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mtn v3 - fix that spawning vSMG spawned a car also
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@ -689,7 +689,7 @@ local mining_events = {
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'Enemy Compilatron'
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},
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{
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function(entity, index)
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function(entity)
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local chest = 'crash-site-chest-' .. random(1, 2)
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if entity.surface.can_place_entity({name = chest, position = entity.position, force = 'neutral'}) then
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local container = entity.surface.create_entity({name = chest, position = entity.position, force = 'neutral'})
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@ -698,13 +698,6 @@ local mining_events = {
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container.health = random(1, container.health)
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end
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end
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local position = entity.position
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local surface = entity.surface
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surface.create_entity({name = 'car', position = position, force = 'player'})
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Public.unstuck_player(index)
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local player = game.players[index]
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local msg = ({'entity.found_car', player.name})
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Alert.alert_player(player, 15, msg)
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end,
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64,
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'VSMG'
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