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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-06 00:23:49 +02:00
Commit Graph

30 Commits

Author SHA1 Message Date
Gerkiz
a8538ebd67 Move folders to utils 2024-01-28 20:42:28 +01:00
Eric Anderson
7178bd2a41 Fix merge conflict 2022-05-01 14:27:29 -07:00
hanakocz
f26efb12c3 small refactor of duplicated code in dungeons 2022-05-01 20:31:47 +02:00
Eric Anderson
418d8ea3ee Rebalance based on main Comfy server playthrough.
* Evolution goes up faster with floor level 0.05/level -> 0.06/level;
  e.g. floor 20 now like floor 24 before
* Now require 100 open rooms to descend
* Treasure rooms
  * Occur less frequently as each subsequent one is found. was 1 in 30
    10*Nfound now 1 in 30 + 15*Nfound
  * Rebalanced ores to match end-game science needs. Was very low on
    copper
* Loot
  * Ammo/follower robot frequency ~0.5x previous
  * Loot is calculated at floor evolution * 0.9
  * Loot/box down by 0.75x
* Rocks
  * Ore from rocks from 25 + 25*floor to 40 + 15*floor capped at
    floor 15
  * Rebalanced to include ~10% more coal to give coal for
    power
  * Require getting to room 100 before you can descend
  * Science from rooms 40-160+2.5*floor to 60-300+2.5*floor
  * Atomic bomb research moved to 40-50
2022-04-23 03:21:45 -07:00
Eric Anderson
9abbd226da Fix issues found by luacheck 2022-03-29 22:44:51 -07:00
Eric Anderson
72eaf30140 Rebalance item loot so treasure rooms are also limited on available loot 2022-03-29 22:11:30 -07:00
Eric Anderson
c99d36f40d Rebalance ores, noop spaghetti mode, add changelog 2022-03-13 21:25:58 -07:00
Eric Anderson
1a080bb95a Nerf ore from rocks. Old formula hit its maximum on floor 2, new formula hits max on floor 19. Tweak resoruce distribution so less stone is generated on the lower levels and the distribution is closer to the all-science distribution 2022-03-06 23:40:11 -08:00
Eric Anderson
bebb71b869 Refactor to move research unlock logic to a separate module 2022-02-19 00:33:12 -08:00
hanakocz
b33d85bd7d fixes to renamed vars, function name conflict, removed unused stuff 2021-07-17 21:57:24 +02:00
Gerkiz
dab23f969a refactor 2021-05-25 22:19:20 +02:00
Gerkiz
52f3976337 luacheck fixes 2021-03-24 20:23:53 +01:00
Gerkiz
cd8f5105e2 first attempt to make luacheck happy 2021-03-24 16:46:00 +01:00
hanakocz
8d00522194 more fixes 2021-03-09 04:53:24 +01:00
hanakocz
da93894188 dungeons fixes (should work on 1.1+ now) + glob table 2021-03-09 02:58:52 +01:00
hanakocz
a49ebb7981 dungeons update + fixes 2020-10-28 21:45:36 +01:00
hanakocz
975906ebab Dungeons fixes for gulag/spidertron 2020-10-18 14:36:37 +02:00
hanakocz
6716201d71 MultiDungeons 2020-07-29 21:28:48 +02:00
MewMew
a63cfecc12 updates 2020-04-17 18:03:00 +02:00
MewMew
933c1453df fixes 2020-04-10 05:10:43 +02:00
MewMew
58c35a1ee8 Update
doubled biome size
tweaked lootcrate amount
ore locations tweaked
more rivers
improved resource visibility in grassy biome
2020-04-10 03:15:29 +02:00
MewMew
cccfa03d66 Update
chance for wider bridges
reworked ores
rocks are very resistant against biters
fixed water underneath spawn tiles
room spacing set to 4, (max-length of a normal ug-belt)
fixed missing expansion rocks
rpg one punch no longer damages neutral entities
added rainbow biome
added water biome
2020-04-09 01:04:36 +02:00
MewMew
8764326093 update
value tweaks
spawn area
border rocks alignments
2020-04-07 10:02:32 +02:00
MewMew
e1631d3649 tons of tweaks 2020-04-06 21:41:56 +02:00
MewMew
02577c9886 tweaks 2020-04-06 19:28:39 +02:00
MewMew
c57a41e045 new biome 2020-04-05 03:39:52 +02:00
MewMew
905bd3f3f5 update
loots and biteys
2020-04-05 02:23:03 +02:00
MewMew
52e341947a loot raffles 2020-04-05 00:05:13 +02:00
MewMew
eb74c7daeb update
tiered worm turrets
decoratives for grassland biome
various roll values
2020-04-04 20:24:05 +02:00
MewMew
59933837b0 update 2020-04-04 19:07:08 +02:00