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Mtn v3 - fix starting items not loading
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commit
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@ -152,8 +152,8 @@ local function get_random_buff()
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state = 4
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},
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{
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name = 'starting_items',
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modifier = 'supplies',
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name = 'supplies',
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modifier = 'starting_items',
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limit = nil,
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items = {
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{name = 'iron-plate', count = 100},
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@ -161,8 +161,8 @@ local function get_random_buff()
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}
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},
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{
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name = 'starting_items',
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modifier = 'defense',
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name = 'defense',
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modifier = 'starting_items',
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limit = nil,
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items = {
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{name = 'gun-turret', count = 2},
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@ -170,16 +170,16 @@ local function get_random_buff()
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}
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},
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{
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name = 'starting_items',
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modifier = 'armor',
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name = 'armor',
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modifier = 'starting_items',
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limit = 1,
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items = {
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{name = 'heavy-armor', count = 1}
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}
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},
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{
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name = 'starting_items',
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modifier = 'production',
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name = 'production',
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modifier = 'starting_items',
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limit = nil,
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items = {
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{name = 'stone-furnace', count = 4},
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@ -187,16 +187,16 @@ local function get_random_buff()
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}
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},
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{
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name = 'starting_items',
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modifier = 'fast-startup',
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name = 'fast-startup',
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modifier = 'starting_items',
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limit = nil,
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items = {
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{name = 'assembling-machine', count = 1}
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}
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},
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{
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name = 'starting_items',
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modifier = 'heal-thy-buildings',
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name = 'heal-thy-buildings',
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modifier = 'starting_items',
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limit = nil,
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items = {
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{name = 'repair-pack', count = 5}
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