danielmartin0
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358160c247
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v1
Revert "Fix 'player' shadowing in flying_texts.lua"
This reverts commit 40805e68e3c0bf588b40f510d5c32b66ecca4717.
Fix 'player' shadowing in flying_texts.lua
all_central_positions_within_area
utils/math/raffle
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2024-10-22 21:47:11 +02:00 |
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Gerkiz
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beeb592b05
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Feat: remove compilatron and rename group_number -> unique_id
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2024-10-22 21:47:11 +02:00 |
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Gerkiz
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e91b6a352f
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2.0 changes
Change global -> storage
Rework how rendering works
Game prototypes are now stored inside 'prototypes.#'
Renamed entity names
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2024-10-22 21:47:11 +02:00 |
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Gerkiz
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e2a33f9f30
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luacheck more fixes
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2021-03-24 20:14:55 +01:00 |
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Gerkiz
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cd8f5105e2
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first attempt to make luacheck happy
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2021-03-24 16:46:00 +01:00 |
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MewMew
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673b6b81bc
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update
unit spawners are saved in global
biter terrain changes
random attack angles removed
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2020-02-08 09:32:10 +01:00 |
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MewMew
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c0b02ed725
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gui + thingies
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2020-02-03 10:33:27 +01:00 |
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MewMew
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4ce0a40327
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progress
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2020-02-03 09:57:10 +01:00 |
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MewMew
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b8ca5dfa6b
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new stuff
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2020-02-03 08:35:20 +01:00 |
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