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Commit Graph

21 Commits

Author SHA1 Message Date
cogito
2e7b66605d pp: bump to 1.1.0 2020-02-01 10:08:36 +01:00
cogito
4350efa9f6 pp: nerf robot followers count 2020-02-01 10:08:36 +01:00
cogito
42f28dc9e6 pp: balance merchant prices 2020-02-01 10:08:36 +01:00
cogito
9e5012c582 pp: add annihilation ending
Map will be reset, when this happens.
2020-02-01 10:08:36 +01:00
cogito
7460989c13 pp: add raid event
Adds a quite complex system that calculates stuff within player
borders and sends raids based on given costs, just like in rimworld.
2020-02-01 10:08:36 +01:00
cogito
284ed14b74 planet_prison: add claim system
Adds claim system to mark player bases.
2020-02-01 10:08:36 +01:00
cogito
05156de670 planet_prison: bump to 1.0.5 2020-01-22 19:59:13 +01:00
cogito
ae250026ab planet_prison: balance tech tree 2020-01-22 19:59:13 +01:00
cogito
05bb95b796 planet_prison: bump to 1.0.4 2020-01-18 08:58:28 +01:00
cogito
667c24edc0 planet_prison: enable inserter capacity bonuses 2020-01-18 08:58:28 +01:00
cogito
a5be9ad3e4 planet_prison: balance adjustement 2020-01-18 08:58:28 +01:00
cogito
198b5fd17a planet_prison: add timer to player spawn
These generators from ships are way to op as you can easily place
radars around it. We'll explode the ships after 10 minutes, so they
don't clutter the map and don't give exploits.
2020-01-18 08:58:28 +01:00
cogito
01b55c8df1 planet_prison: rename "buddies" to "NAP"
Renames "buddies" to "non-aggressive pact", so it's less confusing.
2020-01-18 08:58:28 +01:00
cogito
fd97d1ef93 planet_prison: bump to 1.0.3 2020-01-11 19:34:30 +01:00
cogito
86e9da6549 planet_prison: allow fast inserter
Looks like people dislike idea of having to buy inserters from
merchant. Fast inserter tech will be now permitted.
2020-01-11 19:34:30 +01:00
cogito
16a391648b planet_prison: add "coins" section to manual
Player obviously now know what you get coins for. This patch adds the short
explanation to the manual.
2020-01-11 19:34:30 +01:00
cogito
01842c2bdb planet_prison: tweaks tech tree 2020-01-11 19:34:30 +01:00
cogito
1b42918315 planet_prison: enable flashlight by default
Forcing a player to buy a flashlight is a bad idea. This patch
removes possiblity of flashlight buying as he'll have it by default.
2020-01-11 14:59:03 +01:00
cogito
6a07ed102e planet_prison: bump to 1.0.2 2020-01-10 17:39:44 +01:00
cogito
ef96d174b7 planet_prison: fix double chunk generation bug
Unknowingly, the on_chunk_generated event was permitted to be processed
on 2 surfaces instead of the "arena" one, thus producing a "double
pass" effect. Since now, we'll filter based on name, which surface is
getting processed.
2020-01-07 18:28:03 +01:00
cogito123
019f933fde maps/planet_prison: add scenario
This scenario must be ran with all comfy gui shutdown.
2020-01-04 21:54:17 +01:00