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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2026-05-04 21:17:48 +02:00

55 Commits

Author SHA1 Message Date
danielmartin0 98746e9c79 9 ships 2024-10-29 14:11:14 +00:00
danielmartin0 742cafe5c1 unused imports 2024-10-22 21:47:11 +02:00
danielmartin0 7b17e3860e Stylua pt2 2024-10-22 21:47:11 +02:00
danielmartin0 a19e40bbfe Don't set numbers in localized strings 2024-10-22 21:47:11 +02:00
danielmartin0 718c97475b remove spectator mode 2024-10-22 21:47:11 +02:00
danielmartin0 3e5eb9aa57 format with StyLua 2024-10-22 21:47:11 +02:00
danielmartin0 0ce32bac22 fix permissionlevels import 2024-09-18 18:07:18 +01:00
danielmartin0 1b9d9067dd display run conditions better 2024-09-15 22:22:30 +01:00
danielmartin0 b01415cba3 more luacheck 2024-09-12 13:43:56 +01:00
danielmartin0 5e29fe5bbb prettier pass 2024-09-12 13:27:22 +01:00
danielmartin0 55d6ce4465 use memory.boat more often 2024-09-11 15:29:02 +01:00
danielmartin0 655742cb94 update spectator gui, allow changing surface 2024-09-10 13:30:35 +01:00
danielmartin0 cedcc86add adjust comments 2024-09-10 11:29:44 +01:00
Piratux 174f2c6ccc Spectating extra character bug fix
Changes:
- Fixed an issue where sometimes returning to lobby when finished spectating the crew, would create duplicate character in the lobby.
2023-06-29 19:49:11 +03:00
Piratux 254c43c081 Player leaving/joining changes
Changes:
- Fixed an issue where player force wasn't properly set to default force, when player joined the game 2nd time after 5 minutes, which caused all sorts of issues (such as being able to take classes while staying in lobby, etc.)
- Player inventory when player leaves the crew (either to lobby or quite game) now remains in their character corpse.
- When player leaves and joins the game within 1 minute, he will spawn where he left.
2023-06-26 21:51:55 +03:00
Piratux 9aa5511bf9 Tweaks
Changes:
- When players enter the game they are now placed at the lobby. If the player left the game and rejoined within few minutes, they will be auto placed in the crew they were before.
- Increased amount of worms you need to kill for a quest in Sandworm Caldera island.
- Worm quest now can sometimes appear in Mysterious Caves island.
- Fixed an issue where worm quest was sometimes incompletable due to not enough worms on the island.
- Slightly reduced the cost of extra hold and new class purchases in captain's cabin.
- When player joins protected run with no captain, he will get information in whisper, instead of parrot announcing it.
2023-02-20 18:56:41 +02:00
Piratux 0d9be8e524 Crew related changes
Changes:
- Added protected run checkbox when creating new run proposal. This locks captain role when captain becomes afk or leaves the afk.
- Increased crew run limit from 2 to 3.
- Public crew will no longer have captain protection when captain goes afk.
- Fixed an exploit where player could join private run bypassing password protection.
- Fixed an issue where spectator could take a class.
- Adjusted some GUI elements to look nicer.
2023-02-02 21:44:44 +02:00
Piratux 032c4d9d4f Small tweaks and fixes
Changes:
- Fixed an issue that caused player items to disappear when player left the game. But now offline player's items immediately go to captain's cabin.
- Added additional tiles around furnace quest structure.
- Veteran class now has 100% chance to slow an enemy.
- An error is printed to player now, when he is trying to create crew proposal with max crew limit.
2023-02-01 22:17:22 +02:00
Gerkiz bfaea6e5c8 Pirates - add the ability to toggle crew disband via config 2022-11-08 21:55:40 +01:00
Piratux 69a46dd3fc Tweaked quest market item count formula
Changes:
- Changed quest item count formula using new philosophy: start lower, scale slightly faster. This results in ~30% on average smaller requirement for items to open the market in early game. The reasoning: it was observed that new players rarely complete the market quest, since they don't make items as fast as needed. As well as when players progress, they can craft items much faster (due to speed modules)
2022-10-12 22:02:12 +03:00
Piratux be900aa05b Officer check code cleanup
Changes:
- Cleaned up code that checks if player is officer and changed to is_officer()
2022-10-11 21:38:53 +03:00
Piratux f72a577b7d New private runs
Changes:
- Players now can create private runs protected by a password. This run becomes public if the crew is empty or inactive for 24 horus (Limit is currently 1 private run at a time).
2022-10-10 20:21:14 +03:00
Piratux 7aa1bbac7d Fixed crew GUI buttons
Changes:
- Fixed some captain's actions not working in crew GUI (like 'pass captain', 'make officer', etc.)
2022-07-29 15:30:32 +01:00
Piratux fa5b4a0fbc Warning fixes 2022-07-15 15:18:01 +03:00
Piratux f826660619 New class GUI window
Changes:
- Fixed crash that could happen if player clicked on crew window button with middle mouse button while in lobby
- Removed "Pro..." text from Progress window button
- Moved class related info from crew window to new class window
- Added scroll pane for crew window
2022-07-07 23:01:45 +03:00
danielmartin0 281d22bb94 header on each file; clamp function; locale fixes 2022-06-01 19:50:36 +01:00
danielmartin0 fc08a81da3 locale fix, improvements
- reorder lines in locale file for clarity
- localise a few additional renderings
- players in the cabin now see the large 'outside world minimap' rather than the small spontaneous camera
- play sounds along with error messages
- correctly print info message when player joins a game with _DEBUG=true
2022-05-30 16:51:08 +01:00
danielmartin0 03f7da2b95 fix: errors that arose during string refactoring 2022-05-30 08:44:52 +01:00
danielmartin0 f365dd87b4 bugfixes 2022-05-29 16:27:04 +01:00
danielmartin0 f73765515b luacheck 2022-05-29 12:43:31 +01:00
danielmartin0 c9a6bc6ad4 new features & improvements
code restructuring along with:
v1.2.3
• Rework of 'quest buildings' that appear on islands.
• Fixed stutter when loading certain maps, such as swamp.
• Various new player-friendly visual renderings.
• Mod prepared for translation into other languages.
• Expanded Gourmet's sense of taste.
2022-05-29 12:36:27 +01:00
danielmartin0 1e1a070993 v1.1.2.1.4
small fixes
2022-05-06 13:43:59 +01:00
danielmartin0 b49db03fb8 v1.1.2.1.3
- Coin requisitioning replaced by a 'tax' that takes only 25% of each player's coins
- Scaled up coin economy; every biter kill now provides at least one coin; rocket coin rewards now default to the second reward chest
- Deckhand nerfed
2022-05-06 13:00:57 +01:00
danielmartin0 834517860f v1.1.2.1.0
- ship and silo pollution slightly decreased for larger player count
- kraken fire rate increased for larger player count
- kraken kill reward buffed
- ship power upgrade made cheaper
- fixed exploit of bots being able to repair cannons
- Smoldering class disabled for now
- other fixes and improvements
2022-05-05 09:55:48 +01:00
danielmartin0 4b1949c4a1 patch 2022-03-20 11:41:23 +00:00
danielmartin0 ce80f3e108 update for luacheck 2022-03-19 21:20:55 +00:00
danielmartin0 e757c82661 v1.1.1.4 2022-03-15 18:50:19 +00:00
danielmartin0 3406def506 v1.1.1.1 2022-03-14 12:44:30 +00:00
danielmartin0 e6df3a60a4 v1.1.1.0 2022-03-13 18:19:59 +00:00
danielmartin0 d2ecd38764 v1.1.0.2 2022-03-13 01:44:32 +00:00
danielmartin0 0d3d025fe5 v1.0.4.8.1 2022-03-11 10:40:55 +00:00
danielmartin0 d565cde00d v1.0.4.7 2022-03-08 23:36:03 +00:00
danielmartin0 a03c2ffbd1 v1.0.4.5 2022-03-07 09:50:25 +00:00
danielmartin0 d96b463066 patch 2022-03-04 18:03:48 +00:00
danielmartin0 7a91abdb4c v1.0.4.0.1 2022-03-04 17:57:58 +00:00
danielmartin0 cf6cc52c4d v1.0.3.9.6 2022-03-01 21:59:48 +00:00
danielmartin0 2e0b514889 v1.0.3.9.4 2022-03-01 15:57:23 +00:00
danielmartin0 27ba3e5dff v1.0.3.8.2 2022-02-27 16:42:25 +00:00
danielmartin0 57713f55aa v1.0.3.7 2022-02-26 23:33:19 +00:00
danielmartin0 20de9a40e0 v1.0.3.6 2022-02-26 18:25:48 +00:00