mirror of
https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-01-14 02:34:09 +02:00
Remove unused vars
This commit is contained in:
parent
3b8ace461a
commit
f0f0770edd
@ -447,7 +447,6 @@ main_frame = function(player)
|
||||
local breached_wall = Public.get('breached_wall')
|
||||
breached_wall = breached_wall - 1
|
||||
local wave_number = WD.get('wave_number')
|
||||
local converted_chests = LinkedChests.get('converted_chests')
|
||||
|
||||
local frame = player.gui.screen.add {type = 'frame', name = main_frame_name, caption = {'stateful.win_conditions'}, direction = 'vertical', tooltip = {'stateful.win_conditions_tooltip'}}
|
||||
frame.location = {x = 1, y = 45}
|
||||
@ -596,7 +595,6 @@ main_frame = function(player)
|
||||
data.randomized_wave_label = wave_right_flow.add({type = 'label', caption = wave_number .. '/' .. stateful.objectives.randomized_wave .. ' [img=utility/not_available]', tooltip = {'stateful.tooltip_not_completed'}})
|
||||
end
|
||||
|
||||
|
||||
--dynamic conditions
|
||||
data.random_objectives = {}
|
||||
|
||||
@ -634,7 +632,6 @@ local function update_data()
|
||||
local breached_wall = Public.get('breached_wall')
|
||||
breached_wall = breached_wall - 1
|
||||
local wave_number = WD.get('wave_number')
|
||||
local converted_chests = LinkedChests.get('converted_chests')
|
||||
local collection = stateful.collection
|
||||
|
||||
for i = 1, #players do
|
||||
@ -800,7 +797,6 @@ local function update_raw()
|
||||
local stateful = Public.get_stateful()
|
||||
local breached_wall = Public.get('breached_wall')
|
||||
local wave_number = WD.get('wave_number')
|
||||
local converted_chests = LinkedChests.get('converted_chests')
|
||||
local collection = stateful.collection
|
||||
local tick = game.tick
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user