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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-26 03:52:22 +02:00

1900 Commits

Author SHA1 Message Date
danielmartin0
4b1949c4a1 patch 2022-03-20 11:41:23 +00:00
danielmartin0
c0185d42d2 luacheck fix 2022-03-19 21:22:57 +00:00
danielmartin0
a9d6120b58 Merge remote-tracking branch 'upstream/develop' into develop 2022-03-19 21:21:09 +00:00
danielmartin0
ce80f3e108 update for luacheck 2022-03-19 21:20:55 +00:00
danielmartin0
e87ab12db6 v1.1.1.5.1, preparing for PR 2022-03-19 00:09:30 +00:00
Gerkiz
d096d4ca4e minor fix 2022-03-17 12:23:16 +01:00
danielmartin0
446971f70e v1.1.1.5.0 2022-03-17 01:40:18 +00:00
danielmartin0
b068529190 v1.1.1.4.2 2022-03-16 15:01:50 +00:00
Gerkiz
a2a0e92ad1 Minor change 2022-03-15 19:59:44 +01:00
Gerkiz
840937015b Fix deep jungle 2022-03-15 19:59:38 +01:00
danielmartin0
e757c82661 v1.1.1.4 2022-03-15 18:50:19 +00:00
Eric Anderson
43e7be2337 Make treasure rooms unbounded but lower frequency the more that appear 2022-03-15 00:02:05 -07:00
Eric Anderson
212447a654 Bugfix: not op binds more tightly than >, so not abs(v) < w becomes (not abs(v)) < w which makes lua sad.
Also fix island to have water all around the outside. After refactor it
became clear the logic was probably missing the second not.
2022-03-14 23:58:24 -07:00
danielmartin0
81db6a80bc v1.1.1.2 2022-03-14 21:38:44 +00:00
danielmartin0
4d2e6fd7da v1.1.1.2 2022-03-14 17:37:18 +00:00
danielmartin0
3406def506 v1.1.1.1 2022-03-14 12:44:30 +00:00
Eric Anderson
c99d36f40d Rebalance ores, noop spaghetti mode, add changelog 2022-03-13 21:25:58 -07:00
danielmartin0
e6df3a60a4 v1.1.1.0 2022-03-13 18:19:59 +00:00
danielmartin0
a1d26c0d58 v1.1.0.4 2022-03-13 10:55:04 +00:00
danielmartin0
9125ab5351 v1.1.0.3 2022-03-13 02:09:21 +00:00
danielmartin0
d2ecd38764 v1.1.0.2 2022-03-13 01:44:32 +00:00
danielmartin0
e53e9aa19a patch 2022-03-12 11:51:11 +00:00
danielmartin0
4b5e81d9df patch 2022-03-11 22:57:32 +00:00
danielmartin0
ee370c9bb3 v1.1.0.0 2022-03-11 22:53:36 +00:00
danielmartin0
9d6e58c53c v1.0.4.8.2 2022-03-11 16:46:02 +00:00
danielmartin0
0d3d025fe5 v1.0.4.8.1 2022-03-11 10:40:55 +00:00
danielmartin0
2ec0df6178 patch 2022-03-10 22:28:53 +00:00
danielmartin0
c88934e91b v1.0.4.8 2022-03-10 22:11:51 +00:00
danielmartin0
a8d8ceb860 v1.0.4.7.3 2022-03-10 21:09:06 +00:00
danielmartin0
697abc3d98 patch 2022-03-09 21:42:51 +00:00
danielmartin0
664db49196 v1.0.4.7.2 2022-03-09 21:39:47 +00:00
danielmartin0
d565cde00d v1.0.4.7 2022-03-08 23:36:03 +00:00
danielmartin0
960b234807
Merge branch 'ComfyFactory:develop' into develop 2022-03-07 22:13:21 +00:00
danielmartin0
34a61bf780 v1.0.4.6.1 2022-03-07 22:00:14 +00:00
danielmartin0
cdfb9e0d66 v1.0.4.6 2022-03-07 20:15:47 +00:00
danielmartin0
8561df034e patch 2022-03-07 18:54:58 +00:00
danielmartin0
89f3ef1823 v1.0.4.5.2 2022-03-07 18:41:42 +00:00
danielmartin0
d68bf893fb v1.0.4.5.1 2022-03-07 12:57:07 +00:00
danielmartin0
a03c2ffbd1 v1.0.4.5 2022-03-07 09:50:25 +00:00
Eric Anderson
c737a8a679 Disable collapse and spaghetti mode 2022-03-06 23:40:37 -08:00
Eric Anderson
1a080bb95a Nerf ore from rocks. Old formula hit its maximum on floor 2, new formula hits max on floor 19. Tweak resoruce distribution so less stone is generated on the lower levels and the distribution is closer to the all-science distribution 2022-03-06 23:40:11 -08:00
Eric Anderson
f526609a5b Lots more tweaking of the distribution so it is more even across floors. Special case automation so it is always found first on floor 0. 2022-03-06 23:35:30 -08:00
danielmartin0
561672881c v1.0.4.3 2022-03-06 01:05:26 +00:00
danielmartin0
9859d0d9d8 v1.0.4.2 2022-03-05 23:42:47 +00:00
Gerkiz
590b58504c fix deep_jungle 2022-03-06 00:33:21 +01:00
danielmartin0
50aae02473 v1.0.4.1 2022-03-05 19:56:41 +00:00
danielmartin0
eb62abf3b1 v1.0.4.0.4 2022-03-05 15:01:26 +00:00
danielmartin0
f96d7fe6f1 v1.0.4.0.3 2022-03-05 14:09:35 +00:00
danielmartin0
186b33e704 v1.0.4.0.2 2022-03-05 00:11:11 +00:00
danielmartin0
85479dc2bf patch (still same version, this was all pre-release) 2022-03-04 20:31:38 +00:00