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Rebalance
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@ -159,7 +159,7 @@ local function set_offers(town_center)
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special_offers[5] = {{}, 'Maximum Crafting Speed upgrades reached!'}
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end
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local laser_turret = 'Laser Turret Slot [#' .. tostring(town_center.upgrades.laser_turret.slots + 1) .. ']'
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special_offers[6] = {{{'coin', (town_center.upgrades.laser_turret.slots * 150)}}, laser_turret}
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special_offers[6] = {{{'coin', (town_center.upgrades.laser_turret.slots * 200)}}, laser_turret}
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local spawn_point = 'Set Spawn Point'
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special_offers[7] = {{}, spawn_point}
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special_offers[8] = {{}, 'Temporary PvP Shield for pause/AFK'}
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@ -175,13 +175,13 @@ local function set_offers(town_center)
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table_insert(market_items, {price = {{'coin', 1}}, offer = {type = 'give-item', item = 'stone', count = 6}})
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table_insert(market_items, {price = {{'coin', 1}}, offer = {type = 'give-item', item = 'coal', count = 6}})
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table_insert(market_items, {price = {{'coin', 1}}, offer = {type = 'give-item', item = 'uranium-ore', count = 2}})
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table_insert(market_items, {price = {{'coin', 500}}, offer = {type = 'give-item', item = 'laser-turret', count = 1}})
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table_insert(market_items, {price = {{'coin', 1000}}, offer = {type = 'give-item', item = 'laser-turret', count = 1}})
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table_insert(market_items, {price = {{'coin', 300}}, offer = {type = 'give-item', item = 'loader', count = 1}})
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table_insert(market_items, {price = {{'coin', 600}}, offer = {type = 'give-item', item = 'fast-loader', count = 1}})
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table_insert(market_items, {price = {{'coin', 900}}, offer = {type = 'give-item', item = 'express-loader', count = 1}})
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-- item selling
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table_insert(market_items, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'coin', count = 20}})
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table_insert(market_items, {price = {{'wood', 1}}, offer = {type = 'give-item', item = 'coin', count = 5}})
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table_insert(market_items, {price = {{'raw-fish', 1}}, offer = {type = 'give-item', item = 'coin', count = 15}})
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table_insert(market_items, {price = {{'wood', 1}}, offer = {type = 'give-item', item = 'coin', count = 3}})
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table_insert(market_items, {price = {{'iron-ore', 7}}, offer = {type = 'give-item', item = 'coin', count = 1}})
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table_insert(market_items, {price = {{'copper-ore', 7}}, offer = {type = 'give-item', item = 'coin', count = 1}})
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table_insert(market_items, {price = {{'stone', 7}}, offer = {type = 'give-item', item = 'coin', count = 1}})
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@ -518,7 +518,7 @@ local function found_town(event)
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town_center.upgrades.mining_speed = 0
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town_center.upgrades.crafting_speed = 0
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town_center.upgrades.laser_turret = {}
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town_center.upgrades.laser_turret.slots = 20
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town_center.upgrades.laser_turret.slots = 8
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town_center.upgrades.laser_turret.locations = 0
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town_center.evolution = {}
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town_center.evolution.biters = 0
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