- Added more items to some dock markets
- Adjusted prices and amounts slightly
- Made dock offer amount more dynamic
- Removed permanent pistol -> coins and drill -> plates offer and made them appear with 25% chance
- Coin requisitioning replaced by a 'tax' that takes only 25% of each player's coins
- Scaled up coin economy; every biter kill now provides at least one coin; rocket coin rewards now default to the second reward chest
- Deckhand nerfed
- biters produced per unit of pollution produced by vanilla methods now scales with difficulty
- fuel cost of major upgrades decreased
- coin reward from killing spitters doubled