0.26 the west side now has worms and rocks as obstacles instead of nests biter wave fixes 0.25 evacuate infinite fish to win the west side now has far away nests, to prevent unnecessary exploration 0.24 evacuate 100000 fish to win the game 0.23 very late waves will only yield behemoths now shotgun damage increase 0.22 wave sending improvements 0.21 players become untargetable after market loss randomized spawn ore locations 0.20 mine slots are cheaper flamethrower slots are cheaper 0.19 added water ponds to the west 0.18 artillery tech is no longer available from start researching tanks will grant the artillery tech early added corpse cleaning every wave start removed flamethrower damage upgrades wave improvements atomic bomb is a lot more expensive added boss waves 0.17 artillery tech is now unlocked from the start artillery shells are now more expensive land mines are immune to biter explosions 0.16 all non-player kills will yield full coin rewards turret slot price adjustments 0.15 max biter limit to prevent slowdown wave spawn changes 0.14 the artillery now yields full coin rewards spawners now grant coins less biters in the west 0.13 more lategame modifier adjustments explosions get stronger in very lategame artillery allowed, added to the market and added to slots behemoths can spawn worms in endgame stage market price adjustments player entities beyond the barrier will get damaged each wave player blueprints beyond the barrier will get removed each wave biter explosions no create visual explosions on the entities they affect 0.12 added starting no-attack grace period added flamethrower turret added non-player coin drops 0.11 added spawn oil wave adjustments 0.10 biter waves complete rework turret slots can now be purchased in the market 0.09 biter wave fixes new turret and land mine limits evolution scales with wave count 0.08 players and passengers in cars, tanks and trains now properly get their coin rewards 0.07 biters no longer drop random items biter kills now grant coins market has items to sell for coins fixed spawn water a certain amount of gun or laser turrets can be placed per area 0.06 custom spawn ores 0.05 hourglass map layout changes wave interval is slower force barrier to the biter territory 0.04 even more biters explosions 0.03 biters explode and splice added worms added wave message spawners spawn biters 0.02 biters sometimes drop loot biter waves are slower but bigger added teleporters as loot removed trees and cliffs on the biter side biter wave changes added wave counter 0.01 blubby blubby fish