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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-26 03:52:22 +02:00

8 Commits

Author SHA1 Message Date
cogito
b1336833de planet_prison: fix the name generation
The get_random_id was always returning after first cycle. This
could casue more than a 1 player to be assigned under single force.
Added additional check and we return completely full name.
2020-01-11 14:59:03 +01:00
cogito
74d73c1b47 planet_prison: fix the buddy system
Bunch of fixes to buddy system.
2020-01-11 14:59:03 +01:00
cogito
fc02629820 planet_prison: increase chance of ore spawn by 2
Increases the chance of ore spawn by 2 (60 -> 30 rand pool)
2020-01-10 17:39:44 +01:00
cogito
a0e5ea0737 planet_prison: increase crude oil frequency
Increases frequency of oil crude to spawn to 1000.
2020-01-10 17:39:44 +01:00
cogito
17486c4053 planet_prison: optimize map gen
Optimizes map generation. Currently, 16kb were used per chunk for
internal processing geared towards update time and not save time.
Map generation was optimized in a such was that only 8 bytes are
used per chunk, but since we no longer have granular data as before,
occasional lag spikes may occur as much more data needs to get
processed right as we get it.
2020-01-10 17:39:44 +01:00
cogito
ea2eaf2a01 planet_prison: fix duplicated speech bubble
When loaded with comfy modules, two speech bubbles appear when player
talks in global chat. This removes local counterpart, so only comfy
flying text appears.
2020-01-10 17:39:44 +01:00
cogito
ef96d174b7 planet_prison: fix double chunk generation bug
Unknowingly, the on_chunk_generated event was permitted to be processed
on 2 surfaces instead of the "arena" one, thus producing a "double
pass" effect. Since now, we'll filter based on name, which surface is
getting processed.
2020-01-07 18:28:03 +01:00
cogito123
019f933fde maps/planet_prison: add scenario
This scenario must be ran with all comfy gui shutdown.
2020-01-04 21:54:17 +01:00