1
0
mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-02-07 13:31:40 +02:00

15 Commits

Author SHA1 Message Date
Piratux
2728852ef6 fixes and tweaks
Changes:
- Delayed pump and red-splitter item as requirement appearance for quest structures (now they shouldn't appear on 2nd or 3rd islands).
- Increased amount of fish caught by all fishing classes.
- Made disband crew button disabled by default
- Disabled instant concrete research and enabled crafting of it (this means nuclear buildings are now craftable and obtainable).
- Blue belts in mazes (and other minor structures) now can be rotated.
- Removed discord message "Difficulty changed to ...".
- Added explanatory text that deckhand and boatswain classes don't generate ore while at sea.
- Increased respawn speed boost duration from 17.5 -> 20 secs (This change mainly targets cave island, but a welcome change to other islands too).
- Fixed rocks giving far more ore than intended in cave island.
- Fixed cave island always having the same layout.

NOTE: Some changes mentioned here are from "test_commit"
2022-11-18 22:18:16 +02:00
Piratux
e75091009d Added science packs to labs in radioactive island
Changes:
- Added science packs to labs in radioactive island.
2022-10-04 21:43:11 +03:00
Piratux
fa5b4a0fbc Warning fixes 2022-07-15 15:18:01 +03:00
Piratux
2944a907aa features+code cleanup
Changes:
- Changed requirements for placing structures on islands: instead of trying to squeeze in-between trees, now it needs a single corner to be on land (it still can't spawn in ocean). In result, islands with more dense forests should see special structures more often and more scattered around the island, rather than them spawning mostly on beaches (because they had no trees)
- When area in which structure is going to be placed contains water, it's replaced with landfill
- New structure: friendly small-cliff-base with cliffs, gun turrets and car
- Captain's cabin now contains cliff-explosives that can be placed in hold's chests to remove them
- Moved repeating code snippets into seperate functions
2022-06-16 00:00:18 +03:00
Piratux
fd205f2647 Fixed empty fluid storage bug 2022-06-07 21:58:36 +03:00
danielmartin0
281d22bb94 header on each file; clamp function; locale fixes 2022-06-01 19:50:36 +01:00
danielmartin0
fc08a81da3 locale fix, improvements
- reorder lines in locale file for clarity
- localise a few additional renderings
- players in the cabin now see the large 'outside world minimap' rather than the small spontaneous camera
- play sounds along with error messages
- correctly print info message when player joins a game with _DEBUG=true
2022-05-30 16:51:08 +01:00
danielmartin0
c9a6bc6ad4 new features & improvements
code restructuring along with:
v1.2.3
• Rework of 'quest buildings' that appear on islands.
• Fixed stutter when loading certain maps, such as swamp.
• Various new player-friendly visual renderings.
• Mod prepared for translation into other languages.
• Expanded Gourmet's sense of taste.
2022-05-29 12:36:27 +01:00
danielmartin0
ce80f3e108 update for luacheck 2022-03-19 21:20:55 +00:00
danielmartin0
e6df3a60a4 v1.1.1.0 2022-03-13 18:19:59 +00:00
danielmartin0
50aae02473 v1.0.4.1 2022-03-05 19:56:41 +00:00
danielmartin0
85479dc2bf patch (still same version, this was all pre-release) 2022-03-04 20:31:38 +00:00
danielmartin0
7a91abdb4c v1.0.4.0.1 2022-03-04 17:57:58 +00:00
danielmartin0
92f99eb67c v1.0.3.9.7 2022-03-02 12:06:36 +00:00
danielmartin0
4da8094a0b move in pirates folders 2021-10-13 09:21:53 +01:00