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Addind coin nerf to forest zone
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@ -475,6 +475,7 @@ local function zone_14(x, y, data, _, adjusted_zones)
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local entities = data.entities
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local buildings = data.buildings
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local treasure = data.treasure
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data.forest_zone = true
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local small_caves = get_perlin('small_caves', p, seed)
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local noise_cave_ponds = get_perlin('cave_ponds', p, seed)
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