local math_random = math.random local Evolution = require 'modules.scrap_towny_ffa.evolution' local Building = require 'modules.scrap_towny_ffa.building' local Scrap = require 'modules.scrap_towny_ffa.scrap' local unearthing_worm = require 'modules.scrap_towny_ffa.unearthing_worm' local unearthing_biters = require 'modules.scrap_towny_ffa.unearthing_biters' local tick_tack_trap = require 'modules.scrap_towny_ffa.tick_tack_trap' local function trap(entity) -- check if within 32 blocks of market if entity.type == 'tree' or Scrap.is_scrap(entity) then if math_random(1, 1024) == 1 then if not Building.near_town(entity.position, entity.surface, 32) then tick_tack_trap(entity.surface, entity.position) return end end if math_random(1, 256) == 1 then if not Building.near_town(entity.position, entity.surface, 32) then unearthing_worm(entity.surface, entity.position, Evolution.get_worm_evolution(entity)) end end if math_random(1, 128) == 1 then if not Building.near_town(entity.position, entity.surface, 32) then unearthing_biters(entity.surface, entity.position, math_random(4, 8), Evolution.get_biter_evolution(entity)) end end end end local function on_player_mined_entity(event) local entity = event.entity trap(entity) end local Event = require 'utils.event' Event.add(defines.events.on_player_mined_entity, on_player_mined_entity)