 19}, name = "water"},
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@ -1979,13 +1979,13 @@ local unique_rooms = {
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{position = {x = 6, y = 7}, name = "water"},
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{position = {x = 6, y = 8}, name = "water"},
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{position = {x = 6, y = 9}, name = "water"},
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{position = {x = 6, y = 10}, name = "grass-3"},
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{position = {x = 6, y = 10}, name = "dirt-5"},
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{position = {x = 6, y = 11}, name = "water"},
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{position = {x = 6, y = 12}, name = "water"},
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{position = {x = 6, y = 13}, name = "water"},
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{position = {x = 6, y = 14}, name = "water"},
|
||||
{position = {x = 6, y = 15}, name = "water"},
|
||||
{position = {x = 6, y = 16}, name = "grass-3"},
|
||||
{position = {x = 6, y = 16}, name = "dirt-5"},
|
||||
{position = {x = 6, y = 17}, name = "water"},
|
||||
{position = {x = 6, y = 18}, name = "deepwater"},
|
||||
{position = {x = 6, y = 19}, name = "deepwater"},
|
||||
@ -2010,7 +2010,7 @@ local unique_rooms = {
|
||||
{position = {x = 7, y = 6}, name = "water"},
|
||||
{position = {x = 7, y = 7}, name = "water"},
|
||||
{position = {x = 7, y = 8}, name = "water"},
|
||||
{position = {x = 7, y = 9}, name = "grass-3"},
|
||||
{position = {x = 7, y = 9}, name = "dirt-5"},
|
||||
{position = {x = 7, y = 10}, name = "water"},
|
||||
{position = {x = 7, y = 11}, name = "water"},
|
||||
{position = {x = 7, y = 12}, name = "water"},
|
||||
@ -2018,7 +2018,7 @@ local unique_rooms = {
|
||||
{position = {x = 7, y = 14}, name = "water"},
|
||||
{position = {x = 7, y = 15}, name = "water"},
|
||||
{position = {x = 7, y = 16}, name = "water"},
|
||||
{position = {x = 7, y = 17}, name = "grass-3"},
|
||||
{position = {x = 7, y = 17}, name = "dirt-5"},
|
||||
{position = {x = 7, y = 18}, name = "water"},
|
||||
{position = {x = 7, y = 19}, name = "water"},
|
||||
{position = {x = 7, y = 20}, name = "deepwater"},
|
||||
@ -2041,8 +2041,8 @@ local unique_rooms = {
|
||||
{position = {x = 8, y = 5}, name = "water"},
|
||||
{position = {x = 8, y = 6}, name = "water"},
|
||||
{position = {x = 8, y = 7}, name = "water"},
|
||||
{position = {x = 8, y = 8}, name = "grass-3"},
|
||||
{position = {x = 8, y = 9}, name = "grass-3"},
|
||||
{position = {x = 8, y = 8}, name = "dirt-5"},
|
||||
{position = {x = 8, y = 9}, name = "dirt-5"},
|
||||
{position = {x = 8, y = 10}, name = "deepwater"},
|
||||
{position = {x = 8, y = 11}, name = "water"},
|
||||
{position = {x = 8, y = 12}, name = "water"},
|
||||
@ -2050,8 +2050,8 @@ local unique_rooms = {
|
||||
{position = {x = 8, y = 14}, name = "water"},
|
||||
{position = {x = 8, y = 15}, name = "water"},
|
||||
{position = {x = 8, y = 16}, name = "water"},
|
||||
{position = {x = 8, y = 17}, name = "grass-3"},
|
||||
{position = {x = 8, y = 18}, name = "grass-3"},
|
||||
{position = {x = 8, y = 17}, name = "dirt-5"},
|
||||
{position = {x = 8, y = 18}, name = "dirt-5"},
|
||||
{position = {x = 8, y = 19}, name = "water"},
|
||||
{position = {x = 8, y = 20}, name = "water"},
|
||||
{position = {x = 8, y = 21}, name = "deepwater"},
|
||||
@ -2072,9 +2072,9 @@ local unique_rooms = {
|
||||
{position = {x = 9, y = 4}, name = "water"},
|
||||
{position = {x = 9, y = 5}, name = "water"},
|
||||
{position = {x = 9, y = 6}, name = "water"},
|
||||
{position = {x = 9, y = 7}, name = "grass-3"},
|
||||
{position = {x = 9, y = 8}, name = "grass-3"},
|
||||
{position = {x = 9, y = 9}, name = "grass-3"},
|
||||
{position = {x = 9, y = 7}, name = "dirt-5"},
|
||||
{position = {x = 9, y = 8}, name = "dirt-5"},
|
||||
{position = {x = 9, y = 9}, name = "dirt-5"},
|
||||
{position = {x = 9, y = 10}, name = "deepwater"},
|
||||
{position = {x = 9, y = 11}, name = "water"},
|
||||
{position = {x = 9, y = 12}, name = "water"},
|
||||
@ -2084,8 +2084,8 @@ local unique_rooms = {
|
||||
{position = {x = 9, y = 16}, name = "water"},
|
||||
{position = {x = 9, y = 17}, name = "water"},
|
||||
{position = {x = 9, y = 18}, name = "water"},
|
||||
{position = {x = 9, y = 19}, name = "grass-3"},
|
||||
{position = {x = 9, y = 20}, name = "grass-3"},
|
||||
{position = {x = 9, y = 19}, name = "dirt-5"},
|
||||
{position = {x = 9, y = 20}, name = "dirt-5"},
|
||||
{position = {x = 9, y = 21}, name = "water"},
|
||||
{position = {x = 9, y = 22}, name = "water"},
|
||||
{position = {x = 9, y = 23}, name = "deepwater"},
|
||||
@ -2103,10 +2103,10 @@ local unique_rooms = {
|
||||
{position = {x = 10, y = 3}, name = "water"},
|
||||
{position = {x = 10, y = 4}, name = "water"},
|
||||
{position = {x = 10, y = 5}, name = "water"},
|
||||
{position = {x = 10, y = 6}, name = "grass-3"},
|
||||
{position = {x = 10, y = 6}, name = "dirt-5"},
|
||||
{position = {x = 10, y = 7}, name = "water"},
|
||||
{position = {x = 10, y = 8}, name = "water"},
|
||||
{position = {x = 10, y = 9}, name = "grass-3"},
|
||||
{position = {x = 10, y = 9}, name = "dirt-5"},
|
||||
{position = {x = 10, y = 10}, name = "water"},
|
||||
{position = {x = 10, y = 11}, name = "deepwater"},
|
||||
{position = {x = 10, y = 12}, name = "water"},
|
||||
@ -2116,10 +2116,10 @@ local unique_rooms = {
|
||||
{position = {x = 10, y = 16}, name = "water"},
|
||||
{position = {x = 10, y = 17}, name = "water"},
|
||||
{position = {x = 10, y = 18}, name = "water"},
|
||||
{position = {x = 10, y = 19}, name = "grass-3"},
|
||||
{position = {x = 10, y = 19}, name = "dirt-5"},
|
||||
{position = {x = 10, y = 20}, name = "water"},
|
||||
{position = {x = 10, y = 21}, name = "grass-3"},
|
||||
{position = {x = 10, y = 22}, name = "grass-3"},
|
||||
{position = {x = 10, y = 21}, name = "dirt-5"},
|
||||
{position = {x = 10, y = 22}, name = "dirt-5"},
|
||||
{position = {x = 10, y = 23}, name = "water"},
|
||||
{position = {x = 10, y = 24}, name = "deepwater"},
|
||||
{position = {x = 10, y = 25}, name = "deepwater"},
|
||||
@ -2135,11 +2135,11 @@ local unique_rooms = {
|
||||
{position = {x = 11, y = 3}, name = "water"},
|
||||
{position = {x = 11, y = 4}, name = "water"},
|
||||
{position = {x = 11, y = 5}, name = "water"},
|
||||
{position = {x = 11, y = 6}, name = "grass-3"},
|
||||
{position = {x = 11, y = 6}, name = "dirt-5"},
|
||||
{position = {x = 11, y = 7}, name = "water"},
|
||||
{position = {x = 11, y = 8}, name = "water"},
|
||||
{position = {x = 11, y = 9}, name = "water"},
|
||||
{position = {x = 11, y = 10}, name = "grass-3"},
|
||||
{position = {x = 11, y = 10}, name = "dirt-5"},
|
||||
{position = {x = 11, y = 11}, name = "water"},
|
||||
{position = {x = 11, y = 12}, name = "deepwater"},
|
||||
{position = {x = 11, y = 13}, name = "deepwater"},
|
||||
@ -2147,12 +2147,12 @@ local unique_rooms = {
|
||||
{position = {x = 11, y = 15}, name = "water"},
|
||||
{position = {x = 11, y = 16}, name = "water"},
|
||||
{position = {x = 11, y = 17}, name = "water"},
|
||||
{position = {x = 11, y = 18}, name = "grass-3"},
|
||||
{position = {x = 11, y = 18}, name = "dirt-5"},
|
||||
{position = {x = 11, y = 19}, name = "water"},
|
||||
{position = {x = 11, y = 20}, name = "water"},
|
||||
{position = {x = 11, y = 21}, name = "water"},
|
||||
{position = {x = 11, y = 22}, name = "grass-3"},
|
||||
{position = {x = 11, y = 23}, name = "grass-3"},
|
||||
{position = {x = 11, y = 22}, name = "dirt-5"},
|
||||
{position = {x = 11, y = 23}, name = "dirt-5"},
|
||||
{position = {x = 11, y = 24}, name = "water"},
|
||||
{position = {x = 11, y = 25}, name = "water"},
|
||||
{position = {x = 11, y = 26}, name = "deepwater"},
|
||||
@ -2166,26 +2166,26 @@ local unique_rooms = {
|
||||
{position = {x = 12, y = 2}, name = "water"},
|
||||
{position = {x = 12, y = 3}, name = "water"},
|
||||
{position = {x = 12, y = 4}, name = "water"},
|
||||
{position = {x = 12, y = 5}, name = "grass-3"},
|
||||
{position = {x = 12, y = 5}, name = "dirt-5"},
|
||||
{position = {x = 12, y = 6}, name = "water"},
|
||||
{position = {x = 12, y = 7}, name = "water"},
|
||||
{position = {x = 12, y = 8}, name = "water"},
|
||||
{position = {x = 12, y = 9}, name = "water"},
|
||||
{position = {x = 12, y = 10}, name = "water"},
|
||||
{position = {x = 12, y = 11}, name = "grass-3"},
|
||||
{position = {x = 12, y = 11}, name = "dirt-5"},
|
||||
{position = {x = 12, y = 12}, name = "water"},
|
||||
{position = {x = 12, y = 13}, name = "water"},
|
||||
{position = {x = 12, y = 14}, name = "deepwater"},
|
||||
{position = {x = 12, y = 15}, name = "water"},
|
||||
{position = {x = 12, y = 16}, name = "water"},
|
||||
{position = {x = 12, y = 17}, name = "water"},
|
||||
{position = {x = 12, y = 18}, name = "grass-3"},
|
||||
{position = {x = 12, y = 18}, name = "dirt-5"},
|
||||
{position = {x = 12, y = 19}, name = "water"},
|
||||
{position = {x = 12, y = 20}, name = "water"},
|
||||
{position = {x = 12, y = 21}, name = "water"},
|
||||
{position = {x = 12, y = 22}, name = "water"},
|
||||
{position = {x = 12, y = 23}, name = "water"},
|
||||
{position = {x = 12, y = 24}, name = "grass-3"},
|
||||
{position = {x = 12, y = 24}, name = "dirt-5"},
|
||||
{position = {x = 12, y = 25}, name = "water"},
|
||||
{position = {x = 12, y = 26}, name = "deepwater"},
|
||||
{position = {x = 12, y = 27}, name = "deepwater"},
|
||||
@ -2197,7 +2197,7 @@ local unique_rooms = {
|
||||
{position = {x = 13, y = 1}, name = "deepwater"},
|
||||
{position = {x = 13, y = 2}, name = "deepwater"},
|
||||
{position = {x = 13, y = 3}, name = "water"},
|
||||
{position = {x = 13, y = 4}, name = "grass-3"},
|
||||
{position = {x = 13, y = 4}, name = "dirt-5"},
|
||||
{position = {x = 13, y = 5}, name = "water"},
|
||||
{position = {x = 13, y = 6}, name = "water"},
|
||||
{position = {x = 13, y = 7}, name = "water"},
|
||||
@ -2205,12 +2205,12 @@ local unique_rooms = {
|
||||
{position = {x = 13, y = 9}, name = "water"},
|
||||
{position = {x = 13, y = 10}, name = "water"},
|
||||
{position = {x = 13, y = 11}, name = "water"},
|
||||
{position = {x = 13, y = 12}, name = "grass-3"},
|
||||
{position = {x = 13, y = 12}, name = "dirt-5"},
|
||||
{position = {x = 13, y = 13}, name = "water"},
|
||||
{position = {x = 13, y = 14}, name = "water"},
|
||||
{position = {x = 13, y = 15}, name = "deepwater"},
|
||||
{position = {x = 13, y = 16}, name = "grass-3"},
|
||||
{position = {x = 13, y = 17}, name = "grass-3"},
|
||||
{position = {x = 13, y = 16}, name = "dirt-5"},
|
||||
{position = {x = 13, y = 17}, name = "dirt-5"},
|
||||
{position = {x = 13, y = 18}, name = "water"},
|
||||
{position = {x = 13, y = 19}, name = "water"},
|
||||
{position = {x = 13, y = 20}, name = "water"},
|
||||
@ -2218,17 +2218,17 @@ local unique_rooms = {
|
||||
{position = {x = 13, y = 22}, name = "water"},
|
||||
{position = {x = 13, y = 23}, name = "water"},
|
||||
{position = {x = 13, y = 24}, name = "water"},
|
||||
{position = {x = 13, y = 25}, name = "grass-3"},
|
||||
{position = {x = 13, y = 26}, name = "grass-3"},
|
||||
{position = {x = 13, y = 27}, name = "grass-3"},
|
||||
{position = {x = 13, y = 25}, name = "dirt-5"},
|
||||
{position = {x = 13, y = 26}, name = "dirt-5"},
|
||||
{position = {x = 13, y = 27}, name = "dirt-5"},
|
||||
{position = {x = 13, y = 28}, name = "water"},
|
||||
{position = {x = 13, y = 29}, name = "deepwater"},
|
||||
{position = {x = 13, y = 30}, name = "deepwater"},
|
||||
{position = {x = 13, y = 31}, name = "deepwater"},
|
||||
{position = {x = 14, y = 0}, name = "grass-3"},
|
||||
{position = {x = 14, y = 1}, name = "grass-3"},
|
||||
{position = {x = 14, y = 2}, name = "grass-3"},
|
||||
{position = {x = 14, y = 3}, name = "grass-3"},
|
||||
{position = {x = 14, y = 0}, name = "dirt-5"},
|
||||
{position = {x = 14, y = 1}, name = "dirt-5"},
|
||||
{position = {x = 14, y = 2}, name = "dirt-5"},
|
||||
{position = {x = 14, y = 3}, name = "dirt-5"},
|
||||
{position = {x = 14, y = 4}, name = "water"},
|
||||
{position = {x = 14, y = 5}, name = "deepwater"},
|
||||
{position = {x = 14, y = 6}, name = "water"},
|
||||
@ -2239,9 +2239,9 @@ local unique_rooms = {
|
||||
{position = {x = 14, y = 11}, name = "water"},
|
||||
{position = {x = 14, y = 12}, name = "water"},
|
||||
{position = {x = 14, y = 13}, name = "dirt-4"},
|
||||
{position = {x = 14, y = 14}, name = "grass-3"},
|
||||
{position = {x = 14, y = 14}, name = "dirt-5"},
|
||||
{position = {x = 14, y = 15}, name = "grass-2"},
|
||||
{position = {x = 14, y = 16}, name = "grass-3"},
|
||||
{position = {x = 14, y = 16}, name = "dirt-5"},
|
||||
{position = {x = 14, y = 17}, name = "water"},
|
||||
{position = {x = 14, y = 18}, name = "water"},
|
||||
{position = {x = 14, y = 19}, name = "water"},
|
||||
@ -2252,15 +2252,15 @@ local unique_rooms = {
|
||||
{position = {x = 14, y = 24}, name = "water"},
|
||||
{position = {x = 14, y = 25}, name = "water"},
|
||||
{position = {x = 14, y = 26}, name = "water"},
|
||||
{position = {x = 14, y = 27}, name = "grass-3"},
|
||||
{position = {x = 14, y = 28}, name = "grass-3"},
|
||||
{position = {x = 14, y = 29}, name = "grass-3"},
|
||||
{position = {x = 14, y = 30}, name = "grass-3"},
|
||||
{position = {x = 14, y = 31}, name = "grass-3"},
|
||||
{position = {x = 14, y = 27}, name = "dirt-5"},
|
||||
{position = {x = 14, y = 28}, name = "dirt-5"},
|
||||
{position = {x = 14, y = 29}, name = "dirt-5"},
|
||||
{position = {x = 14, y = 30}, name = "dirt-5"},
|
||||
{position = {x = 14, y = 31}, name = "dirt-5"},
|
||||
{position = {x = 15, y = 0}, name = "deepwater"},
|
||||
{position = {x = 15, y = 1}, name = "grass-2"},
|
||||
{position = {x = 15, y = 2}, name = "grass-3"},
|
||||
{position = {x = 15, y = 3}, name = "grass-3"},
|
||||
{position = {x = 15, y = 2}, name = "dirt-5"},
|
||||
{position = {x = 15, y = 3}, name = "dirt-5"},
|
||||
{position = {x = 15, y = 4}, name = "water"},
|
||||
{position = {x = 15, y = 5}, name = "deepwater"},
|
||||
{position = {x = 15, y = 6}, name = "water"},
|
||||
@ -2271,8 +2271,8 @@ local unique_rooms = {
|
||||
{position = {x = 15, y = 11}, name = "water"},
|
||||
{position = {x = 15, y = 12}, name = "water"},
|
||||
{position = {x = 15, y = 13}, name = "water"},
|
||||
{position = {x = 15, y = 14}, name = "grass-3"},
|
||||
{position = {x = 15, y = 15}, name = "grass-3"},
|
||||
{position = {x = 15, y = 14}, name = "dirt-5"},
|
||||
{position = {x = 15, y = 15}, name = "dirt-5"},
|
||||
{position = {x = 15, y = 16}, name = "grass-2"},
|
||||
{position = {x = 15, y = 17}, name = "water"},
|
||||
{position = {x = 15, y = 18}, name = "deepwater"},
|
||||
@ -2285,14 +2285,14 @@ local unique_rooms = {
|
||||
{position = {x = 15, y = 25}, name = "water"},
|
||||
{position = {x = 15, y = 26}, name = "water"},
|
||||
{position = {x = 15, y = 27}, name = "water"},
|
||||
{position = {x = 15, y = 28}, name = "grass-3"},
|
||||
{position = {x = 15, y = 29}, name = "grass-3"},
|
||||
{position = {x = 15, y = 28}, name = "dirt-5"},
|
||||
{position = {x = 15, y = 29}, name = "dirt-5"},
|
||||
{position = {x = 15, y = 30}, name = "grass-2"},
|
||||
{position = {x = 15, y = 31}, name = "deepwater"},
|
||||
{position = {x = 16, y = 0}, name = "deepwater"},
|
||||
{position = {x = 16, y = 1}, name = "grass-2"},
|
||||
{position = {x = 16, y = 2}, name = "grass-3"},
|
||||
{position = {x = 16, y = 3}, name = "grass-3"},
|
||||
{position = {x = 16, y = 2}, name = "dirt-5"},
|
||||
{position = {x = 16, y = 3}, name = "dirt-5"},
|
||||
{position = {x = 16, y = 4}, name = "water"},
|
||||
{position = {x = 16, y = 5}, name = "deepwater"},
|
||||
{position = {x = 16, y = 6}, name = "deepwater"},
|
||||
@ -2305,7 +2305,7 @@ local unique_rooms = {
|
||||
{position = {x = 16, y = 13}, name = "water"},
|
||||
{position = {x = 16, y = 14}, name = "dirt-4"},
|
||||
{position = {x = 16, y = 15}, name = "dirt-4"},
|
||||
{position = {x = 16, y = 16}, name = "grass-3"},
|
||||
{position = {x = 16, y = 16}, name = "dirt-5"},
|
||||
{position = {x = 16, y = 17}, name = "water"},
|
||||
{position = {x = 16, y = 18}, name = "deepwater"},
|
||||
{position = {x = 16, y = 19}, name = "deepwater"},
|
||||
@ -2317,15 +2317,15 @@ local unique_rooms = {
|
||||
{position = {x = 16, y = 25}, name = "water"},
|
||||
{position = {x = 16, y = 26}, name = "water"},
|
||||
{position = {x = 16, y = 27}, name = "water"},
|
||||
{position = {x = 16, y = 28}, name = "grass-3"},
|
||||
{position = {x = 16, y = 29}, name = "grass-3"},
|
||||
{position = {x = 16, y = 28}, name = "dirt-5"},
|
||||
{position = {x = 16, y = 29}, name = "dirt-5"},
|
||||
{position = {x = 16, y = 30}, name = "grass-2"},
|
||||
{position = {x = 16, y = 31}, name = "deepwater"},
|
||||
{position = {x = 17, y = 0}, name = "grass-3"},
|
||||
{position = {x = 17, y = 1}, name = "grass-3"},
|
||||
{position = {x = 17, y = 2}, name = "grass-3"},
|
||||
{position = {x = 17, y = 3}, name = "grass-3"},
|
||||
{position = {x = 17, y = 4}, name = "grass-3"},
|
||||
{position = {x = 17, y = 0}, name = "dirt-5"},
|
||||
{position = {x = 17, y = 1}, name = "dirt-5"},
|
||||
{position = {x = 17, y = 2}, name = "dirt-5"},
|
||||
{position = {x = 17, y = 3}, name = "dirt-5"},
|
||||
{position = {x = 17, y = 4}, name = "dirt-5"},
|
||||
{position = {x = 17, y = 5}, name = "water"},
|
||||
{position = {x = 17, y = 6}, name = "deepwater"},
|
||||
{position = {x = 17, y = 7}, name = "deepwater"},
|
||||
@ -2335,10 +2335,10 @@ local unique_rooms = {
|
||||
{position = {x = 17, y = 11}, name = "water"},
|
||||
{position = {x = 17, y = 12}, name = "water"},
|
||||
{position = {x = 17, y = 13}, name = "water"},
|
||||
{position = {x = 17, y = 14}, name = "grass-3"},
|
||||
{position = {x = 17, y = 14}, name = "dirt-5"},
|
||||
{position = {x = 17, y = 15}, name = "water"},
|
||||
{position = {x = 17, y = 16}, name = "water"},
|
||||
{position = {x = 17, y = 17}, name = "grass-3"},
|
||||
{position = {x = 17, y = 17}, name = "dirt-5"},
|
||||
{position = {x = 17, y = 18}, name = "water"},
|
||||
{position = {x = 17, y = 19}, name = "water"},
|
||||
{position = {x = 17, y = 20}, name = "deepwater"},
|
||||
@ -2349,30 +2349,30 @@ local unique_rooms = {
|
||||
{position = {x = 17, y = 25}, name = "water"},
|
||||
{position = {x = 17, y = 26}, name = "water"},
|
||||
{position = {x = 17, y = 27}, name = "water"},
|
||||
{position = {x = 17, y = 28}, name = "grass-3"},
|
||||
{position = {x = 17, y = 29}, name = "grass-3"},
|
||||
{position = {x = 17, y = 30}, name = "grass-3"},
|
||||
{position = {x = 17, y = 31}, name = "grass-3"},
|
||||
{position = {x = 17, y = 28}, name = "dirt-5"},
|
||||
{position = {x = 17, y = 29}, name = "dirt-5"},
|
||||
{position = {x = 17, y = 30}, name = "dirt-5"},
|
||||
{position = {x = 17, y = 31}, name = "dirt-5"},
|
||||
{position = {x = 18, y = 0}, name = "water"},
|
||||
{position = {x = 18, y = 1}, name = "water"},
|
||||
{position = {x = 18, y = 2}, name = "water"},
|
||||
{position = {x = 18, y = 3}, name = "water"},
|
||||
{position = {x = 18, y = 4}, name = "water"},
|
||||
{position = {x = 18, y = 5}, name = "grass-3"},
|
||||
{position = {x = 18, y = 5}, name = "dirt-5"},
|
||||
{position = {x = 18, y = 6}, name = "water"},
|
||||
{position = {x = 18, y = 7}, name = "deepwater"},
|
||||
{position = {x = 18, y = 8}, name = "deepwater"},
|
||||
{position = {x = 18, y = 9}, name = "water"},
|
||||
{position = {x = 18, y = 10}, name = "water"},
|
||||
{position = {x = 18, y = 11}, name = "water"},
|
||||
{position = {x = 18, y = 12}, name = "grass-3"},
|
||||
{position = {x = 18, y = 13}, name = "grass-3"},
|
||||
{position = {x = 18, y = 12}, name = "dirt-5"},
|
||||
{position = {x = 18, y = 13}, name = "dirt-5"},
|
||||
{position = {x = 18, y = 14}, name = "water"},
|
||||
{position = {x = 18, y = 15}, name = "water"},
|
||||
{position = {x = 18, y = 16}, name = "water"},
|
||||
{position = {x = 18, y = 17}, name = "water"},
|
||||
{position = {x = 18, y = 18}, name = "grass-3"},
|
||||
{position = {x = 18, y = 19}, name = "grass-3"},
|
||||
{position = {x = 18, y = 18}, name = "dirt-5"},
|
||||
{position = {x = 18, y = 19}, name = "dirt-5"},
|
||||
{position = {x = 18, y = 20}, name = "water"},
|
||||
{position = {x = 18, y = 21}, name = "deepwater"},
|
||||
{position = {x = 18, y = 22}, name = "deepwater"},
|
||||
@ -2380,7 +2380,7 @@ local unique_rooms = {
|
||||
{position = {x = 18, y = 24}, name = "water"},
|
||||
{position = {x = 18, y = 25}, name = "water"},
|
||||
{position = {x = 18, y = 26}, name = "water"},
|
||||
{position = {x = 18, y = 27}, name = "grass-3"},
|
||||
{position = {x = 18, y = 27}, name = "dirt-5"},
|
||||
{position = {x = 18, y = 28}, name = "water"},
|
||||
{position = {x = 18, y = 29}, name = "water"},
|
||||
{position = {x = 18, y = 30}, name = "water"},
|
||||
@ -2391,12 +2391,12 @@ local unique_rooms = {
|
||||
{position = {x = 19, y = 3}, name = "water"},
|
||||
{position = {x = 19, y = 4}, name = "water"},
|
||||
{position = {x = 19, y = 5}, name = "water"},
|
||||
{position = {x = 19, y = 6}, name = "grass-3"},
|
||||
{position = {x = 19, y = 6}, name = "dirt-5"},
|
||||
{position = {x = 19, y = 7}, name = "water"},
|
||||
{position = {x = 19, y = 8}, name = "deepwater"},
|
||||
{position = {x = 19, y = 9}, name = "deepwater"},
|
||||
{position = {x = 19, y = 10}, name = "water"},
|
||||
{position = {x = 19, y = 11}, name = "grass-3"},
|
||||
{position = {x = 19, y = 11}, name = "dirt-5"},
|
||||
{position = {x = 19, y = 12}, name = "water"},
|
||||
{position = {x = 19, y = 13}, name = "water"},
|
||||
{position = {x = 19, y = 14}, name = "water"},
|
||||
@ -2405,13 +2405,13 @@ local unique_rooms = {
|
||||
{position = {x = 19, y = 17}, name = "water"},
|
||||
{position = {x = 19, y = 18}, name = "water"},
|
||||
{position = {x = 19, y = 19}, name = "water"},
|
||||
{position = {x = 19, y = 20}, name = "grass-3"},
|
||||
{position = {x = 19, y = 21}, name = "grass-3"},
|
||||
{position = {x = 19, y = 20}, name = "dirt-5"},
|
||||
{position = {x = 19, y = 21}, name = "dirt-5"},
|
||||
{position = {x = 19, y = 22}, name = "water"},
|
||||
{position = {x = 19, y = 23}, name = "deepwater"},
|
||||
{position = {x = 19, y = 24}, name = "deepwater"},
|
||||
{position = {x = 19, y = 25}, name = "grass-3"},
|
||||
{position = {x = 19, y = 26}, name = "grass-3"},
|
||||
{position = {x = 19, y = 25}, name = "dirt-5"},
|
||||
{position = {x = 19, y = 26}, name = "dirt-5"},
|
||||
{position = {x = 19, y = 27}, name = "water"},
|
||||
{position = {x = 19, y = 28}, name = "water"},
|
||||
{position = {x = 19, y = 29}, name = "water"},
|
||||
@ -2423,11 +2423,11 @@ local unique_rooms = {
|
||||
{position = {x = 20, y = 3}, name = "water"},
|
||||
{position = {x = 20, y = 4}, name = "water"},
|
||||
{position = {x = 20, y = 5}, name = "water"},
|
||||
{position = {x = 20, y = 6}, name = "grass-3"},
|
||||
{position = {x = 20, y = 7}, name = "grass-3"},
|
||||
{position = {x = 20, y = 6}, name = "dirt-5"},
|
||||
{position = {x = 20, y = 7}, name = "dirt-5"},
|
||||
{position = {x = 20, y = 8}, name = "water"},
|
||||
{position = {x = 20, y = 9}, name = "water"},
|
||||
{position = {x = 20, y = 10}, name = "grass-3"},
|
||||
{position = {x = 20, y = 10}, name = "dirt-5"},
|
||||
{position = {x = 20, y = 11}, name = "water"},
|
||||
{position = {x = 20, y = 12}, name = "water"},
|
||||
{position = {x = 20, y = 13}, name = "water"},
|
||||
@ -2439,9 +2439,9 @@ local unique_rooms = {
|
||||
{position = {x = 20, y = 19}, name = "water"},
|
||||
{position = {x = 20, y = 20}, name = "water"},
|
||||
{position = {x = 20, y = 21}, name = "water"},
|
||||
{position = {x = 20, y = 22}, name = "grass-3"},
|
||||
{position = {x = 20, y = 22}, name = "dirt-5"},
|
||||
{position = {x = 20, y = 23}, name = "water"},
|
||||
{position = {x = 20, y = 24}, name = "grass-3"},
|
||||
{position = {x = 20, y = 24}, name = "dirt-5"},
|
||||
{position = {x = 20, y = 25}, name = "water"},
|
||||
{position = {x = 20, y = 26}, name = "water"},
|
||||
{position = {x = 20, y = 27}, name = "water"},
|
||||
@ -2457,9 +2457,9 @@ local unique_rooms = {
|
||||
{position = {x = 21, y = 5}, name = "water"},
|
||||
{position = {x = 21, y = 6}, name = "water"},
|
||||
{position = {x = 21, y = 7}, name = "water"},
|
||||
{position = {x = 21, y = 8}, name = "grass-3"},
|
||||
{position = {x = 21, y = 9}, name = "grass-3"},
|
||||
{position = {x = 21, y = 10}, name = "grass-3"},
|
||||
{position = {x = 21, y = 8}, name = "dirt-5"},
|
||||
{position = {x = 21, y = 9}, name = "dirt-5"},
|
||||
{position = {x = 21, y = 10}, name = "dirt-5"},
|
||||
{position = {x = 21, y = 11}, name = "deepwater"},
|
||||
{position = {x = 21, y = 12}, name = "water"},
|
||||
{position = {x = 21, y = 13}, name = "water"},
|
||||
@ -2471,8 +2471,8 @@ local unique_rooms = {
|
||||
{position = {x = 21, y = 19}, name = "water"},
|
||||
{position = {x = 21, y = 20}, name = "water"},
|
||||
{position = {x = 21, y = 21}, name = "water"},
|
||||
{position = {x = 21, y = 22}, name = "grass-3"},
|
||||
{position = {x = 21, y = 23}, name = "grass-3"},
|
||||
{position = {x = 21, y = 22}, name = "dirt-5"},
|
||||
{position = {x = 21, y = 23}, name = "dirt-5"},
|
||||
{position = {x = 21, y = 24}, name = "water"},
|
||||
{position = {x = 21, y = 25}, name = "water"},
|
||||
{position = {x = 21, y = 26}, name = "water"},
|
||||
@ -2490,7 +2490,7 @@ local unique_rooms = {
|
||||
{position = {x = 22, y = 6}, name = "water"},
|
||||
{position = {x = 22, y = 7}, name = "water"},
|
||||
{position = {x = 22, y = 8}, name = "water"},
|
||||
{position = {x = 22, y = 9}, name = "grass-3"},
|
||||
{position = {x = 22, y = 9}, name = "dirt-5"},
|
||||
{position = {x = 22, y = 10}, name = "water"},
|
||||
{position = {x = 22, y = 11}, name = "deepwater"},
|
||||
{position = {x = 22, y = 12}, name = "water"},
|
||||
@ -2502,7 +2502,7 @@ local unique_rooms = {
|
||||
{position = {x = 22, y = 18}, name = "water"},
|
||||
{position = {x = 22, y = 19}, name = "water"},
|
||||
{position = {x = 22, y = 20}, name = "water"},
|
||||
{position = {x = 22, y = 21}, name = "grass-3"},
|
||||
{position = {x = 22, y = 21}, name = "dirt-5"},
|
||||
{position = {x = 22, y = 22}, name = "water"},
|
||||
{position = {x = 22, y = 23}, name = "water"},
|
||||
{position = {x = 22, y = 24}, name = "water"},
|
||||
@ -2522,7 +2522,7 @@ local unique_rooms = {
|
||||
{position = {x = 23, y = 6}, name = "water"},
|
||||
{position = {x = 23, y = 7}, name = "water"},
|
||||
{position = {x = 23, y = 8}, name = "water"},
|
||||
{position = {x = 23, y = 9}, name = "grass-3"},
|
||||
{position = {x = 23, y = 9}, name = "dirt-5"},
|
||||
{position = {x = 23, y = 10}, name = "water"},
|
||||
{position = {x = 23, y = 11}, name = "deepwater"},
|
||||
{position = {x = 23, y = 12}, name = "deepwater"},
|
||||
@ -2533,8 +2533,8 @@ local unique_rooms = {
|
||||
{position = {x = 23, y = 17}, name = "water"},
|
||||
{position = {x = 23, y = 18}, name = "water"},
|
||||
{position = {x = 23, y = 19}, name = "water"},
|
||||
{position = {x = 23, y = 20}, name = "grass-3"},
|
||||
{position = {x = 23, y = 21}, name = "grass-3"},
|
||||
{position = {x = 23, y = 20}, name = "dirt-5"},
|
||||
{position = {x = 23, y = 21}, name = "dirt-5"},
|
||||
{position = {x = 23, y = 22}, name = "water"},
|
||||
{position = {x = 23, y = 23}, name = "water"},
|
||||
{position = {x = 23, y = 24}, name = "water"},
|
||||
@ -2555,7 +2555,7 @@ local unique_rooms = {
|
||||
{position = {x = 24, y = 7}, name = "water"},
|
||||
{position = {x = 24, y = 8}, name = "water"},
|
||||
{position = {x = 24, y = 9}, name = "water"},
|
||||
{position = {x = 24, y = 10}, name = "grass-3"},
|
||||
{position = {x = 24, y = 10}, name = "dirt-5"},
|
||||
{position = {x = 24, y = 11}, name = "water"},
|
||||
{position = {x = 24, y = 12}, name = "deepwater"},
|
||||
{position = {x = 24, y = 13}, name = "water"},
|
||||
@ -2564,8 +2564,8 @@ local unique_rooms = {
|
||||
{position = {x = 24, y = 16}, name = "water"},
|
||||
{position = {x = 24, y = 17}, name = "water"},
|
||||
{position = {x = 24, y = 18}, name = "water"},
|
||||
{position = {x = 24, y = 19}, name = "grass-3"},
|
||||
{position = {x = 24, y = 20}, name = "grass-3"},
|
||||
{position = {x = 24, y = 19}, name = "dirt-5"},
|
||||
{position = {x = 24, y = 20}, name = "dirt-5"},
|
||||
{position = {x = 24, y = 21}, name = "water"},
|
||||
{position = {x = 24, y = 22}, name = "water"},
|
||||
{position = {x = 24, y = 23}, name = "water"},
|
||||
@ -2588,14 +2588,14 @@ local unique_rooms = {
|
||||
{position = {x = 25, y = 8}, name = "water"},
|
||||
{position = {x = 25, y = 9}, name = "water"},
|
||||
{position = {x = 25, y = 10}, name = "water"},
|
||||
{position = {x = 25, y = 11}, name = "grass-3"},
|
||||
{position = {x = 25, y = 11}, name = "dirt-5"},
|
||||
{position = {x = 25, y = 12}, name = "water"},
|
||||
{position = {x = 25, y = 13}, name = "deepwater"},
|
||||
{position = {x = 25, y = 14}, name = "water"},
|
||||
{position = {x = 25, y = 15}, name = "water"},
|
||||
{position = {x = 25, y = 16}, name = "water"},
|
||||
{position = {x = 25, y = 17}, name = "water"},
|
||||
{position = {x = 25, y = 18}, name = "grass-3"},
|
||||
{position = {x = 25, y = 18}, name = "dirt-5"},
|
||||
{position = {x = 25, y = 19}, name = "water"},
|
||||
{position = {x = 25, y = 20}, name = "water"},
|
||||
{position = {x = 25, y = 21}, name = "water"},
|
||||
@ -2620,13 +2620,13 @@ local unique_rooms = {
|
||||
{position = {x = 26, y = 8}, name = "water"},
|
||||
{position = {x = 26, y = 9}, name = "water"},
|
||||
{position = {x = 26, y = 10}, name = "water"},
|
||||
{position = {x = 26, y = 11}, name = "grass-3"},
|
||||
{position = {x = 26, y = 11}, name = "dirt-5"},
|
||||
{position = {x = 26, y = 12}, name = "water"},
|
||||
{position = {x = 26, y = 13}, name = "deepwater"},
|
||||
{position = {x = 26, y = 14}, name = "deepwater"},
|
||||
{position = {x = 26, y = 15}, name = "water"},
|
||||
{position = {x = 26, y = 16}, name = "water"},
|
||||
{position = {x = 26, y = 17}, name = "grass-3"},
|
||||
{position = {x = 26, y = 17}, name = "dirt-5"},
|
||||
{position = {x = 26, y = 18}, name = "deepwater"},
|
||||
{position = {x = 26, y = 19}, name = "water"},
|
||||
{position = {x = 26, y = 20}, name = "water"},
|
||||
@ -2652,12 +2652,12 @@ local unique_rooms = {
|
||||
{position = {x = 27, y = 8}, name = "water"},
|
||||
{position = {x = 27, y = 9}, name = "water"},
|
||||
{position = {x = 27, y = 10}, name = "water"},
|
||||
{position = {x = 27, y = 11}, name = "grass-3"},
|
||||
{position = {x = 27, y = 12}, name = "grass-3"},
|
||||
{position = {x = 27, y = 11}, name = "dirt-5"},
|
||||
{position = {x = 27, y = 12}, name = "dirt-5"},
|
||||
{position = {x = 27, y = 13}, name = "water"},
|
||||
{position = {x = 27, y = 14}, name = "water"},
|
||||
{position = {x = 27, y = 15}, name = "deepwater"},
|
||||
{position = {x = 27, y = 16}, name = "grass-3"},
|
||||
{position = {x = 27, y = 16}, name = "dirt-5"},
|
||||
{position = {x = 27, y = 17}, name = "deepwater"},
|
||||
{position = {x = 27, y = 18}, name = "deepwater"},
|
||||
{position = {x = 27, y = 19}, name = "water"},
|
||||
@ -2685,10 +2685,10 @@ local unique_rooms = {
|
||||
{position = {x = 28, y = 9}, name = "water"},
|
||||
{position = {x = 28, y = 10}, name = "water"},
|
||||
{position = {x = 28, y = 11}, name = "water"},
|
||||
{position = {x = 28, y = 12}, name = "grass-3"},
|
||||
{position = {x = 28, y = 13}, name = "grass-3"},
|
||||
{position = {x = 28, y = 14}, name = "grass-3"},
|
||||
{position = {x = 28, y = 15}, name = "grass-3"},
|
||||
{position = {x = 28, y = 12}, name = "dirt-5"},
|
||||
{position = {x = 28, y = 13}, name = "dirt-5"},
|
||||
{position = {x = 28, y = 14}, name = "dirt-5"},
|
||||
{position = {x = 28, y = 15}, name = "dirt-5"},
|
||||
{position = {x = 28, y = 16}, name = "water"},
|
||||
{position = {x = 28, y = 17}, name = "deepwater"},
|
||||
{position = {x = 28, y = 18}, name = "water"},
|
||||
@ -2717,10 +2717,10 @@ local unique_rooms = {
|
||||
{position = {x = 29, y = 9}, name = "water"},
|
||||
{position = {x = 29, y = 10}, name = "water"},
|
||||
{position = {x = 29, y = 11}, name = "water"},
|
||||
{position = {x = 29, y = 12}, name = "grass-3"},
|
||||
{position = {x = 29, y = 13}, name = "grass-3"},
|
||||
{position = {x = 29, y = 14}, name = "grass-3"},
|
||||
{position = {x = 29, y = 15}, name = "grass-3"},
|
||||
{position = {x = 29, y = 12}, name = "dirt-5"},
|
||||
{position = {x = 29, y = 13}, name = "dirt-5"},
|
||||
{position = {x = 29, y = 14}, name = "dirt-5"},
|
||||
{position = {x = 29, y = 15}, name = "dirt-5"},
|
||||
{position = {x = 29, y = 16}, name = "water"},
|
||||
{position = {x = 29, y = 17}, name = "deepwater"},
|
||||
{position = {x = 29, y = 18}, name = "water"},
|
||||
@ -2749,10 +2749,10 @@ local unique_rooms = {
|
||||
{position = {x = 30, y = 9}, name = "water"},
|
||||
{position = {x = 30, y = 10}, name = "water"},
|
||||
{position = {x = 30, y = 11}, name = "water"},
|
||||
{position = {x = 30, y = 12}, name = "grass-3"},
|
||||
{position = {x = 30, y = 12}, name = "dirt-5"},
|
||||
{position = {x = 30, y = 13}, name = "grass-2"},
|
||||
{position = {x = 30, y = 14}, name = "grass-2"},
|
||||
{position = {x = 30, y = 15}, name = "grass-3"},
|
||||
{position = {x = 30, y = 15}, name = "dirt-5"},
|
||||
{position = {x = 30, y = 16}, name = "water"},
|
||||
{position = {x = 30, y = 17}, name = "deepwater"},
|
||||
{position = {x = 30, y = 18}, name = "water"},
|
||||
@ -2781,10 +2781,10 @@ local unique_rooms = {
|
||||
{position = {x = 31, y = 9}, name = "water"},
|
||||
{position = {x = 31, y = 10}, name = "water"},
|
||||
{position = {x = 31, y = 11}, name = "water"},
|
||||
{position = {x = 31, y = 12}, name = "grass-3"},
|
||||
{position = {x = 31, y = 12}, name = "dirt-5"},
|
||||
{position = {x = 31, y = 13}, name = "deepwater"},
|
||||
{position = {x = 31, y = 14}, name = "deepwater"},
|
||||
{position = {x = 31, y = 15}, name = "grass-3"},
|
||||
{position = {x = 31, y = 15}, name = "dirt-5"},
|
||||
{position = {x = 31, y = 16}, name = "water"},
|
||||
{position = {x = 31, y = 17}, name = "deepwater"},
|
||||
{position = {x = 31, y = 18}, name = "water"},
|
||||
@ -5680,6 +5680,7 @@ local unique_rooms = {
|
||||
|
||||
railway_roundabout = {
|
||||
entities = {
|
||||
{position = {x = 15.5, y = 13.5}, name = "accumulator", direction = 0, force = "player"},
|
||||
{position = {x = 0.5, y = 1.5}, name = "stone-wall", direction = 0, force = "player"},
|
||||
{position = {x = 0.5, y = 0.5}, name = "stone-wall", direction = 0, force = "player"},
|
||||
{position = {x = 1.5, y = 0.5}, name = "stone-wall", direction = 0, force = "player"},
|
||||
|
@ -1,9 +1,53 @@
|
||||
--spaghettorio-- mewmew made this -- inspired by redlabel
|
||||
require "maps.labyrinth_map_intro"
|
||||
|
||||
require "maps.spaghettorio_map_intro"
|
||||
local simplex_noise = require 'utils.simplex_noise'
|
||||
simplex_noise = simplex_noise.d2
|
||||
local event = require 'utils.event'
|
||||
|
||||
local function on_player_joined_game(event)
|
||||
local player = game.players[event.player_index]
|
||||
if not global.map_init_done then
|
||||
local map_gen_settings = {}
|
||||
map_gen_settings.water = "none"
|
||||
map_gen_settings.cliff_settings = {cliff_elevation_interval = 50, cliff_elevation_0 = 50}
|
||||
map_gen_settings.autoplace_controls = {
|
||||
["coal"] = {frequency = "none", size = "none", richness = "none"},
|
||||
["stone"] = {frequency = "none", size = "none", richness = "none"},
|
||||
["copper-ore"] = {frequency = "none", size = "none", richness = "none"},
|
||||
["iron-ore"] = {frequency = "none", size = "none", richness = "none"},
|
||||
["crude-oil"] = {frequency = "none", size = "none", richness = "none"},
|
||||
["trees"] = {frequency = "none", size = "none", richness = "none"},
|
||||
["enemy-base"] = {frequency = "none", size = "none", richness = "none"},
|
||||
["grass"] = {frequency = "none", size = "none", richness = "none"},
|
||||
["sand"] = {frequency = "none", size = "none", richness = "none"},
|
||||
["desert"] = {frequency = "none", size = "none", richness = "none"},
|
||||
["dirt"] = {frequency = "none", size = "none", richness = "none"}
|
||||
}
|
||||
game.map_settings.pollution.pollution_restored_per_tree_damage = 0
|
||||
game.create_surface("spaghettorio", map_gen_settings)
|
||||
game.forces["player"].set_spawn_position({16,16},game.surfaces["spaghettorio"])
|
||||
local surface = game.surfaces["spaghettorio"]
|
||||
|
||||
if not global.spaghettorio_size then global.spaghettorio_size = 1 end
|
||||
global.map_init_done = true
|
||||
end
|
||||
local surface = game.surfaces["spaghettorio"]
|
||||
if player.online_time < 5 and surface.is_chunk_generated({0,0}) then
|
||||
player.teleport(surface.find_non_colliding_position("player", {16,16}, 2, 1), "spaghettorio")
|
||||
else
|
||||
if player.online_time < 5 then
|
||||
player.teleport({16,16}, "spaghettorio")
|
||||
end
|
||||
end
|
||||
if player.online_time < 10 then
|
||||
player.insert {name = 'raw-fish', count = 3}
|
||||
player.insert {name = 'iron-axe', count = 1}
|
||||
player.insert {name = 'pistol', count = 1}
|
||||
player.insert {name = 'firearm-magazine', count = 32}
|
||||
end
|
||||
end
|
||||
|
||||
local function on_chunk_generated(event)
|
||||
local surface = game.surfaces[1]
|
||||
if event.surface.name ~= surface then return end
|
||||
@ -13,23 +57,27 @@ end
|
||||
|
||||
---kyte
|
||||
local function on_player_rotated_entity(event)
|
||||
if event.entity.type ~= "inserter" then return end
|
||||
local surface = game.surfaces[1]
|
||||
local tiles = {}
|
||||
if event.entity.position.x == 459 and event.entity.position.y == 1 then
|
||||
for x = -11, 21, 1 do
|
||||
for y = -4, 0, 1 do
|
||||
table.insert(tiles, {name = "dirt-6", position = {x = event.entity.position.x + x, y = event.entity.position.y + y}})
|
||||
if event.entity.type ~= "loader" then return end
|
||||
local surface = game.surfaces[1]
|
||||
local tiles = {}
|
||||
if not global.trainpath_1 then
|
||||
if event.entity.position.x == 448.5 and event.entity.position.y == -191 then
|
||||
game.print("Trainpath to rewards of level 1 unlocked!")
|
||||
global.trainpath_1 = true
|
||||
for x = -11, 21, 1 do
|
||||
for y = -4, 0, 1 do
|
||||
table.insert(tiles, {name = "dirt-6", position = {x = event.entity.position.x + x, y = event.entity.position.y + y}})
|
||||
end
|
||||
end
|
||||
surface.set_tiles(tiles, true)
|
||||
end
|
||||
surface.set_tiles(tiles, true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function cheat_mode()
|
||||
local cheat_mode_enabed = false
|
||||
if cheat_mode_enabed == true then
|
||||
local surface = game.surfaces["labyrinth"]
|
||||
local surface = game.surfaces["spaghettorio"]
|
||||
game.player.cheat_mode=true
|
||||
game.players[1].insert({name="power-armor-mk2"})
|
||||
game.players[1].insert({name="fusion-reactor-equipment", count=4})
|
||||
@ -42,7 +90,7 @@ function cheat_mode()
|
||||
game.player.force.research_all_technologies()
|
||||
game.forces["enemy"].evolution_factor = 0.2
|
||||
local chart = 200
|
||||
local surface = game.surfaces["labyrinth"]
|
||||
local surface = game.surfaces["spaghettorio"]
|
||||
game.forces["player"].chart(surface, {lefttop = {x = chart*-1, y = chart*-1}, rightbottom = {x = chart, y = chart}})
|
||||
end
|
||||
end
|
||||
|
98
maps/tools/map_functions.lua
Normal file
98
maps/tools/map_functions.lua
Normal file
@ -0,0 +1,98 @@
|
||||
local simplex_noise = require 'utils.simplex_noise'
|
||||
simplex_noise = simplex_noise.d2
|
||||
local f = {}
|
||||
|
||||
f.draw_oil_circle = function(position, name, surface, radius, richness)
|
||||
if not position then return end
|
||||
if not name then return end
|
||||
if not surface then return end
|
||||
if not radius then return end
|
||||
if not richness then return end
|
||||
local math_random = math.random
|
||||
local count = 0
|
||||
local max_count = 0
|
||||
while count < radius and max_count < 100000 do
|
||||
for y = radius * -1, radius, 1 do
|
||||
for x = radius * -1, radius, 1 do
|
||||
if math_random(1, 200) == 1 then
|
||||
local pos = {x = x + position.x, y = y + position.y}
|
||||
local a = math_random(richness * 0.5, richness * 1.5)
|
||||
local distance_to_center = math.sqrt(x^2 + y^2)
|
||||
if distance_to_center < radius then
|
||||
if surface.can_place_entity({name = name, position = pos, amount = a}) then
|
||||
surface.create_entity{name = name, position = pos, amount = a}
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
max_count = max_count + 1
|
||||
end
|
||||
end
|
||||
|
||||
f.draw_smoothed_out_ore_circle = function(position, name, surface, radius, richness)
|
||||
if not position then return end
|
||||
if not name then return end
|
||||
if not surface then return end
|
||||
if not radius then return end
|
||||
if not richness then return end
|
||||
local math_random = math.random
|
||||
local seed = game.surfaces[1].map_gen_settings.seed
|
||||
local noise_seed_add = 25000
|
||||
local richness_part = richness / radius
|
||||
for y = radius*-1, radius, 1 do
|
||||
for x = radius*-1, radius, 1 do
|
||||
local pos = {x = x + position.x, y = y + position.y}
|
||||
local noise_1 = simplex_noise(pos.x * 0.05, pos.y * 0.05, seed)
|
||||
seed = seed + noise_seed_add
|
||||
local noise_2 = simplex_noise(pos.x * 0.1, pos.y * 0.1, seed)
|
||||
local noise = noise_1 + noise_2 * 0.2
|
||||
local distance_to_center = math.sqrt(x^2 + y^2)
|
||||
local a = richness - richness_part * distance_to_center
|
||||
if distance_to_center + ((1 + noise) * 3) < radius then
|
||||
if surface.can_place_entity({name = name, position = pos, amount = a}) then
|
||||
surface.create_entity{name = name, position = pos, amount = a}
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
f.create_cluster = function(name, pos, size, surface, spread, resource_amount)
|
||||
local p = {x = pos.x, y = pos.y}
|
||||
local math_random = math.random
|
||||
local original_pos = {x = pos.x, y = pos.y}
|
||||
local entity_has_been_placed = false
|
||||
for z = 1, size, 1 do
|
||||
entity_has_been_placed = false
|
||||
local y = 1
|
||||
if spread then y = math_random(1, spread) end
|
||||
local modifier_raffle = {{0,y*-1},{y*-1,0},{y,0},{0,y},{y*-1,y*-1},{y,y},{y,y*-1},{y*-1,y}}
|
||||
modifier_raffle = shuffle(modifier_raffle)
|
||||
for x = 1, 8, 1 do
|
||||
local m = modifier_raffle[x]
|
||||
local pos = {x = p.x + m[1], y = p.y + m[2]}
|
||||
if resource_amount then
|
||||
if surface.can_place_entity({name=name, position=pos, amount=resource_amount}) then
|
||||
surface.create_entity {name=name, position=pos, amount=resource_amount}
|
||||
p = {x = pos.x, y = pos.y}
|
||||
entity_has_been_placed = true
|
||||
break
|
||||
end
|
||||
else
|
||||
if surface.can_place_entity({name=name, position=pos}) then
|
||||
surface.create_entity {name=name, position=pos}
|
||||
p = {x = pos.x, y = pos.y}
|
||||
entity_has_been_placed = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if entity_has_been_placed == false then
|
||||
p = {x = original_pos.x, y = original_pos.y}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return f
|
@ -166,16 +166,24 @@ local function get_sorted_list(sort_by)
|
||||
player_list[i2] = a
|
||||
end
|
||||
end
|
||||
if sort_by == "name_asc" then
|
||||
if player_list[i].name > player_list[i2].name then
|
||||
if sort_by == "name_asc" then
|
||||
local str_byte_1 = string.byte(player_list[i].name, 1)
|
||||
local str_byte_2 = string.byte(player_list[i2].name, 1)
|
||||
if str_byte_1 < 97 then str_byte_1 = str_byte_1 + 32 end
|
||||
if str_byte_2 < 97 then str_byte_2 = str_byte_2 + 32 end
|
||||
if str_byte_1 > str_byte_2 then
|
||||
local a = player_list[i]
|
||||
local b = player_list[i2]
|
||||
player_list[i] = b
|
||||
player_list[i2] = a
|
||||
end
|
||||
end
|
||||
if sort_by == "name_desc" then
|
||||
if player_list[i].name < player_list[i2].name then
|
||||
if sort_by == "name_desc" then
|
||||
local str_byte_1 = string.byte(player_list[i].name, 1)
|
||||
local str_byte_2 = string.byte(player_list[i2].name, 1)
|
||||
if str_byte_1 < 97 then str_byte_1 = str_byte_1 + 32 end
|
||||
if str_byte_2 < 97 then str_byte_2 = str_byte_2 + 32 end
|
||||
if str_byte_1 < str_byte_2 then
|
||||
local a = player_list[i]
|
||||
local b = player_list[i2]
|
||||
player_list[i] = b
|
||||
|
19
poll.lua
19
poll.lua
@ -104,20 +104,11 @@ local function poll(player)
|
||||
local frame = player.gui.left["poll-assembler"]
|
||||
frame = frame.table_poll_assembler
|
||||
|
||||
global.poll_question = ""
|
||||
global.poll_question = frame.textfield_question.text
|
||||
if (global.poll_question == "") then
|
||||
return
|
||||
end
|
||||
if frame.textfield_question.text == "" then return end
|
||||
if frame.textfield_answer_1.text == "" and frame.textfield_answer_2.text == "" and frame.textfield_answer_3.text == "" then return end
|
||||
|
||||
|
||||
global.poll_answers = {"","",""}
|
||||
global.poll_answers[1] = frame.textfield_answer_1.text
|
||||
global.poll_answers[2] = frame.textfield_answer_2.text
|
||||
global.poll_answers[3] = frame.textfield_answer_3.text
|
||||
if (global.poll_answers[3] .. global.poll_answers[2] .. global.poll_answers[1] == "") then
|
||||
return
|
||||
end
|
||||
global.poll_question = frame.textfield_question.text
|
||||
global.poll_answers = {frame.textfield_answer_1.text, frame.textfield_answer_2.text, frame.textfield_answer_3.text}
|
||||
|
||||
local msg = player.name
|
||||
msg = msg .. " has created a new Poll!"
|
||||
@ -147,7 +138,7 @@ local function poll(player)
|
||||
poll_show(player)
|
||||
end
|
||||
|
||||
player.print(msg)
|
||||
player.print(msg, { r=0.22, g=0.99, b=0.99})
|
||||
|
||||
x = x + 1
|
||||
end
|
||||
|
Loading…
x
Reference in New Issue
Block a user