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Merge pull request #92 from ComfyFactory/mtn_v3
minor adjustment to locomotive in mtn v3
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commit
f16f8aceb5
@ -166,6 +166,9 @@ local function check_health()
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local locomotive_health = WPT.get('locomotive_health')
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local locomotive_max_health = WPT.get('locomotive_max_health')
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local carriages = WPT.get('carriages')
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if locomotive_health <= 0 then
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WPT.set('locomotive_health', 0)
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end
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local m = locomotive_health / locomotive_max_health
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if carriages then
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for i = 1, #carriages do
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@ -260,6 +263,13 @@ local function set_train_final_health(final_damage_amount, repair)
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end
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end
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if locomotive_health <= 0 or locomotive.health <= 5 then
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locomotive.destructible = false
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locomotive.health = 1
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WPT.set('game_lost', true)
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Public.loco_died()
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end
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if locomotive_health <= 0 then
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check_health_final_damage(final_damage_amount)
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return
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@ -271,11 +281,6 @@ local function set_train_final_health(final_damage_amount, repair)
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end
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locomotive_health = WPT.get('locomotive_health')
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if locomotive_health <= 0 then
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WPT.set('game_lost', true)
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Public.loco_died()
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end
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check_health()
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local health_text = WPT.get('health_text')
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@ -300,7 +305,7 @@ local function protect_entities(event)
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if entity.force.index ~= 1 then
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return
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end --Player Force
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end
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local function is_protected(e)
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local map_name = 'mountain_fortress_v3'
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@ -1148,7 +1153,6 @@ local function show_mvps(player)
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RPG_Progression.save_all_players()
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end
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if server_name then
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local name = Server.get_server_name()
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local date = Server.get_start_time()
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game.server_save('Final_' .. name .. '_' .. tostring(date))
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@ -1283,7 +1287,6 @@ function Public.loco_died(invalid_locomotive)
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end
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end
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local function on_built_entity(event)
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local entity = event.created_entity
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if not entity.valid then
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