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minor fix
clear the handler when we've loaded the game
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@ -79,6 +79,9 @@ local function configuration_changed()
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_LIFECYCLE = 7 -- config_change
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local handlers = event_handlers[configuration_changed_name]
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call_handlers(handlers)
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event_handlers[configuration_changed_name] = nil
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_LIFECYCLE = 8 -- Runtime
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end
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