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https://github.com/ComfyFactory/ComfyFactorio.git
synced 2025-02-11 13:39:14 +02:00
shifted fluids to the back; uncommon recipes are shifted to the back
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parent
9bd315c28d
commit
f93b2ec498
@ -36,6 +36,38 @@ local function set_crafting_machines()
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end
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end
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local uncommon_recipes = {"barrel", "void", "blackhole"}
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local function is_uncommon_recipe(recipe_name)
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for _, name in pairs(uncommon_recipes) do
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local a, b = string_find(recipe_name, name, 1, true)
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if a then return true end
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end
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end
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local function shift_uncommon_recipe_names(tbl)
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local list_common = {}
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local list_uncommon = {}
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for key, recipe_name in pairs(tbl) do
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if is_uncommon_recipe(recipe_name) then
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table_insert(list_uncommon, recipe_name)
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else
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table_insert(list_common, recipe_name)
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end
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end
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if #list_uncommon == 0 then return end
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local i = 1
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for _, recipe_name in pairs(list_common) do
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tbl[i] = recipe_name
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i = i + 1
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end
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for _, recipe_name in pairs(list_uncommon) do
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tbl[i] = recipe_name
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i = i + 1
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end
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end
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local function add_item_list_product(item_list, product_name, recipe_name)
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if not item_list[product_name] then item_list[product_name] = {{}, {}} end
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table_insert(item_list[product_name][1], recipe_name)
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@ -61,12 +93,14 @@ local function set_item_list()
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for key, v in pairs(item_list) do
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if v[1] then
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if v[1][2] then
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table.sort(v[1], function (a, b) return a < b end)
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table.sort(v[1], function (a, b) return a < b end)
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shift_uncommon_recipe_names(v[1])
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end
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end
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if v[2] then
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if v[2][2] then
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table.sort(v[2], function (a, b) return a < b end)
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shift_uncommon_recipe_names(v[2])
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end
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end
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end
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@ -75,13 +109,39 @@ end
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local function set_sorted_item_list()
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global.fjei.sorted_item_list = {}
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local sorted_item_list = global.fjei.sorted_item_list
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local item_list = global.fjei.item_list
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local item_list = global.fjei.item_list
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local item_prototypes = game.item_prototypes
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local fluid_prototypes = game.fluid_prototypes
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local sorted_items = {}
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local i = 1
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for key, value in pairs(item_list) do
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sorted_item_list[i] = key
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i = i + 1
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end
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table.sort(sorted_item_list, function (a, b) return a < b end)
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if item_prototypes[key] then
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sorted_items[i] = key
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i = i + 1
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end
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end
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table.sort(sorted_items, function (a, b) return a < b end)
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local sorted_fluids = {}
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local i = 1
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for key, value in pairs(item_list) do
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if fluid_prototypes[key] then
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sorted_fluids[i] = key
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i = i + 1
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end
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end
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table.sort(sorted_fluids, function (a, b) return a < b end)
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local i = 1
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for key, name in pairs(sorted_items) do
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sorted_item_list[i] = name
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i = i + 1
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end
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for key, name in pairs(sorted_fluids) do
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sorted_item_list[i] = name
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i = i + 1
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end
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end
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local function add_recipe_to_whitelist(item_whitelist, recipe)
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