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Commit Graph

49 Commits

Author SHA1 Message Date
Gerkiz
664b400198 new module and changes to rpg and mtn v3 2022-07-19 00:25:42 +02:00
Gerkiz
1478bbbbff planet prison - fixes 2022-02-28 23:47:00 +01:00
Gerkiz
eaf20f1158 mtn v3 - fix of broken core feature 2021-10-02 21:04:15 +02:00
Gerkiz
eef1c3f57a planet prison fixes 2021-04-04 13:50:24 +02:00
Gerkiz
cfed977076 planet prison fixes 2021-04-01 22:06:44 +02:00
Gerkiz
61462ddd80 planet_prison fixes 2021-03-30 16:11:39 +02:00
Gerkiz
3475bc8373 planet prison fixes 2021-03-28 16:58:54 +02:00
Gerkiz
7af801b21d remove unused local 2021-03-27 14:49:13 +01:00
Gerkiz
3e0e4841a1 planet_prison minor adjustments 2021-03-27 14:47:47 +01:00
Gerkiz
e2a33f9f30 luacheck more fixes 2021-03-24 20:14:55 +01:00
Gerkiz
1dce46cbaa planet prison fixes 2021-03-22 22:34:45 +01:00
Gerkiz
b3e938ddf9 make functions local where we can 2021-03-22 12:57:58 +01:00
Gerkiz
9e08248edf more tweaks 2021-03-22 12:46:02 +01:00
Gerkiz
04537e426a various tweaks and fixes to prison planet 2021-03-22 12:40:46 +01:00
Gerkiz
3e0bbb2946 more changes 2021-03-22 11:33:54 +01:00
Gerkiz
43beed887a more changes to planet prison 2021-03-22 00:28:03 +01:00
Gerkiz
fe432ae000 more changes to planet prison 2021-03-21 23:56:56 +01:00
Gerkiz
fa8c72fb46 planet prison fix
removed over 60 global functions
removed obsolete entities
2021-03-21 23:31:53 +01:00
Gerkiz
77b331dc4d 1.1 fixes
removal of crash-site entities
removal of scrap
removal of plane
removal of railgun
rename techs
rename defines
2020-11-23 22:10:32 +01:00
Jacob
2794ea02c6 bugfixes to Planet Prison
player name is read-only, failure blocks rest of scenario

functions cannot be saved in global anymore - as of Factorio 0.18.28
2020-08-29 23:16:13 -04:00
cogito
2e7b66605d pp: bump to 1.1.0 2020-02-01 10:08:36 +01:00
cogito
4350efa9f6 pp: nerf robot followers count 2020-02-01 10:08:36 +01:00
cogito
42f28dc9e6 pp: balance merchant prices 2020-02-01 10:08:36 +01:00
cogito
9e5012c582 pp: add annihilation ending
Map will be reset, when this happens.
2020-02-01 10:08:36 +01:00
cogito
7460989c13 pp: add raid event
Adds a quite complex system that calculates stuff within player
borders and sends raids based on given costs, just like in rimworld.
2020-02-01 10:08:36 +01:00
cogito
cffb655300 pp: common: make create_bounding_box_by_points more generic
This function was limited only to objects that had either
'bounding_box' or 'position'  datafield. This changes broades this
limitation.
2020-02-01 10:08:36 +01:00
cogito
284ed14b74 planet_prison: add claim system
Adds claim system to mark player bases.
2020-02-01 10:08:36 +01:00
cogito
05156de670 planet_prison: bump to 1.0.5 2020-01-22 19:59:13 +01:00
cogito
ae250026ab planet_prison: balance tech tree 2020-01-22 19:59:13 +01:00
cogito
05bb95b796 planet_prison: bump to 1.0.4 2020-01-18 08:58:28 +01:00
cogito
667c24edc0 planet_prison: enable inserter capacity bonuses 2020-01-18 08:58:28 +01:00
cogito
a5be9ad3e4 planet_prison: balance adjustement 2020-01-18 08:58:28 +01:00
cogito
87eb854ace planet_prison: fix global variable miussage.
Fixes some 'global' variable missusage.
2020-01-18 08:58:28 +01:00
cogito
198b5fd17a planet_prison: add timer to player spawn
These generators from ships are way to op as you can easily place
radars around it. We'll explode the ships after 10 minutes, so they
don't clutter the map and don't give exploits.
2020-01-18 08:58:28 +01:00
cogito
bdcdc9ae96 planet_prison: add id to blueprint references
Adds blueprint to new blueprint references.
2020-01-18 08:58:28 +01:00
cogito
6eb1486574 planet_prison: add an afk timer
Adds an afk timer, 90 minutes. After that time you die.
2020-01-18 08:58:28 +01:00
cogito
336b538545 planet_prison: common: mark "this" as global
There are upcoming commits that heavily use this module in closures
so mark "this" as global to prevent upvalue errors.
2020-01-18 08:58:28 +01:00
cogito
6d5f869e2b planet_prison: layers: add dependency injector
If some hook requires external variables it can inject them into layer
object at runtime. This should solve the upvalue problem.
2020-01-18 08:58:28 +01:00
cogito
01b55c8df1 planet_prison: rename "buddies" to "NAP"
Renames "buddies" to "non-aggressive pact", so it's less confusing.
2020-01-18 08:58:28 +01:00
cogito
fd97d1ef93 planet_prison: bump to 1.0.3 2020-01-11 19:34:30 +01:00
cogito
86e9da6549 planet_prison: allow fast inserter
Looks like people dislike idea of having to buy inserters from
merchant. Fast inserter tech will be now permitted.
2020-01-11 19:34:30 +01:00
cogito
16a391648b planet_prison: add "coins" section to manual
Player obviously now know what you get coins for. This patch adds the short
explanation to the manual.
2020-01-11 19:34:30 +01:00
cogito
01842c2bdb planet_prison: tweaks tech tree 2020-01-11 19:34:30 +01:00
cogito
1b42918315 planet_prison: enable flashlight by default
Forcing a player to buy a flashlight is a bad idea. This patch
removes possiblity of flashlight buying as he'll have it by default.
2020-01-11 14:59:03 +01:00
cogito
6a07ed102e planet_prison: bump to 1.0.2 2020-01-10 17:39:44 +01:00
cogito
f40a011ff5 planet_prison: fix bp nil reference bug
Traversing objects.refs and removing items at the same time is dangerous.
Order of for loop was reversed to hopefully mitigate this problem.
2020-01-10 17:39:44 +01:00
cogito
17486c4053 planet_prison: optimize map gen
Optimizes map generation. Currently, 16kb were used per chunk for
internal processing geared towards update time and not save time.
Map generation was optimized in a such was that only 8 bytes are
used per chunk, but since we no longer have granular data as before,
occasional lag spikes may occur as much more data needs to get
processed right as we get it.
2020-01-10 17:39:44 +01:00
cogito
ef96d174b7 planet_prison: fix double chunk generation bug
Unknowingly, the on_chunk_generated event was permitted to be processed
on 2 surfaces instead of the "arena" one, thus producing a "double
pass" effect. Since now, we'll filter based on name, which surface is
getting processed.
2020-01-07 18:28:03 +01:00
cogito123
019f933fde maps/planet_prison: add scenario
This scenario must be ran with all comfy gui shutdown.
2020-01-04 21:54:17 +01:00