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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-22 03:38:48 +02:00

20 Commits

Author SHA1 Message Date
Piratux
b579ff27f9 Difficulty and biter boat adjustments
Changes:
- In hard and nightmare difficulties, spawners have a chance to become elite.
- Biter boats now can arrive at any time, instead of only arriving within few minutes of crew ship's landing.
- Fixed memory leak with healthbars.

Previous change update:
- Allowing ore to spawn on top of another in walkways.
- Disabled boat steering in Mysterious Caves island.
2023-02-01 16:24:42 +02:00
Piratux
d8b2fd982b Balancing
Changes:
- Disabled ever increasing productivity bonus from labs.
- Reduced base damage of flamethrowers by 10%.
- Slightly increased amount of ore in late game.
- Significantly reduced ore amount in radioactive island, but now the amount scales with leagues.
- Increased the minimum amount of ore gained from mining rocks in Mysterious Caves island. In addition minimum amount of ore gained there now scales with leagues.
- Increased requirements for Mysterious Caves island quests.
- Amount of resources gained from mining trees/rocks now scales with leagues.
- Biter boat spawner health now scales with leagues.
- Decreased kraken health scaling from player count.
2023-01-29 23:01:48 +02:00
Piratux
17014c0f3a Quest strucure balancing
Changes:
- Rebalanced quest structure item requirements (their amount and their chance to be required). Easier items won't appear as requirements in late game, and lesser amount is needed for harder items.
- Quest structures now have new items that can become required items.
- Market quest structure that only returns items when quest is completed, now doesn't appear after 600 leagues.
2023-01-29 20:20:29 +02:00
Piratux
1117190db0 Disabled gourmet
Changes:
- Disabled Gourmet class
2023-01-28 20:27:05 +02:00
Piratux
19aaf064e5 Market structure full chest fix
Changes:
- Fixed market structure quest being incompletable when input chest input filled up.
2023-01-08 22:59:44 +02:00
Piratux
a4d591eba5 temp commit
note to myself: don't forget to mention changes made here
2022-11-18 15:49:03 +02:00
Piratux
9dc0a145ed Warning fixes 2022-10-28 16:22:59 +03:00
Piratux
9cda27df02 Standardised island enum usage
Changes:
- Moved island enum to its own file to avoid dependency loops
- Standardised island enum usage to use IslandEnum.enum
2022-10-10 22:03:51 +03:00
Piratux
077df6c208 Raffle bandaid fix + added cave island to rotation
Changes:
- Made quest structures return random requirement item when raffle returns nil. This happens because some items have negative weights in lambda raffle.
- Added Cave island to B and D island categories.
2022-10-04 21:28:35 +03:00
danielmartin0
64486c9b78 lots of small tweaks 2022-07-30 10:29:17 +01:00
Piratux
1db1b982b0 Market adjustments
- Added more items to some dock markets
- Adjusted prices and amounts slightly
- Made dock offer amount more dynamic
- Removed permanent pistol -> coins and drill -> plates offer and made them appear with 25% chance
2022-07-17 16:07:39 +03:00
Piratux
2944a907aa features+code cleanup
Changes:
- Changed requirements for placing structures on islands: instead of trying to squeeze in-between trees, now it needs a single corner to be on land (it still can't spawn in ocean). In result, islands with more dense forests should see special structures more often and more scattered around the island, rather than them spawning mostly on beaches (because they had no trees)
- When area in which structure is going to be placed contains water, it's replaced with landfill
- New structure: friendly small-cliff-base with cliffs, gun turrets and car
- Captain's cabin now contains cliff-explosives that can be placed in hold's chests to remove them
- Moved repeating code snippets into seperate functions
2022-06-16 00:00:18 +03:00
danielmartin0
c37a1a3f3e furnace structures more common 2022-06-04 15:26:56 +01:00
danielmartin0
19530d91e5 fix banning furnaces from walkways map 2022-06-03 15:18:00 +01:00
danielmartin0
dfd171e296 reduce class cost; bugfix ore generation 2022-06-02 12:46:05 +01:00
danielmartin0
d25759bda1 market refunds stone furnaces 2022-06-02 12:38:51 +01:00
danielmartin0
281d22bb94 header on each file; clamp function; locale fixes 2022-06-01 19:50:36 +01:00
danielmartin0
03f7da2b95 fix: errors that arose during string refactoring 2022-05-30 08:44:52 +01:00
danielmartin0
f73765515b luacheck 2022-05-29 12:43:31 +01:00
danielmartin0
c9a6bc6ad4 new features & improvements
code restructuring along with:
v1.2.3
• Rework of 'quest buildings' that appear on islands.
• Fixed stutter when loading certain maps, such as swamp.
• Various new player-friendly visual renderings.
• Mod prepared for translation into other languages.
• Expanded Gourmet's sense of taste.
2022-05-29 12:36:27 +01:00