--This will add a new game mechanic so that containers with certain fluids explode when they get damaged or are destroyed. --Made by MewMew local event = require 'utils.event' local empty_tile_damage_decay = 50 local out_of_map_tile_health = 1500 local container_types = { ["storage-tank"] = true, ["pipe"] = true, ["pipe-to-ground"] = true } local fluid_damages = { -- Fluid Whitelist -- add fluid and a damage value to enable ["acetylene"] = 7, ["coal-gas"] = 5, ["combustion-mixture1"] = 7, ["combustion-mixture2"] = 8, ["crude-oil"] = 5, ["diborane"] = 7, ["diesel"] = 6, ["gas-butadiene"] = 6, ["gas-butane"] = 8, ["gas-ethane"] = 8, ["gas-ethylbenzene"] = 6, ["gas-hydrogen"] = 8, ["gas-methane"] = 8, ["gas-methanol"] = 6, ["gas-natural-1"] = 5, ["gas-propene"] = 8, ["gas-raw-1"] = 5, ["gasoline"] = 8, ["heavy-oil"] = 6, ["hydrogen"] = 9, ["kerosene"] = 7, ["light-oil"] = 7, ["liquid-fuel"] = 6, ["liquid-fuel-oil"] = 6, ["liquid-multi-phase-oil"] = 4, ["liquid-naphtha"] = 6, ["methanol"] = 5, ["petroleum-gas"] = 8, ["refsyngas"] = 7, ["syngas"] = 6, ["xylenol"] = 5 } local function shuffle(tbl) local size = #tbl for i = size, 1, -1 do local rand = math.random(size) tbl[i], tbl[rand] = tbl[rand], tbl[i] end return tbl end local function process_explosion_tile(pos, explosion_index, current_radius) local surface = game.surfaces[global.fluid_explosion_schedule[explosion_index].surface] local target_entities = surface.find_entities_filtered({area={{pos.x - 0.5, pos.y - 0.5},{pos.x + 0.499, pos.y + 0.499}}}) local explosion_animation = "explosion" local tile = surface.get_tile(pos) if tile.name == "out-of-map" then if global.fluid_explosion_schedule[explosion_index].damage_remaining >= out_of_map_tile_health then explosion_animation = "big-explosion" surface.set_tiles({{name = "dirt-5", position = pos}}, true) end global.fluid_explosion_schedule[explosion_index].damage_remaining = global.fluid_explosion_schedule[explosion_index].damage_remaining - out_of_map_tile_health else local decay_explosion = true for _, entity in pairs(target_entities) do if entity.health then decay_explosion = false end end if decay_explosion then global.fluid_explosion_schedule[explosion_index].damage_remaining = global.fluid_explosion_schedule[explosion_index].damage_remaining - empty_tile_damage_decay end end for _, entity in pairs(target_entities) do if entity.valid then if entity.health then if entity.health <= global.fluid_explosion_schedule[explosion_index].damage_remaining then explosion_animation = "big-explosion" if entity.health > 500 then explosion_animation = "big-artillery-explosion" end global.fluid_explosion_schedule[explosion_index].damage_remaining = global.fluid_explosion_schedule[explosion_index].damage_remaining - entity.health if entity.name ~= "character" then entity.damage(2097152, "player", "explosion") else entity.die("player") end else entity.damage(global.fluid_explosion_schedule[explosion_index].damage_remaining, "player", "explosion") global.fluid_explosion_schedule[explosion_index].damage_remaining = 0 end end end end if global.fluid_explosion_schedule[explosion_index].damage_remaining > 5000 and current_radius < 2 then if math.random(1,2) == 1 then explosion_animation = "big-explosion" else explosion_animation = "big-artillery-explosion" end end surface.create_entity({name = explosion_animation, position = pos}) if global.fluid_explosion_schedule[explosion_index].damage_remaining <= 0 then return false end return true end local function create_explosion_schedule(entity) local explosives_amount = math.floor(entity.fluidbox[1].amount) if explosives_amount < 1 then return end local center_position = entity.position if not global.fluid_explosion_schedule then global.fluid_explosion_schedule = {} end global.fluid_explosion_schedule[#global.fluid_explosion_schedule + 1] = {} global.fluid_explosion_schedule[#global.fluid_explosion_schedule].surface = entity.surface.name global.fluid_explosion_schedule[#global.fluid_explosion_schedule].damage_remaining = fluid_damages[entity.fluidbox[1].name] * explosives_amount local circle_coordinates = { [1] = {{x = 0, y = 0}}, [2] = {{x = -1, y = -1},{x = 1, y = -1},{x = 0, y = -1},{x = -1, y = 0},{x = -1, y = 1},{x = 0, y = 1},{x = 1, y = 1},{x = 1, y = 0}}, [3] = {{x = -2, y = -1},{x = -1, y = -2},{x = 1, y = -2},{x = 0, y = -2},{x = 2, y = -1},{x = -2, y = 1},{x = -2, y = 0},{x = 2, y = 1},{x = 2, y = 0},{x = -1, y = 2},{x = 1, y = 2},{x = 0, y = 2}}, [4] = {{x = -1, y = -3},{x = 1, y = -3},{x = 0, y = -3},{x = -3, y = -1},{x = -2, y = -2},{x = 3, y = -1},{x = 2, y = -2},{x = -3, y = 0},{x = -3, y = 1},{x = 3, y = 1},{x = 3, y = 0},{x = -2, y = 2},{x = -1, y = 3},{x = 0, y = 3},{x = 1, y = 3},{x = 2, y = 2}}, [5] = {{x = -3, y = -3},{x = -2, y = -3},{x = -1, y = -4},{x = -2, y = -4},{x = 1, y = -4},{x = 0, y = -4},{x = 2, y = -3},{x = 3, y = -3},{x = 2, y = -4},{x = -3, y = -2},{x = -4, y = -1},{x = -4, y = -2},{x = 3, y = -2},{x = 4, y = -1},{x = 4, y = -2},{x = -4, y = 1},{x = -4, y = 0},{x = 4, y = 1},{x = 4, y = 0},{x = -3, y = 3},{x = -3, y = 2},{x = -4, y = 2},{x = -2, y = 3},{x = 2, y = 3},{x = 3, y = 3},{x = 3, y = 2},{x = 4, y = 2},{x = -2, y = 4},{x = -1, y = 4},{x = 0, y = 4},{x = 1, y = 4},{x = 2, y = 4}}, [6] = {{x = -1, y = -5},{x = -2, y = -5},{x = 1, y = -5},{x = 0, y = -5},{x = 2, y = -5},{x = -3, y = -4},{x = -4, y = -3},{x = 3, y = -4},{x = 4, y = -3},{x = -5, y = -1},{x = -5, y = -2},{x = 5, y = -1},{x = 5, y = -2},{x = -5, y = 1},{x = -5, y = 0},{x = 5, y = 1},{x = 5, y = 0},{x = -5, y = 2},{x = -4, y = 3},{x = 4, y = 3},{x = 5, y = 2},{x = -3, y = 4},{x = -2, y = 5},{x = -1, y = 5},{x = 0, y = 5},{x = 1, y = 5},{x = 3, y = 4},{x = 2, y = 5}}, [7] = {{x = -4, y = -5},{x = -3, y = -5},{x = -2, y = -6},{x = -1, y = -6},{x = 0, y = -6},{x = 1, y = -6},{x = 3, y = -5},{x = 2, y = -6},{x = 4, y = -5},{x = -5, y = -4},{x = -5, y = -3},{x = -4, y = -4},{x = 4, y = -4},{x = 5, y = -4},{x = 5, y = -3},{x = -6, y = -1},{x = -6, y = -2},{x = 6, y = -1},{x = 6, y = -2},{x = -6, y = 1},{x = -6, y = 0},{x = 6, y = 1},{x = 6, y = 0},{x = -5, y = 3},{x = -6, y = 2},{x = 5, y = 3},{x = 6, y = 2},{x = -5, y = 4},{x = -4, y = 4},{x = -4, y = 5},{x = -3, y = 5},{x = 3, y = 5},{x = 4, y = 4},{x = 5, y = 4},{x = 4, y = 5},{x = -1, y = 6},{x = -2, y = 6},{x = 1, y = 6},{x = 0, y = 6},{x = 2, y = 6}}, [8] = {{x = -1, y = -7},{x = -2, y = -7},{x = 1, y = -7},{x = 0, y = -7},{x = 2, y = -7},{x = -5, y = -5},{x = -4, y = -6},{x = -3, y = -6},{x = 3, y = -6},{x = 4, y = -6},{x = 5, y = -5},{x = -6, y = -3},{x = -6, y = -4},{x = 6, y = -4},{x = 6, y = -3},{x = -7, y = -1},{x = -7, y = -2},{x = 7, y = -1},{x = 7, y = -2},{x = -7, y = 1},{x = -7, y = 0},{x = 7, y = 1},{x = 7, y = 0},{x = -7, y = 2},{x = -6, y = 3},{x = 6, y = 3},{x = 7, y = 2},{x = -5, y = 5},{x = -6, y = 4},{x = 5, y = 5},{x = 6, y = 4},{x = -3, y = 6},{x = -4, y = 6},{x = -2, y = 7},{x = -1, y = 7},{x = 0, y = 7},{x = 1, y = 7},{x = 3, y = 6},{x = 2, y = 7},{x = 4, y = 6}}, [9] = {{x = -4, y = -7},{x = -3, y = -7},{x = -2, y = -8},{x = -1, y = -8},{x = 0, y = -8},{x = 1, y = -8},{x = 3, y = -7},{x = 2, y = -8},{x = 4, y = -7},{x = -5, y = -6},{x = -6, y = -6},{x = -6, y = -5},{x = 5, y = -6},{x = 6, y = -5},{x = 6, y = -6},{x = -7, y = -4},{x = -7, y = -3},{x = 7, y = -4},{x = 7, y = -3},{x = -8, y = -2},{x = -8, y = -1},{x = 8, y = -1},{x = 8, y = -2},{x = -8, y = 0},{x = -8, y = 1},{x = 8, y = 1},{x = 8, y = 0},{x = -7, y = 3},{x = -8, y = 2},{x = 7, y = 3},{x = 8, y = 2},{x = -7, y = 4},{x = -6, y = 5},{x = 6, y = 5},{x = 7, y = 4},{x = -5, y = 6},{x = -6, y = 6},{x = -4, y = 7},{x = -3, y = 7},{x = 3, y = 7},{x = 5, y = 6},{x = 4, y = 7},{x = 6, y = 6},{x = -2, y = 8},{x = -1, y = 8},{x = 0, y = 8},{x = 1, y = 8},{x = 2, y = 8}}, [10] = {{x = -3, y = -9},{x = -1, y = -9},{x = -2, y = -9},{x = 1, y = -9},{x = 0, y = -9},{x = 3, y = -9},{x = 2, y = -9},{x = -5, y = -7},{x = -6, y = -7},{x = -5, y = -8},{x = -4, y = -8},{x = -3, y = -8},{x = 3, y = -8},{x = 5, y = -7},{x = 5, y = -8},{x = 4, y = -8},{x = 6, y = -7},{x = -7, y = -5},{x = -7, y = -6},{x = -8, y = -5},{x = 7, y = -5},{x = 7, y = -6},{x = 8, y = -5},{x = -9, y = -3},{x = -8, y = -4},{x = -8, y = -3},{x = 8, y = -4},{x = 8, y = -3},{x = 9, y = -3},{x = -9, y = -1},{x = -9, y = -2},{x = 9, y = -1},{x = 9, y = -2},{x = -9, y = 1},{x = -9, y = 0},{x = 9, y = 1},{x = 9, y = 0},{x = -9, y = 3},{x = -9, y = 2},{x = -8, y = 3},{x = 8, y = 3},{x = 9, y = 3},{x = 9, y = 2},{x = -7, y = 5},{x = -8, y = 5},{x = -8, y = 4},{x = 7, y = 5},{x = 8, y = 5},{x = 8, y = 4},{x = -7, y = 6},{x = -6, y = 7},{x = -5, y = 7},{x = 5, y = 7},{x = 7, y = 6},{x = 6, y = 7},{x = -5, y = 8},{x = -4, y = 8},{x = -3, y = 8},{x = -3, y = 9},{x = -2, y = 9},{x = -1, y = 9},{x = 0, y = 9},{x = 1, y = 9},{x = 3, y = 8},{x = 2, y = 9},{x = 3, y = 9},{x = 5, y = 8},{x = 4, y = 8}}, [11] = {{x = -5, y = -9},{x = -4, y = -9},{x = -3, y = -10},{x = -1, y = -10},{x = -2, y = -10},{x = 1, y = -10},{x = 0, y = -10},{x = 3, y = -10},{x = 2, y = -10},{x = 5, y = -9},{x = 4, y = -9},{x = -7, y = -7},{x = -6, y = -8},{x = 7, y = -7},{x = 6, y = -8},{x = -9, y = -5},{x = -8, y = -6},{x = 9, y = -5},{x = 8, y = -6},{x = -9, y = -4},{x = -10, y = -3},{x = 9, y = -4},{x = 10, y = -3},{x = -10, y = -2},{x = -10, y = -1},{x = 10, y = -1},{x = 10, y = -2},{x = -10, y = 0},{x = -10, y = 1},{x = 10, y = 1},{x = 10, y = 0},{x = -10, y = 2},{x = -10, y = 3},{x = 10, y = 3},{x = 10, y = 2},{x = -9, y = 4},{x = -9, y = 5},{x = 9, y = 5},{x = 9, y = 4},{x = -8, y = 6},{x = -7, y = 7},{x = 7, y = 7},{x = 8, y = 6},{x = -6, y = 8},{x = -5, y = 9},{x = -4, y = 9},{x = 4, y = 9},{x = 5, y = 9},{x = 6, y = 8},{x = -3, y = 10},{x = -2, y = 10},{x = -1, y = 10},{x = 0, y = 10},{x = 1, y = 10},{x = 2, y = 10},{x = 3, y = 10}}, [12] = {{x = -3, y = -11},{x = -2, y = -11},{x = -1, y = -11},{x = 0, y = -11},{x = 1, y = -11},{x = 2, y = -11},{x = 3, y = -11},{x = -7, y = -9},{x = -6, y = -9},{x = -5, y = -10},{x = -4, y = -10},{x = 5, y = -10},{x = 4, y = -10},{x = 7, y = -9},{x = 6, y = -9},{x = -9, y = -7},{x = -7, y = -8},{x = -8, y = -8},{x = -8, y = -7},{x = 7, y = -8},{x = 8, y = -7},{x = 8, y = -8},{x = 9, y = -7},{x = -9, y = -6},{x = -10, y = -5},{x = 9, y = -6},{x = 10, y = -5},{x = -11, y = -3},{x = -10, y = -4},{x = 10, y = -4},{x = 11, y = -3},{x = -11, y = -2},{x = -11, y = -1},{x = 11, y = -1},{x = 11, y = -2},{x = -11, y = 0},{x = -11, y = 1},{x = 11, y = 1},{x = 11, y = 0},{x = -11, y = 2},{x = -11, y = 3},{x = 11, y = 3},{x = 11, y = 2},{x = -10, y = 5},{x = -10, y = 4},{x = 10, y = 5},{x = 10, y = 4},{x = -9, y = 7},{x = -9, y = 6},{x = -8, y = 7},{x = 8, y = 7},{x = 9, y = 7},{x = 9, y = 6},{x = -8, y = 8},{x = -7, y = 8},{x = -7, y = 9},{x = -6, y = 9},{x = 7, y = 8},{x = 7, y = 9},{x = 6, y = 9},{x = 8, y = 8},{x = -5, y = 10},{x = -4, y = 10},{x = -3, y = 11},{x = -2, y = 11},{x = -1, y = 11},{x = 0, y = 11},{x = 1, y = 11},{x = 2, y = 11},{x = 3, y = 11},{x = 4, y = 10},{x = 5, y = 10}}, [13] = {{x = -5, y = -11},{x = -4, y = -11},{x = -3, y = -12},{x = -1, y = -12},{x = -2, y = -12},{x = 1, y = -12},{x = 0, y = -12},{x = 3, y = -12},{x = 2, y = -12},{x = 4, y = -11},{x = 5, y = -11},{x = -8, y = -9},{x = -7, y = -10},{x = -6, y = -10},{x = 6, y = -10},{x = 7, y = -10},{x = 8, y = -9},{x = -10, y = -7},{x = -9, y = -8},{x = 9, y = -8},{x = 10, y = -7},{x = -11, y = -5},{x = -10, y = -6},{x = 10, y = -6},{x = 11, y = -5},{x = -11, y = -4},{x = -12, y = -3},{x = 11, y = -4},{x = 12, y = -3},{x = -12, y = -1},{x = -12, y = -2},{x = 12, y = -1},{x = 12, y = -2},{x = -12, y = 1},{x = -12, y = 0},{x = 12, y = 1},{x = 12, y = 0},{x = -12, y = 3},{x = -12, y = 2},{x = 12, y = 3},{x = 12, y = 2},{x = -11, y = 5},{x = -11, y = 4},{x = 11, y = 4},{x = 11, y = 5},{x = -10, y = 7},{x = -10, y = 6},{x = 10, y = 6},{x = 10, y = 7},{x = -9, y = 8},{x = -8, y = 9},{x = 9, y = 8},{x = 8, y = 9},{x = -7, y = 10},{x = -5, y = 11},{x = -6, y = 10},{x = -4, y = 11},{x = 5, y = 11},{x = 4, y = 11},{x = 7, y = 10},{x = 6, y = 10},{x = -3, y = 12},{x = -2, y = 12},{x = -1, y = 12},{x = 0, y = 12},{x = 1, y = 12},{x = 2, y = 12},{x = 3, y = 12}}, [14] = {{x = -3, y = -13},{x = -1, y = -13},{x = -2, y = -13},{x = 1, y = -13},{x = 0, y = -13},{x = 3, y = -13},{x = 2, y = -13},{x = -7, y = -11},{x = -6, y = -11},{x = -5, y = -12},{x = -6, y = -12},{x = -4, y = -12},{x = 5, y = -12},{x = 4, y = -12},{x = 7, y = -11},{x = 6, y = -11},{x = 6, y = -12},{x = -10, y = -9},{x = -9, y = -9},{x = -9, y = -10},{x = -8, y = -10},{x = 9, y = -9},{x = 9, y = -10},{x = 8, y = -10},{x = 10, y = -9},{x = -11, y = -7},{x = -10, y = -8},{x = 11, y = -7},{x = 10, y = -8},{x = -11, y = -6},{x = -12, y = -6},{x = -12, y = -5},{x = 11, y = -6},{x = 12, y = -6},{x = 12, y = -5},{x = -13, y = -3},{x = -12, y = -4},{x = 12, y = -4},{x = 13, y = -3},{x = -13, y = -2},{x = -13, y = -1},{x = 13, y = -1},{x = 13, y = -2},{x = -13, y = 0},{x = -13, y = 1},{x = 13, y = 1},{x = 13, y = 0},{x = -13, y = 2},{x = -13, y = 3},{x = 13, y = 3},{x = 13, y = 2},{x = -12, y = 5},{x = -12, y = 4},{x = 12, y = 5},{x = 12, y = 4},{x = -11, y = 6},{x = -11, y = 7},{x = -12, y = 6},{x = 11, y = 7},{x = 11, y = 6},{x = 12, y = 6},{x = -10, y = 8},{x = -10, y = 9},{x = -9, y = 9},{x = 9, y = 9},{x = 10, y = 9},{x = 10, y = 8},{x = -9, y = 10},{x = -8, y = 10},{x = -7, y = 11},{x = -6, y = 11},{x = 7, y = 11},{x = 6, y = 11},{x = 8, y = 10},{x = 9, y = 10},{x = -6, y = 12},{x = -5, y = 12},{x = -4, y = 12},{x = -3, y = 13},{x = -2, y = 13},{x = -1, y = 13},{x = 0, y = 13},{x = 1, y = 13},{x = 2, y = 13},{x = 3, y = 13},{x = 5, y = 12},{x = 4, y = 12},{x = 6, y = 12}}, [15] = {{x = -5, y = -13},{x = -6, y = -13},{x = -4, y = -13},{x = -3, y = -14},{x = -1, y = -14},{x = -2, y = -14},{x = 1, y = -14},{x = 0, y = -14},{x = 3, y = -14},{x = 2, y = -14},{x = 5, y = -13},{x = 4, y = -13},{x = 6, y = -13},{x = -9, y = -11},{x = -8, y = -11},{x = -8, y = -12},{x = -7, y = -12},{x = 7, y = -12},{x = 8, y = -12},{x = 8, y = -11},{x = 9, y = -11},{x = -11, y = -9},{x = -10, y = -10},{x = 10, y = -10},{x = 11, y = -9},{x = -12, y = -7},{x = -11, y = -8},{x = -12, y = -8},{x = 11, y = -8},{x = 12, y = -8},{x = 12, y = -7},{x = -13, y = -5},{x = -13, y = -6},{x = 13, y = -5},{x = 13, y = -6},{x = -13, y = -4},{x = -14, y = -3},{x = 13, y = -4},{x = 14, y = -3},{x = -14, y = -2},{x = -14, y = -1},{x = 14, y = -1},{x = 14, y = -2},{x = -14, y = 0},{x = -14, y = 1},{x = 14, y = 1},{x = 14, y = 0},{x = -14, y = 2},{x = -14, y = 3},{x = 14, y = 3},{x = 14, y = 2},{x = -13, y = 4},{x = -13, y = 5},{x = 13, y = 5},{x = 13, y = 4},{x = -13, y = 6},{x = -12, y = 7},{x = 12, y = 7},{x = 13, y = 6},{x = -11, y = 9},{x = -11, y = 8},{x = -12, y = 8},{x = 11, y = 8},{x = 11, y = 9},{x = 12, y = 8},{x = -9, y = 11},{x = -10, y = 10},{x = -8, y = 11},{x = 9, y = 11},{x = 8, y = 11},{x = 10, y = 10},{x = -7, y = 12},{x = -8, y = 12},{x = -6, y = 13},{x = -5, y = 13},{x = -4, y = 13},{x = 5, y = 13},{x = 4, y = 13},{x = 7, y = 12},{x = 6, y = 13},{x = 8, y = 12},{x = -3, y = 14},{x = -2, y = 14},{x = -1, y = 14},{x = 0, y = 14},{x = 1, y = 14},{x = 2, y = 14},{x = 3, y = 14}}, [16] = {{x = -3, y = -15},{x = -1, y = -15},{x = -2, y = -15},{x = 1, y = -15},{x = 0, y = -15},{x = 3, y = -15},{x = 2, y = -15},{x = -7, y = -13},{x = -8, y = -13},{x = -5, y = -14},{x = -6, y = -14},{x = -4, y = -14},{x = 5, y = -14},{x = 4, y = -14},{x = 7, y = -13},{x = 6, y = -14},{x = 8, y = -13},{x = -9, y = -12},{x = -10, y = -11},{x = 9, y = -12},{x = 10, y = -11},{x = -11, y = -10},{x = -12, y = -9},{x = 11, y = -10},{x = 12, y = -9},{x = -13, y = -7},{x = -13, y = -8},{x = 13, y = -7},{x = 13, y = -8},{x = -14, y = -6},{x = -14, y = -5},{x = 14, y = -5},{x = 14, y = -6},{x = -15, y = -3},{x = -14, y = -4},{x = 15, y = -3},{x = 14, y = -4},{x = -15, y = -2},{x = -15, y = -1},{x = 15, y = -1},{x = 15, y = -2},{x = -15, y = 0},{x = -15, y = 1},{x = 15, y = 1},{x = 15, y = 0},{x = -15, y = 2},{x = -15, y = 3},{x = 15, y = 3},{x = 15, y = 2},{x = -14, y = 5},{x = -14, y = 4},{x = 14, y = 5},{x = 14, y = 4},{x = -13, y = 7},{x = -14, y = 6},{x = 13, y = 7},{x = 14, y = 6},{x = -13, y = 8},{x = -12, y = 9},{x = 12, y = 9},{x = 13, y = 8},{x = -11, y = 10},{x = -10, y = 11},{x = 10, y = 11},{x = 11, y = 10},{x = -9, y = 12},{x = -8, y = 13},{x = -7, y = 13},{x = 7, y = 13},{x = 8, y = 13},{x = 9, y = 12},{x = -6, y = 14},{x = -5, y = 14},{x = -4, y = 14},{x = -3, y = 15},{x = -2, y = 15},{x = -1, y = 15},{x = 0, y = 15},{x = 1, y = 15},{x = 2, y = 15},{x = 3, y = 15},{x = 4, y = 14},{x = 5, y = 14},{x = 6, y = 14}} } for current_radius = 1, 16, 1 do global.fluid_explosion_schedule[#global.fluid_explosion_schedule][current_radius] = {} global.fluid_explosion_schedule[#global.fluid_explosion_schedule][current_radius].trigger_tick = game.tick + (current_radius * 8) local circle_coords = circle_coordinates[current_radius] circle_coords = shuffle(circle_coords) for index, tile_position in pairs(circle_coords) do local pos = {x = center_position.x + tile_position.x, y = center_position.y + tile_position.y} global.fluid_explosion_schedule[#global.fluid_explosion_schedule][current_radius][index] = {x = pos.x, y = pos.y} end end entity.die("player") end local function on_entity_damaged(event) local entity = event.entity if not entity.health then return end if not container_types[entity.type] then return end if not entity.fluidbox[1] then return end if not fluid_damages[entity.fluidbox[1].name] then return end if entity.health > entity.prototype.max_health * 0.75 then return end if math.random(1,3) == 1 or entity.health <= 0 then create_explosion_schedule(entity) return end end local function on_tick(event) if global.fluid_explosion_schedule then local tick = game.tick local explosion_schedule_is_alive = false for explosion_index = 1, #global.fluid_explosion_schedule, 1 do if #global.fluid_explosion_schedule[explosion_index] > 0 then explosion_schedule_is_alive = true local surface = game.surfaces[global.fluid_explosion_schedule[explosion_index].surface] for radius = 1, #global.fluid_explosion_schedule[explosion_index], 1 do if global.fluid_explosion_schedule[explosion_index][radius].trigger_tick == tick then for tile_index = 1, #global.fluid_explosion_schedule[explosion_index][radius], 1 do local continue_explosion = process_explosion_tile(global.fluid_explosion_schedule[explosion_index][radius][tile_index], explosion_index, radius) if not continue_explosion then global.fluid_explosion_schedule[explosion_index] = {} break end end if radius == #global.fluid_explosion_schedule[explosion_index] then global.fluid_explosion_schedule[explosion_index] = {} end break end end end end if not explosion_schedule_is_alive then global.fluid_explosion_schedule = nil end end end event.add(defines.events.on_entity_damaged, on_entity_damaged) event.add(defines.events.on_tick, on_tick)