local Event = require 'utils.event' local Public = require 'maps.fish_defender_v2.table' local function protect_market(entity, cause, final_damage_amount) if entity.name ~= 'market' then return end if cause then if cause.force.name == 'enemy' then return end end entity.health = entity.health + final_damage_amount return true end Event.add( defines.events.on_entity_damaged, function(event) local entity = event.entity local cause = event.cause local final_damage_amount = event.final_damage_amount if not entity then return end if not entity.valid then return end if protect_market(entity, cause, final_damage_amount) then return end if not cause then return end local explosive_bullets_unlocked = Public.get('explosive_bullets_unlocked') local bouncy_shells_unlocked = Public.get('bouncy_shells_unlocked') if cause.name ~= 'character' then return end if explosive_bullets_unlocked then if Public.explosive_bullets(event) then return end end if bouncy_shells_unlocked then if Public.bouncy_shells(event) then return end end end ) return Public